diff options
-rw-r--r-- | LICENSE | 3 | ||||
-rw-r--r-- | graphics/items/equipment/weapons/kitana.png | bin | 0 -> 525 bytes | |||
-rw-r--r-- | items.xml | 21 |
3 files changed, 20 insertions, 4 deletions
@@ -452,7 +452,8 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/items/equipment/weapons/halberd.png (Irukard) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/icegladius.png (ChefChelios) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/indianspear.png (Irukard) (CC BY-SA 3.0) (-) - graphics/items/equipment/weapons/kanabo.png (?) (CCO) (LoF) + graphics/items/equipment/weapons/kanabo.png (?) (GPL) (LoF) + graphics/items/equipment/weapons/kitana.png (?) (GPL) (Saulc) graphics/items/equipment/weapons/knife.png (EJlol) (CC BY-SA 3.0) (Reid) graphics/items/equipment/weapons/longsword.png (Irukard) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/miere.png (?) (CCO) (LoF) diff --git a/graphics/items/equipment/weapons/kitana.png b/graphics/items/equipment/weapons/kitana.png Binary files differnew file mode 100644 index 00000000..9b845533 --- /dev/null +++ b/graphics/items/equipment/weapons/kitana.png @@ -6077,12 +6077,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. image="equipment/weapons/longsword.png" name="Long Sword" description="It has a very long blade." - attack="50" + attack="430" attack-range="1" - level="1" + level="80" type="equip-1hand" attack-action="attack" - weight="6"> + weight="1100"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> @@ -6344,6 +6344,21 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> + <item id="3531" + image="equipment/weapons/kitana.png" + name="Kitana" + description="Light, yet powerful. One of Frostia's masterpieces of engineering." + attack="370" + attack-range="1" + level="60" + type="equip-1hand" + attack-action="attack" + weight="960"> + <sprite>equipment/weapons/piouslayer.xml</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit2.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </item> <!-- Fill new weapons HERE --> <item id="3600" image="equipment/weapons/savior.png" |