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author | wushin <pasekei@gmail.com> | 2015-01-07 20:43:53 -0600 |
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committer | wushin <pasekei@gmail.com> | 2015-01-07 20:43:53 -0600 |
commit | a8db9aab074c8e33cba2971e994fe43262e52424 (patch) | |
tree | 0f1035e066fb4ddba6ba6f4dac95364bc62fa227 /world/map/db/weapon_item_db.txt | |
parent | a367a6f05dc17755c313b2f2adda30d3083ad86d (diff) | |
download | classic-serverdata-a8db9aab074c8e33cba2971e994fe43262e52424.tar.gz classic-serverdata-a8db9aab074c8e33cba2971e994fe43262e52424.tar.bz2 classic-serverdata-a8db9aab074c8e33cba2971e994fe43262e52424.tar.xz classic-serverdata-a8db9aab074c8e33cba2971e994fe43262e52424.zip |
Add Mob Changes
Diffstat (limited to 'world/map/db/weapon_item_db.txt')
-rw-r--r-- | world/map/db/weapon_item_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/db/weapon_item_db.txt b/world/map/db/weapon_item_db.txt index ba3111f1..a16425f8 100644 --- a/world/map/db/weapon_item_db.txt +++ b/world/map/db/weapon_item_db.txt @@ -54,7 +54,7 @@ 867, IceGladius, Ice Gladius, 4, 2000, 1000, 1000, 110, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {bonus bLuk, 1;} 878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat, bDex;set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 70; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} 903, SlingShot, Sling Shot, 4, 500, 50, 10, 5, 0, 3, 0, 0, 2, 34, 1, 1, 11, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} -904, SlingBullet, Sling Bullet, 10, 1, 0, 1, 5, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_SLING; callfunc "CheckAmmo";} +904, SlingBullet, Sling Bullet, 10, 1, 0, 1, 3, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_SLING; callfunc "CheckAmmo";} 906, KidBook, Kid Book, 4, 10000, 5000, 100, 1, 0, 3, 0, 0, 2, 34, 1, 1, 1, {}, {} 1199, Arrow, Arrow, 10, 2, 1, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 1200, Bow, Bow, 4, 1000, 500, 20, 20, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} |