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author | Jessica Tölke <jtoelke@mail.upb.de> | 2013-07-07 11:26:52 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-07-07 11:26:52 +0200 |
commit | a89882b69d9f12499404ca9d471d5a735bc63988 (patch) | |
tree | 28136740ca68d5f97074dd19a61d625b0d0c09a1 /world/map/npc/017-4 | |
parent | f58e67f6551ea0abc9105b1da845163fde2e7df1 (diff) | |
download | classic-serverdata-a89882b69d9f12499404ca9d471d5a735bc63988.tar.gz classic-serverdata-a89882b69d9f12499404ca9d471d5a735bc63988.tar.bz2 classic-serverdata-a89882b69d9f12499404ca9d471d5a735bc63988.tar.xz classic-serverdata-a89882b69d9f12499404ca9d471d5a735bc63988.zip |
Waric's dialog without spell teaching logic.
Diffstat (limited to 'world/map/npc/017-4')
-rw-r--r-- | world/map/npc/017-4/waric.txt | 91 |
1 files changed, 89 insertions, 2 deletions
diff --git a/world/map/npc/017-4/waric.txt b/world/map/npc/017-4/waric.txt index 5367e583..9f806b87 100644 --- a/world/map/npc/017-4/waric.txt +++ b/world/map/npc/017-4/waric.txt @@ -1,25 +1,112 @@ // Author: Jenalya +// Current state: only dialog, magic teaching not finished +// Waric is intended to teach the player some dark magic spells +// in case the player is not a follower of Sagatha and can't become +// one anymore (killed the wounded mouboo or cut the druid tree). +// Waric would teach the spells based on the progress in the pentagram +// creation, but save which spells were taught in a different variable. 017-4.gat,216,36,0|script|Waric|153,{ - if (OrumQuest > 15) goto L_Spells; + set @mouboo_status, ((QUEST_MAGIC & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT) & 3; + set @killed_mouboo, 0; + if ((@mouboo_status == 1) || (@mouboo_status == 2)) + set @killed_mouboo, 1; + set @mouboo_status, 0; + + if (MAGIC_FLAGS & MFLAG_DID_CUTTREE) + set @cut_tree, 1; + + set @sagatha_follower, (QUEST_MAGIC & (NIBBLE_4_MASK | NIBBLE_5_MASK)) >> NIBBLE_4_SHIFT; + + if (OrumQuest > 30) goto L_Flower5; + if (OrumQuest > 26) goto L_Flower4; + if (OrumQuest > 23) goto L_Flower3; + if (OrumQuest > 20) goto L_Flower2; + if (OrumQuest > 17) goto L_Flower1; + if (OrumQuest > 15) goto L_Mistrust; mes "[Waric]"; mes "\"You! You're really more insistent than it's good for you...\""; mes "He turns towards Orum."; next; mes "[Waric]"; - mes "\"It seems your ridiculous Guarding Spirit failed his task..."; + mes "\"It seems your ridiculous Guarding Spirit failed his task."; mes "Deal with this, we really can't afford more of this distractions.\""; goto L_Close; +L_Mistrust: + mes "[Waric]"; + mes "\"So you say you want to help us? You don't look very competent."; + mes "Also, I don't see what motivates you to do this.\""; + next; + mes "\"Show your usefulness, then I might take you serious.\""; + goto L_Close; + +L_Flower1: + mes "[Waric]"; + mes "\"You placed the first flower. I'm surprised, I didn't expect you to actually stay and be useful.\""; + goto L_Close; + // TODO: enable this when adding the spells + // also add logic to the other label's dialogs/eventually change their dialog to fit better + if (!getskilllv(SKILL_MAGIC)) + goto L_Close; + menu + "Can you teach me some magic?", -, + "Of course!", L_Close; + + if (@sagatha_follower) + goto L_Sagatha; + if (!@killed_mouboo && !@cut_tree) + goto L_Undecided; + mes "[Waric]"; + mes "\"Hm. Actually, I could do that. You seem to have some potential."; + mes "But first go on with the next summoning artifact.\""; + goto L_Close; + +L_Flower2: + mes "[Waric]"; + mes "\"You placed the second flower? It seems Orum's choice of tools is better than expected.\""; + goto L_Close; + +L_Flower3: + mes "[Waric]"; + mes "\"I saw that you helped to create the third flower which you just placed. Good.\""; + goto L_Close; + +L_Flower4: + mes "[Waric]"; + mes "\"We're very close to reach our goal, now that you've placed the fourth flower. Keep it up.\""; + goto L_Close; + +L_Flower5: + mes "[Waric]"; + mes "\"Hahaha, excellent. You handled the creation of our pentagram very well. I'll keep that in mind."; + mes "I advised Orum to give you some reward, did you already talk to him?\""; + goto L_Close; + L_Spells: mes "TODO"; // teach spells // doesn't trust the player at all if player is follower of sagatha goto L_Close; +L_Undecided: + mes "[Waric]"; + mes "\"Well. I could. But I'm not sure you're trustworthy.\""; + next; + mes "\"How can I know you're not going to run to Sagatha with what I'd teach you?\""; + goto L_Close; + +L_Sagatha: + mes "[Waric]"; + mes "\"You're already a student of Sagatha. I won't teach you anything.\""; + goto L_Close; + L_Close: + set @killed_mouboo, 0; + set @cut_tree, 0; + set @sagatha_follower, 0; close; } |