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author | The Kandiman <kandiman@kandiman.(none)> | 2011-09-11 20:33:46 -0400 |
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committer | The Kandiman <kandiman@kandiman.(none)> | 2011-09-11 20:33:46 -0400 |
commit | ea8bb7b0cd86321ad0f85cc7a145671c527c10f9 (patch) | |
tree | 58128461e815f6aef84d7989e6fc5e0463b00235 /world/map/npc/025-1/rossy.txt | |
parent | 1cb0e75cbd356485ebe35bb3f5af10e1454e57a5 (diff) | |
download | classic-serverdata-ea8bb7b0cd86321ad0f85cc7a145671c527c10f9.tar.gz classic-serverdata-ea8bb7b0cd86321ad0f85cc7a145671c527c10f9.tar.bz2 classic-serverdata-ea8bb7b0cd86321ad0f85cc7a145671c527c10f9.tar.xz classic-serverdata-ea8bb7b0cd86321ad0f85cc7a145671c527c10f9.zip |
Tab conversion and script formatting project.
Final commit, maps 024-1 through 042-2 complete.
Diffstat (limited to 'world/map/npc/025-1/rossy.txt')
-rw-r--r-- | world/map/npc/025-1/rossy.txt | 58 |
1 files changed, 37 insertions, 21 deletions
diff --git a/world/map/npc/025-1/rossy.txt b/world/map/npc/025-1/rossy.txt index eb506bca..8ff158b6 100644 --- a/world/map/npc/025-1/rossy.txt +++ b/world/map/npc/025-1/rossy.txt @@ -34,8 +34,9 @@ if (Rossy_Quest == 2) goto L_Mother; mes "A young girl looks at you in tears."; - if (Rossy_Quest < 1) close; - next; + if (Rossy_Quest < 1) + close; + next; menu "Hey, hey... Why are you crying? Are you hurt?", -, "Sorry kid, I don't have time to play with children.", L_No; @@ -60,10 +61,10 @@ mes "[Rossy]"; mes "\"Thank you very much!\""; set Rossy_Quest, 2; -close; + close; L_No: -close; + close; L_Mother: mes "[Rossy]"; @@ -83,7 +84,8 @@ L_Check: "That is no problem for me. Just wait and I will come back with the cherries.", L_No, "Hey, I have some cherries in my backpack!", -, "You should get them yourself.", L_No; - if(countitem("Cherry") < @Cherry_Amount) goto L_Get_Cherry; + if(countitem("Cherry") < @Cherry_Amount) + goto L_Get_Cherry; mes "[Rossy]"; set Rossy_Quest, 4; getexp @Cherry_EXP, 0; @@ -95,12 +97,12 @@ L_Check: next; mes "[Rossy]"; mes "\"Oh, after you give the cherries to my mother, please come back here. If you have some free time, of course.\""; -close; + close; L_Cherry_Done: mes "[Rossy]"; mes "\"Please, try to distract my mother. I don't want her to be worried about us. While you do this, I will try to find Julia.\""; -close; + close; L_Let: mes "[Rossy]"; @@ -121,21 +123,26 @@ L_Let2: mes "\"I need " + @CactusDrink_Amount + " Cactus Drinks, " + @MaggotSlime_Amount + " Maggot Slimes, " + @GambodgeHerb_Amount + " Gamboge Herbs, " + @AlizarinHerb_Amount + " Alizarin Herbs and " + @BugLeg_Amount + " Bug Legs.\""; next; mes "\"Please come back to see me when you have the ingredients. I know the recipe by heart.\""; -close; + close; L_NE: mes "[Rossy]"; mes "\"Please bring me " + @CactusDrink_Amount + " Cactus Drinks, " + @MaggotSlime_Amount + " Maggot Slimes, " + @GambodgeHerb_Amount + " Gamboge Herbs, " + @AlizarinHerb_Amount + " Alizarin Herbs and " + @BugLeg_Amount + " Bug Legs.\""; next; mes "\"Please hurry!\""; -close; + close; L_Check2: - if(countitem("CactusDrink") < @CactusDrink_Amount) goto L_NE; - if(countitem("MaggotSlime") < @MaggotSlime_Amount) goto L_NE; - if(countitem("GambogeHerb") < @GambodgeHerb_Amount) goto L_NE; - if(countitem("AlizarinHerb") < @AlizarinHerb_Amount) goto L_NE; - if(countitem("BugLeg") < @BugLeg_Amount) goto L_NE; + if(countitem("CactusDrink") < @CactusDrink_Amount) + goto L_NE; + if(countitem("MaggotSlime") < @MaggotSlime_Amount) + goto L_NE; + if(countitem("GambogeHerb") < @GambodgeHerb_Amount) + goto L_NE; + if(countitem("AlizarinHerb") < @AlizarinHerb_Amount) + goto L_NE; + if(countitem("BugLeg") < @BugLeg_Amount) + goto L_NE; delitem "CactusDrink", @CactusDrink_Amount; delitem "MaggotSlime", @MaggotSlime_Amount; delitem "GambogeHerb", @GambodgeHerb_Amount; @@ -162,7 +169,9 @@ L_BT: close; L_Donet: - if (Rossy_Quest == 10 && countitem("redrose") >= @RedRose_Amount) goto L_RG; + if (Rossy_Quest == 10 + && countitem("redrose") >= @RedRose_Amount) + goto L_RG; menu "David took your potion and he tested it in front of me. It worked perfectly!", -; mes "[Rossy]"; @@ -170,7 +179,8 @@ L_Donet: close; L_RG: - if (countitem("redrose") < @RedRose_Amount) goto L_No; + if (countitem("redrose") < @RedRose_Amount) + goto L_No; delitem "redrose", @RedRose_Amount; menu "Your mother was so happy that she asked me to bring you these flowers.", -; @@ -187,7 +197,9 @@ close; L_Allergic: mes "Rossy sneezes a lot."; - if (Rossy_Quest == 12 && countitem("redtulip") >= @RedTulip_Amount) goto L_Sorry; + if (Rossy_Quest == 12 + && countitem("redtulip") >= @RedTulip_Amount) + goto L_Sorry; close; L_Sorry: @@ -196,7 +208,8 @@ L_Sorry: L_See: mes "[Rossy]"; - if (countitem("redtulip") < @RedTulip_Amount) goto L_No; + if (countitem("redtulip") < @RedTulip_Amount) + goto L_No; delitem "redtulip", @RedTulip_Amount; set Rossy_Quest, 13; mes "\"That's better! Go and tell my mother that she is the nicest mother in the world.\""; @@ -229,14 +242,17 @@ L_End: L_Found: mes "[Rossy]"; - if (Rossy_Quest == 17) set Rossy_Quest, 18; - if (Rossy_Quest == 18) set Rossy_Quest, 19; + if (Rossy_Quest == 17) + set Rossy_Quest, 18; + if (Rossy_Quest == 18) + set Rossy_Quest, 19; mes "\"Oh "+ strcharinfo(0) +", thank you very much! Take this, you deserve it!\""; next; mes "Rossy hands you a huge bag full of coins."; getexp @Finish_EXP, 0; set zeny, zeny + @Finish_Money; - if (Rossy_Quest == 19) goto L_Clear; + if (Rossy_Quest == 19) + goto L_Clear; close; L_Clear: |