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// Evol scripts.
// Authors:
// Reid
// Travolta
// Description:
// Function for supporting barber NPC.
function script BarberChangeStyle {
do
{
.@get_look = getlook (LOOK_HAIR);
menuint
l("As you want!"), 0,
rif(.@get_look != 1, l("Bald")), 1,
rif(.@get_look != 2, l("Bowl cut")), 2,
rif(.@get_look != 3, l("Combed back")), 3,
rif(.@get_look != 4, l("Emo")), 4,
rif(.@get_look != 5, l("Mohawk")), 5,
rif(.@get_look != 6, l("Pompadour")), 6,
rif(.@get_look != 7, l("Center parting")), 7,
rif(.@get_look != 8, l("Long and slick")), 8,
rif(.@get_look != 9, l("Short and curly")), 9,
rif(.@get_look != 10, l("Pigtails")), 10,
rif(.@get_look != 11, l("Long and curly")), 11,
rif(.@get_look != 12, l("Parted")), 12,
rif(.@get_look != 13, l("Perky ponytail")), 13,
rif(.@get_look != 14, l("Wave")), 14,
rif(.@get_look != 15, l("Mane")), 15,
rif(.@get_look != 16, l("Bun")), 16,
rif(.@get_look != 17, l("Wavy")), 17,
rif(.@get_look != 18, l("Bunches")), 18,
rif(.@get_look != 19, l("Long ponytail")), 19,
rif(.@get_look != 20, l("Infinitely long")), 20,
rif(.@get_look != 21, l("Choppy")), 21,
rif(.@get_look != 22, l("Wild")), 22,
rif(.@get_look != 23, l("Punk")), 23,
rif(.@get_look != 24, l("Imperial")), 24,
rif(.@get_look != 25, l("Side strand")), 25,
rif(.@get_look != 26, l("Messy")), 26,
rif(.@get_look != 27, l("Flat ponytail")), 27,
rif(.@get_look != 28, l("Tapered Nape")), 28,
l("Hmm, I'm fine for now, thank you."), 29;
switch (@menuret)
{
case 0:
do
{
.@rand_hair = rand(1,28);
} while (.@rand_hair == getlook (LOOK_HAIR));
setlook LOOK_HAIR, .@rand_hair;
setlook LOOK_HAIR_COLOR, getlook (LOOK_HAIR_COLOR);
break;
case 29:
return;
default:
setlook LOOK_HAIR, @menuret;
setlook LOOK_HAIR_COLOR, getlook (LOOK_HAIR_COLOR);
break;
}
} while (1);
}
function script BarberChangeColor {
do
{
.@get_look = getlook (LOOK_HAIR_COLOR);
menuint
l("Surprise me"), 21,
rif(.@get_look != 0, l("Off black")), 0,
rif(.@get_look != 1, l("Ash brown")), 1,
rif(.@get_look != 2, l("Dark brown")), 2,
rif(.@get_look != 3, l("Dark copper")), 3,
rif(.@get_look != 4, l("Auburn brown")), 4,
rif(.@get_look != 5, l("Honey brown")), 5,
rif(.@get_look != 6, l("Copper blonde")), 6,
rif(.@get_look != 7, l("Golden blonde")), 7,
rif(.@get_look != 8, l("Pure platinum")), 8,
rif(.@get_look != 9, l("Cherry blossom")), 9,
rif(.@get_look != 10, l("Pinky pink")), 10,
rif(.@get_look != 11, l("Fire red")), 11,
rif(.@get_look != 12, l("Light violet")), 12,
rif(.@get_look != 13, l("Purple plum")), 13,
rif(.@get_look != 14, l("Navy blue")), 14,
rif(.@get_look != 15, l("Lagoon blue")), 15,
rif(.@get_look != 16, l("Twisted teal")), 16,
rif(.@get_look != 17, l("Spring Green")), 17,
rif(.@get_look != 18, l("Forest Green")), 18,
rif(.@get_look != 19, l("Silver Grey")), 19,
rif(.@get_look != 20, l("Esperia Blue")), 20,
l("Hmm, I'm fine for now, thank you."), 22;
switch (@menuret)
{
case 21:
do
{
.@rand_color = rand(0, 21);
} while (.@rand_color == getlook (LOOK_HAIR_COLOR));
setlook LOOK_HAIR_COLOR, .@rand_color;
break;
case 22:
return;
default:
setlook LOOK_HAIR_COLOR, @menuret;
break;
}
} while (1);
return;
}
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