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author | HoraK <horak-fdf@web.de> | 2023-12-07 23:35:19 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2023-12-07 23:35:19 -0300 |
commit | 0706fc217f80d176348f23bfd454b6d77ad75de1 (patch) | |
tree | 6a289b72ad0f6070e8aa52c4f7f707448f0a5869 /graphics/sprites | |
parent | 1793f48a2172cdeae6ebd3d72d82063979701394 (diff) | |
download | clientdata-0706fc217f80d176348f23bfd454b6d77ad75de1.tar.gz clientdata-0706fc217f80d176348f23bfd454b6d77ad75de1.tar.bz2 clientdata-0706fc217f80d176348f23bfd454b6d77ad75de1.tar.xz clientdata-0706fc217f80d176348f23bfd454b6d77ad75de1.zip |
Update to Bobone, Ent and Junglefowl
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/bobone.png | bin | 46265 -> 46279 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/bobone.xml | 83 | ||||
-rw-r--r-- | graphics/sprites/monsters/ent.xml | 29 | ||||
-rw-r--r-- | graphics/sprites/monsters/junglefowl.xml | 2 |
4 files changed, 99 insertions, 15 deletions
diff --git a/graphics/sprites/monsters/bobone.png b/graphics/sprites/monsters/bobone.png Binary files differindex 83d01398..8e85fec0 100644 --- a/graphics/sprites/monsters/bobone.png +++ b/graphics/sprites/monsters/bobone.png diff --git a/graphics/sprites/monsters/bobone.xml b/graphics/sprites/monsters/bobone.xml new file mode 100644 index 00000000..4eb13698 --- /dev/null +++ b/graphics/sprites/monsters/bobone.xml @@ -0,0 +1,83 @@ +<?xml version="1.0"?> +<!-- +Frame map: + + s/w w w w a a a d +r 0 1 2 3 4 5 6 7 +l 8 9 10 11 12 13 14 15 +d 16 17 18 19 20 21 22 23 +u 24 25 26 27 28 29 30 31 + +a = attack +d = death +s = stand +w = walk + +l = left +r = right +d = down +u = up +--> +<sprite> +<imageset name="base" src="graphics/sprites/monsters/bobone.png" width="86" height="78" offsetY="8"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="16"/> + </animation> + <animation direction="left"> + <frame index="8"/> + </animation> + <animation direction="up"> + <frame index="24"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="16" end="19" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="24" end="27" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="23" delay="900"/> + </animation> + <animation direction="left"> + <frame index="15" delay="900"/> + </animation> + <animation direction="up"> + <frame index="31" delay="900"/> + </animation> + <animation direction="right"> + <frame index="7" delay="900"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="20" end="22" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="12" end="14" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="28" end="31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="4" end="6" delay="100"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/ent.xml b/graphics/sprites/monsters/ent.xml index ce66861a..8569c99c 100644 --- a/graphics/sprites/monsters/ent.xml +++ b/graphics/sprites/monsters/ent.xml @@ -3,53 +3,54 @@ <imageset name="base" src="graphics/sprites/monsters/ent.png" width="112" height="112"/> <action name="stand" imageset="base"> <animation direction="down"> - <frame index="0" offsetY="-8"/> + <frame index="0"/> </animation> <animation direction="left"> - <frame index="6" offsetY="-11"/> + <frame index="8"/> </animation> <animation direction="right"> - <frame index="12" offsetY="-11"/> + <frame index="12"/> </animation> <animation direction="up"> - <frame index="18" offsetY="-10"/> + <frame index="18"/> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <sequence start="0" end="2" delay="200" offsetY="-8"/> + <sequence start="0" end="2" delay="200"/> </animation> <animation direction="left"> - <sequence start="6" end="8" delay="200" offsetY="-11"/> + <sequence start="8" end="6" delay="200"/> </animation> <animation direction="right"> - <sequence start="12" end="14" delay="200" offsetY="-11"/> + <sequence start="12" end="14" delay="200"/> </animation> <animation direction="up"> - <sequence start="18" end="20" delay="200" offsetY="-10"/> + <sequence start="18" end="20" delay="200"/> </animation> </action> <action name="dead" imageset="base"> <animation direction="default"> - <sequence start="24" end="27" delay="150"/> - <frame index="27" offsetY="-8"/> + <sequence start="24" end="26" delay="150"/> + <frame index="27" delay="150" offsetY="8"/> + <frame index="27" offsetY="8"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <sequence start="3" end="5" delay="150" offsetY="-8"/> + <sequence start="3" end="5" delay="150" offsetX="-1" offsetY="-2"/> <end/> </animation> <animation direction="left"> - <sequence start="9" end="11" delay="150" offsetY="-11"/> + <sequence start="9" end="11" delay="150" offsetX="-9" offsetY="-3"/> <end/> </animation> <animation direction="right"> - <sequence start="15" end="17" delay="150" offsetY="-11"/> + <sequence start="15" end="17" delay="150" offsetX="8" offsetY="-3"/> <end/> </animation> <animation direction="up"> - <sequence start="21" end="23" delay="150" offsetY="-10"/> + <sequence start="21" end="23" delay="150" offsetX="-3" offsetY="-2"/> <end/> </animation> </action> diff --git a/graphics/sprites/monsters/junglefowl.xml b/graphics/sprites/monsters/junglefowl.xml index f6c4f9e9..1431c7f5 100644 --- a/graphics/sprites/monsters/junglefowl.xml +++ b/graphics/sprites/monsters/junglefowl.xml @@ -21,7 +21,7 @@ <frame index="12" delay="500"/> </animation> <animation direction="down"> - <frame index="23" delay="800"/> + <frame index="24" delay="800"/> <frame index="25" delay="300"/> <frame index="26" delay="400"/> <frame index="25" delay="300"/> |