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|
// Evol scripts.
// Authors:
// Alige
// Reid
// Description:
// Cookie NPC, beware, if you don't take your cookie, she'll keep it!
000-1.gat,97,50,0,1 script Cookie Master 319;2,{
mesn;
mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
next;
menu
l("Well in fact..."), -;
mes "";
mesn;
mesq l("Shht shht!");
next;
mesq l("Don't tell me more, I know what you want... A cookie!");
next;
if getq(General_Cookies == 1);
goto l_GetCookie;
// Beta3 Contributors.
if (strcharinfo(0) == ("4144"))
goto l_Reward;
if (strcharinfo(0) == ("Alige"))
goto l_Reward;
if (strcharinfo(0) == ("Hal9000"))
goto l_Reward;
if (strcharinfo(0) == ("Reid"))
goto l_Reward;
if (strcharinfo(0) == ("Socapex"))
goto l_Reward;
mesq l("I'm sorry... But my cookies are restricted to a certain type of people...");
next;
menu
l("Are you really talking about... cookies?"), -,
l("Your story seems..."), l_StorySeems,
l("That's not a place for a chef here."), l_Presentation;
mes "";
mesn;
mesq lg("Of course I am! Listen carefully to these words my dear.");
next;
mesq l("Cookies are a source of life.");
next;
mesq l("Cookies provide you strength, health and cuteness.");
next;
mesq l("Cookies are awesome, so am I.");
goto l_Bye;
l_StorySeems:
mes "";
mesn;
mesq l("What about my story?");
next;
menu
l("It's interesting and exciting at the same time!"), -,
l("It's quite far-fetched."), l_Kick;
mes "";
menu
l("How can I get one of these cookies?"), -;
mes "";
mesn;
mesq g(l("It looks like madam is curious, am I right?"),
l("It seems mister is curious, isn't he?"));
next;
mesq l("If you want to be one of those who can ask for a cookie...");
next;
l_TaskExpanation:
mesq l("You'll first need to help my friends.");
next;
mesq l("It is them who tell me to whom I can give cookies.");
menu
l("So you're under the control of dictators, that's... reassuring..."), -,
l("Who're these friends?"), l_Friends;
mes "";
mesn;
mesq l("That's...");
next;
mesq l("No wait, I didn't tell that, I...");
next;
mesq l("If it's like thus, you won't have any cookie!");
next;
goto l_Kick;
l_Friends:
mes "";
mesn;
mesq l("Shht shht!");
next;
mesq l("Don't say it too loud, some other people could hear it.");
next;
mesq l("They're... Well, you know, the creators...");
next;
mesq l("I can't help you to be on my list, nor can I give you a cookie for free.");
next;
mesq l("All of what I can do is to tell you this:");
next;
mesq l("If you see weird things, or things that shouldn't be here, or even things that you would like to see here...");
next;
mesq l("Contact them, help them and be kind, and they might surely add you to my list!");
next;
mesn "Narrator";
mes col(l("This Cookie Master reward people who contribute and develop to this world."), 9);
next;
mes col(l("If you want to be rewarded, help us to evolve in making this world a better place."), 9);
next;
mes col(l("When you see something that look much like a bug than a feature, report it to http://bugs.evolonline.org or tries to explain this to a game contributor."), 9);
next;
mes col(l("Any contribution to the game content (translation, graphics creation/edition, concept, coding/scripting, etc...) is also rewarded!"), 9);
close;
l_Presentation:
mes "";
mesn;
mesq l("For a chief? Who said that I was a... Ah, yes, I am.");
next;
mesq l("I get send here with a task, I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!");
next;
mesq l("But...");
goto l_TaskExpanation;
l_Reward:
mes "";
mesn;
mesq l("Ah! Yes, @@ is written on my cookie list...", strcharinfo(0));
next;
mesq l("That's surprise me a little, you don't look very helpful...");
next;
mesq l("Anyway, here you have your cookie.");
setq General_Cookies, 1;
getitem "CreamyBiscuit", 1;
npctalk3 l("You receive a @@!", getitemlink("CreamyBiscuit"));
next;
mesq l("I'm sure that you'll enjoy the effect, but be prudent, these cookies are rare, and you'll need to help the community one more time before to get another one.");
goto l_Bye;
l_Control:
mes "";
mesn;
mesq l("Common, don't be like that and loosen up! Don't you want to know who's behind all of this?!");
menu
l("Oh yes please, I'd really like to know!"), l_Friends,
l("Fine, tell me, who are these mysterious aliens?"), l_Bad,
l("No, and I gotta go, see you."), l_Kick;
close;
l_Bad:
mes "";
mesn;
mesq l("Don't mock me, my work is admirable.");
l_Kick:
closedialog;
npctalk3 l("No cookie for you!");
close;
l_GetCookie:
mesq l("How was the cookie? Awesome isn't it?");
next;
mesq l("If you still want another one, you know what to do!");
l_Bye:
closedialog;
npctalk3 l("Bye !");
close;
}
|