summaryrefslogtreecommitdiff
path: root/npc/000-2-1/peter.txt
blob: 042fff7f5612f0d746cb282a04f3d05e7437cd75 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
// Evol scripts.
// Authors:
//    Vasily_Makarov
//    4144
//    Reid
//    Ablu
// Description:
//    Rat killer NPC
// 4 bits array:
//    ShipQuests
// Variable:
//    ShipQuests_Peter
// Values:
//    0   default
//    1   task given
//    2   task given + reward expected
//    3   task completed
//    4   task completed + reward to be given
//    5   task done + reward given
// "000-2-2.gat" - map with mobs

000-2-1.gat,61,34,0,1	script	AreaNPC	0,0,1,{
  OnTouch:
    set @q, geta4(ShipQuests, ShipQuests_Peter);
    // Only let play pass that finished Peters quest
    if (@q < 5 && BaseLevel > 5 && getmapmobs("000-2-2.gat") == 4 && $@RAT_SAILOR_HELPER$ == "") goto l_Task;
    if (@q < 5) goto l_Stop;
    warp "000-2-2.gat", 48, 28;
    close;

  l_Stop:
    doevent "Peter::OnStop";
    close;

  l_Task:
    doevent "Peter::OnGiveTask";
    close;
}

000-2-1.gat,60,35,0,1	script	Peter	303,{
  set @q_julia, geta2(ShipQuests, ShipQuests_Julia);
  if (@q_julia == 0) goto l_TalkToJulia;

  if (BaseLevel < 5) goto OnTooWeak;

  mesn;
  mesq g(l("Hey, girl!"), l("Hey, man!"));
  next;

  set @q, geta4(ShipQuests, ShipQuests_Peter);

  // If player is here but has not finished the quest he aborted it since he
  // cannot come here before he finished the quest while not aborting the quest
  if (@q == 1 || @q == 2) goto l_QuestAborted;
  if (@q == 3 || @q == 4) goto l_QuestDone;
  if (@q == 5) goto l_Thanks;

  //If map is full of mobs and helper is free
  if (getmapmobs("000-2-2.gat") == 4 && $@RAT_SAILOR_HELPER$ == "") goto OnGiveTask;

  goto OnDontNeedHelp;
  close;

  OnTooWeak:
    mesn;
    mesq lg("I need help for cleaning the wedge of the ship, but you aren't strong enough to help me.");
    close;

  OnStop:
    mesn;
    mesq l("You can't go there!");
    warp "000-2-1",61,36;
    close;

  OnGiveTask:
    mesn;
    mesq l("I need somebody who can clean the bottom of the ship of these Ratto, can you help me?");
    menu
      l("Yeah, but what reward will I get?"), l_BonusTask,
      l("Why not, I need to train anyway."), l_Task,
      l("No, they are way too dangerous for me!"), -;
    mesq l("Ok, ok. Come back if you change your mind.");
    close;

  OnDontNeedHelp:
    mesn;
    mesq l("I don't need your help right now, come back later.");
    if ($@RAT_SAILOR_HELPER$ == "") close;
    mesq $@RAT_SAILOR_HELPER$ + " " + l("is helping me.");
    close;

  OnTimer500000:
    stopnpctimer;

    //Attach player if possible, otherway free helper
    if (attachrid(getcharid(3, $@RAT_SAILOR_HELPER$)) == 0) goto l_KillHelper;

    warp "000-2-1",61,36;
    goto OnCheck;
    detachrid;
    close;

  OnCheck:
    stopnpctimer;

    mesn;
    mesq l("Let me see your work...");
    next;

    set @q, geta4(ShipQuests, ShipQuests_Peter);
    if (getmapmobs("000-2-2.gat") || $@RAT_SAILOR_HELPER$ != strcharinfo(0)) goto l_QuestAborted;
    set $@RAT_SAILOR_HELPER$, "";

    if (@q == 2 || @q == 4) goto l_Reward;
    goto l_Thanks;

  l_TalkToJulia:
    mesn;
    mesq l("Hey, you should go see Julia to be registered on the ship board.");
    close;

  l_BonusTask:
    mesn;
    mesq l("I will give you @@gp.", 500);
    menu
      lg("Okay, I'm ready to work!"), -,
      l("What? This reward is too small!"), l_Close;
    if ($@RAT_SAILOR_HELPER$ != "") goto OnDontNeedHelp;
    seta4 ShipQuests, ShipQuests_Peter, 2;
    goto l_Start;

  l_Task:
    if ($@RAT_SAILOR_HELPER$ != "") goto OnDontNeedHelp;
    seta4 ShipQuests, ShipQuests_Peter, 1;
    goto l_Start;

  l_QuestDone:
    stopnpctimer;
    seta4 ShipQuests, ShipQuests_Peter, 5;
    if (@q == 4) goto l_Reward;
    goto l_Thanks;

  l_QuestAborted:
    stopnpctimer;
    seta4 ShipQuests, ShipQuests_Peter, 0;
    set $@RAT_SAILOR_HELPER$, "";
    mesn;
    mesq l("Too bad that you do not want to help me.");
    close;

  l_Start:
    mesn;
    mesq l("Okay, you can start!");
    set $@RAT_SAILOR_HELPER$, strcharinfo(0);
    startnpctimer;
    warp "000-2-2.gat", 48, 28;
    close;

  l_KillHelper:
    set $@RAT_SAILOR_HELPER$, "";
    end;

  l_Reward:
    mesn;
    mesq l("Good job!") + " " + l("Here's your reward!");
    getexp 100, 0;
    set zeny, zeny + 500;
    close;

  l_Thanks:
    mesn;
    mesq l("Thanks for helping me!");
    close;

  l_Close:
    close;

}