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// The Mana World scripts.
// Author:
// The Mana World Team
// Description:
// Controls most, if not all, global events on this server.
// Please only use callfunc("") here; This script is loaded
// early on and direct function assignment will cause fails.
// TODO: Move "new quest" notification here. (Or deprecate)
// Helper function for scripted Monster Kills.
function script fix_mobkill {
killedrid=getarg(0);
doevent "#GlobalHandler::OnNPCKillEvent";
return;
}
- script #GlobalHandler NPC_HIDDEN,{
end;
OnPCLoginEvent:
callfunc("updateSpotlight");
callfunc("ReceiveMOTD");
callfunc("ReceiveScheduledBroadcast");
callfunc("FixBankVault");
callfunc("GrantSuperSkill");
callfunc("AFKLogin");
callfunc("TravelFix");
end;
OnPCLogoutEvent:
callfunc("UnequipCookie");
callfunc("MundaneLogout");
callfunc("fishing_cleanup", @fishing_spot$);
callfunc("ATLFightEnd");
callfunc("RossyLogout");
// Variable cleanup
@fishing_spot$ = "";
end;
OnPCDieEvent:
callfunc("ForcedUnmount");
callfunc("MundaneDeath");
callfunc("ATLFightEnd");
callfunc("RossyDeath");
end;
OnPCBaseLvUpEvent:
//callfunc("newquestwarning");
callfunc("ReferralSendLvReward");
end;
OnNPCKillEvent:
$MONSTERS_KILLED+=1;
MONSTERS_KILLED+=1;
callfunc("EnoraKills");
callfunc("refineupdate");
if ($MONSTERS_KILLED % 1000000 == 0)
callfunc("GetBeanieCopter");
callfunc("mining");
callfunc("hunting");
//debugmes "Attacked with a %d (changed? %d) - Enemy killed with %d hits and %d defense used.", @weaponId, @weaponNew, @weaponAtk, @defend;
//debugmes "Absorbed %d DMG. Did %d crits; Missed %d Dodged %d.", @weaponDef, @weaponCrit, @weaponMiss, @weaponDodge;
// FIXME: Track status effect for VIT (SC resistance)
// FIXME: Track drops (LUK)
callfunc("GameplayCore");
end;
OnPCKillEvent:
$PLAYERS_KILLED+=1;
PLAYERS_KILLED+=1;
callfunc("GameplayCore");
end;
OnSkillInvoke:
callfunc("SkillInvoked");
end;
OnPCBonusEvent:
callfunc("RebirthBonus");
end;
}
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