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specing/classic-serverdata
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github/fork/Cassy1/crypt-head-armor
github/fork/Helianthella/hoarders
github/fork/HoraK-FDF/item_change
hardcore
jesusalva/jacko
jesusalva/patch-02
jesusalva/prsm
jesusalva/upmarmu
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Author
Files
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2022-11-19
Submodule update
v2022.11.19
Jesusaves
1
-0
/
+0
2022-11-19
Merge branch 'jesusalva/v20221111' into 'master'
Jesusalva Jesusalva
70
-391
/
+1017
2022-11-19
WIP: v2022.11.11 Update
Jesusalva Jesusalva
70
-391
/
+1017
2022-11-17
Merge branch 'summon_magic' into 'master'
Jesusalva Jesusalva
12
-17
/
+17
2022-11-17
Summon magic
HoraK-FDF
12
-17
/
+17
2022-11-17
Fix errors on previous commit
Jesusaves
6
-6
/
+6
2022-11-17
Merge branch 'magic' into 'master'
Jesusalva Jesusalva
9
-13
/
+15
2022-11-17
* mobinfo constants added
HoraK-FDF
9
-13
/
+15
2022-11-15
You thought brawlers would escape the nerf? They didn't.
Jesusaves
1
-2
/
+2
2022-11-15
Live testing is over
Jesusaves
1
-18
/
+2
2022-11-15
Prepare for the purge
Jesusaves
1
-240
/
+2
2022-11-12
Submodule update (test server)
Jesusaves
1
-0
/
+0
2022-11-11
Fix a crash
Jesusaves
2
-2
/
+0
2022-11-11
Time to see CI in action :3
Jesusaves
1
-0
/
+0
2022-11-11
Update CI script so "Legacy" job can run.
Jesusaves
1
-0
/
+1
2022-11-11
Automatically generate monster database. All elemental info was lost.
Jesusaves
12
-182
/
+437
2022-11-11
Try a fix on CI
Jesusaves
1
-2
/
+3
2022-11-11
Test the new build tool
Jesusaves
1
-30
/
+33
2022-11-11
Begin adding Mutation fields, and test the CI code
Jesusaves
1
-0
/
+58
2022-11-11
Constant Update
Jesusaves
2
-161
/
+181
2022-11-10
Remove tabulation so I can diff changes and avoid accidental data loss
Jesusaves
6
-173
/
+173
2022-11-10
Also add status reports
Jesusaves
1
-2
/
+5
2022-11-10
*facepalm* Sorry
Jesusaves
2
-0
/
+1
2022-11-10
Try to fix CI
Jesusaves
1
-1
/
+7
2022-11-10
Mirror fixes
Jesusaves
3
-0
/
+22353
2022-11-10
Try out a more explosive CI
Jesusaves
1
-0
/
+35
2022-11-10
Add constants for all NPCs and Items
Jesusaves
2
-0
/
+1143
2022-11-10
Raise EXP for swamp chest (+50%) and for Beheader (+25%)
Jesusaves
2
-3
/
+3
2022-11-09
ASPD Nerf Testing - Phase II
Jesusaves
2
-3
/
+6
2022-11-09
Final touches on the news
Jesusaves
1
-2
/
+10
2022-11-08
Update news with the news spotlights
Jesusaves
1
-0
/
+13
2022-11-08
Boost asorm greatly.
Jesusaves
1
-1
/
+3
2022-11-08
Phylactery ASPD +25% -> +30%
Jesusaves
1
-1
/
+1
2022-11-08
Submodule update
Jesusaves
1
-0
/
+0
2022-11-08
Update the loose ends of lore
Jesusaves
1
-0
/
+7
2022-11-08
Add some lore to Mike, so in a later release, the Skull may come back.
Jesusaves
1
-1
/
+4
2022-11-08
I can fix getusers() myself
Jesusaves
1
-2
/
+1
2022-11-08
Fix news
Jesusaves
1
-2
/
+3
2022-11-08
getusers(0) causes a SEGV, but leave code ready anyway. Fix bugs.
Jesusaves
1
-14
/
+23
2022-10-31
Fix Balthasar's name, for consistency with the Sages of Kaizei.
Jesusaves
4
-37
/
+37
2022-10-26
I forgot, but previous commit does nothing without being on global_event_handler
Jesusaves
2
-0
/
+19
2022-10-25
Take advantage of a TMWA bug and use it to export data.
Jesusaves
2
-0
/
+67
2022-10-24
Submodule update
v2022.10.24
Jesusaves
1
-0
/
+0
2022-10-24
Merge branch 'magic' into 'master'
Jesusalva Jesusalva
43
-32
/
+258
2022-10-24
magic use cooldown symbols. Also, restrict magic on Kimarr.
HoraK-FDF
43
-32
/
+258
2022-10-23
Probably final update .gitlab-ci.yml file
Jesusalva Jesusalva
1
-1
/
+1
2022-10-23
I hate submodules. So many spam commits.
Jesusaves
1
-0
/
+0
2022-10-23
Only on Stable. Never run this on master.
Jesusalva Jesusalva
1
-2
/
+0
2022-10-23
Update tools repository
Jesusaves
2
-0
/
+1
2022-10-23
Update .gitlab-ci.yml file
Jesusalva Jesusalva
1
-1
/
+1
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