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-|script|powerup-lifedrain|32767
{
end;
OnCast:
if(call("boss_powerup_checks")) end;
if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town;
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 30000, "Magic Timer::OnClear"; // set the new debuff
sc_start SC_COOLDOWN, 30000, 0, BL_ID;
misceffect FX_PENTAGRAM_BURST, strcharinfo(0);
set @dist, 12;
foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit";
end;
OnHit:
if (@target_id == BL_ID) end; // Do not drain caster
set @targethp, get(Hp, @target_id); // Get HP of victim
if (@targethp > 0) goto L_cont;
set @targethp, 0;
end; // Do not drain dead!
L_cont:
set @hpgain, min((@targethp / 4), 500); // Boss could be beefy -> clamp
message strcharinfo(0, @target_id), "[boss-lifedrain] : "+strcharinfo(0, BL_ID)+" drains "+(@hpgain * 2)+" hitpoints!";
misceffect FX_CHANNELLING_RAISE, strcharinfo(0, @target_id);
set Hp, (@targethp - (2 * @hpgain)), @target_id; // Drain victim
set @targethp, (get(Hp, BL_ID) + @hpgain); // Compute caster's HP + bonus
set Hp, (@targethp), BL_ID; // Heal caster by half drain
set @hpgain, 0;
set @targethp, 0;
end;
L_Fail_town:
message strcharinfo(0), "[boss-lifedrain] : aura of this place doesn't lets you to drain life!";
end;
OnInit:
set .school, SKILL_MAGIC;
set .invocation$, chr(MAGIC_SYMBOL) + "maplifedrain"; // used in npcs that refer to this spell
void call("magic_register", "OnCast");
set .level, 0;
set .exp_gain, 0;
end;
}
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