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// Evol scripts.
// Author:
// Jesusalva
// Description:
// Stove to make sandwiches
008-2-16,32,29,0 script Stove NPC_NO_SPRITE,{
// If player haven't finished Hinnak quest yet, they can't use the stove
.@q=getq(HurnscaldQuests_Hinnak);
if (.@q < 3)
{
setcamnpc "Yannika";
mesn l("Yannika");
mesq l("Please don't touch my stove without my authorization.");
close;
}
// Cooking loop
do
{
mesc lg("It is time to make some sandwiches myself!");
mes "##B" + l("Drag and drop the items from your inventory in the frames.") + "##b";
// Crafting skin with 4 columns
setskin "craft4";
.@var$ = requestcraft(4); // Limit: 4 items
.@craft = initcraft(.@var$);
.@entry = findcraftentry(.@craft, CRAFT_COOKING);
setskin "";
// Does the recipe exist and is a sandwich?
if (.@entry < 0)
{
narrator
l("You don't know how any recipe with that."),
l("Do you want to try again?");
if (askyesno() == ASK_YES)
.@tryAgain=true;
else
.@tryAgain=false;
}
else
{
// Did player cheat? If not, proceed with the craft
if (!validatecraft(.@craft))
{
narrator
l("Where are the ingredients?");
.@tryAgain=true;
}
else
{
// Even if the recipe is right, if you don't have it on your
// recipe book, it should be deemed invalid.
if (RECIPES[.@entry])
{
usecraft .@craft;
narrator
l("Done!"),
l("Do you want to try again?");
}
else
{
narrator
l("You don't know how any recipe with that."),
l("Do you want to try again?");
}
if (askyesno() == ASK_YES)
.@tryAgain=true;
else
.@tryAgain=false;
}
}
// Clear unused variables and clear the screen.
deletecraft .@craft;
clear;
} while (.@tryAgain);
closeclientdialog;
close;
OnInit:
.bodytype = BODYTYPE_1;
.distance = 2;
end;
}
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