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path: root/db/re/job_db.conf
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//====================================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//=
//=            http://herc.ws/board/
//================= More Information =================
// http://herc.ws/board/topic/9082-job-db1txt-redesign/
//============== RE Structure Example ================
/*
Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
	BaseExpGroup: "Exp Group Name"      (string) // Name of base exp group defined in exp_group_db.conf
	JobExpGroup: "Exp Group Name"       (string) // Name of job exp group defined in exp_group_db.conf
	Inherit: ( "Other_Job_Name" );	// Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
	InheritHP: ( "Other_Job_Name" );// Base job from which this job will inherit its HP table.
	InheritSP: ( "Other_Job_Name" );// Base job from which this job will inherit its SP table.
	Weight: Max Weight			(int, defaults to 20000, units in Weight/10)
	BaseASPD: { 				// Base ASPD for specific weapon type
		Fist: 0~200				(int, defaults to 200)
		Dagger: 0~200			(int, defaults to 200)
		Sword: 0~200			(int, defaults to 200)
		TwoHandSword: 0~200		(int, defaults to 200)
		Spear: 0~200			(int, defaults to 200)
		TwoHandSpear: 0~200		(int, defaults to 200)
		Axe: 0~200				(int, defaults to 200)
		TwoHandAxe: 0~200		(int, defaults to 200)
		Mace: 0~200				(int, defaults to 200)
		TwoHandMace: 0~200		(int, defaults to 200)
		Rod: 0~200				(int, defaults to 200)
		Bow: 0~200				(int, defaults to 200)
		Knuckle: 0~200			(int, defaults to 200)
		Instrumen: 0~200		(int, defaults to 200)
		Whip: 0~200				(int, defaults to 200)
		Book: 0~200				(int, defaults to 200)
		Katar: 0~200			(int, defaults to 200)
		Revolver: 0~200			(int, defaults to 200)
		Rifle: 0~200			(int, defaults to 200)
		GatlingGun: 0~200		(int, defaults to 200)
		Shotgun: 0~200			(int, defaults to 200)
		GrenadeLauncher: 0~200	(int, defaults to 200)
		FuumaShuriken: 0~200	(int, defaults to 200)
		TwoHandRod: 0~200		(int, defaults to 200)
		Shield: 0~200			(int, defaults to 0)
	}
	HPTable:[ 1, .... 150 ]		(int[]) Reference table for base HP per level
	SPTable:[ 1, .... 150 ]		(int[]) Reference table for base SP per level
	// Note: If table index size is smaller than the max level the server will automatically generate the missing index based on the average increase per level.
}
*/
//====================================================
Talpan: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Weight: 20000
	BaseASPD: {
		Fist: 40
		Dagger: 55
		Sword: 57
		Axe: 50
		TwoHandAxe: 100
		Mace: 50
		TwoHandMace: 55
		Rod: 65
		TwoHandRod: 65
		Shield: 10
		Bow: 80
		Katar: 65
	}
	HPTable:[ 400,  450,  500,  550,  600,  650,  700,  750,  800,  850,    // 1 - 10
			900,  950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350,    // 11 - 20
			1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850,    // 21 - 30
			1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350,    // 31 - 40
			2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850,    // 41 - 50
			2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350,    // 51 - 60
			3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850,    // 61 - 70
			3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350,    // 71 - 80
			4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850,    // 81 - 90
			4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350,    // 91 - 100
			5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850,    // 101 - 110
			5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350,    // 111 - 120
			6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850,    // 121 - 130
			6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350,    // 131 - 140
			7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850,    // 141 - 150
			7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835]    // 151 - 160
	SPTable:[ 15,  20,  25,  30,  35,  40,  45,  50,  55,  60,	// 1 - 10
			  65,  70,  75,  80,  85,  90,  95, 100, 105, 110,	// 11 - 20
			 115, 120, 125, 130, 135, 140, 145, 150, 155, 160,	// 21 - 30
			 165, 170, 175, 180, 185, 190, 195, 200, 205, 210,	// 31 - 40
			 215, 220, 225, 230, 235, 240, 245, 250, 255, 260,	// 41 - 50
			 265, 270, 275, 280, 285, 290, 295, 300, 305, 310,	// 51 - 60
			 315, 320, 325, 330, 335, 340, 345, 350, 355, 360,	// 61 - 70
			 365, 370, 375, 380, 385, 390, 395, 400, 405, 410,	// 71 - 80
			 415, 420, 425, 430, 435, 440, 445, 450, 455, 460,	// 81 - 90
			 465, 470, 475, 480, 485, 490, 495, 500, 505, 510,	// 91 - 100
			 515, 520, 525, 530, 535, 540, 545, 550, 555, 560,	// 101 - 110
			 565, 570, 575, 580, 585, 590, 595, 600, 605, 610,	// 111 - 120
			 615, 620, 625, 630, 635, 640, 645, 650, 655, 660,	// 121 - 130
			 665, 670, 675, 680, 685, 690, 695, 700, 705, 710,	// 131 - 140
			 715, 720, 725, 730, 735, 740, 745, 750, 755, 760,	// 141 - 150
			 765, 770, 775, 780, 785, 790, 795, 800, 805, 810]	// 151 - 160
}

CaveUkar: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Weight: 20000
	BaseASPD: {
		Fist: 40
		Dagger: 55
		Sword: 57
		Axe: 50
		TwoHandAxe: 100
		Mace: 50
		TwoHandMace: 55
		Rod: 65
		TwoHandRod: 65
		Shield: 10
		Bow: 80
		Katar: 65
	}
	HPTable:[ 400,  450,  500,  550,  600,  650,  700,  750,  800,  850,    // 1 - 10
			900,  950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350,    // 11 - 20
			1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850,    // 21 - 30
			1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350,    // 31 - 40
			2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850,    // 41 - 50
			2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350,    // 51 - 60
			3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850,    // 61 - 70
			3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350,    // 71 - 80
			4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850,    // 81 - 90
			4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350,    // 91 - 100
			5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850,    // 101 - 110
			5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350,    // 111 - 120
			6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850,    // 121 - 130
			6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350,    // 131 - 140
			7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850,    // 141 - 150
			7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835]    // 151 - 160
	SPTable:[ 15,  20,  25,  30,  35,  40,  45,  50,  55,  60,	// 1 - 10
			  65,  70,  75,  80,  85,  90,  95, 100, 105, 110,	// 11 - 20
			 115, 120, 125, 130, 135, 140, 145, 150, 155, 160,	// 21 - 30
			 165, 170, 175, 180, 185, 190, 195, 200, 205, 210,	// 31 - 40
			 215, 220, 225, 230, 235, 240, 245, 250, 255, 260,	// 41 - 50
			 265, 270, 275, 280, 285, 290, 295, 300, 305, 310,	// 51 - 60
			 315, 320, 325, 330, 335, 340, 345, 350, 355, 360,	// 61 - 70
			 365, 370, 375, 380, 385, 390, 395, 400, 405, 410,	// 71 - 80
			 415, 420, 425, 430, 435, 440, 445, 450, 455, 460,	// 81 - 90
			 465, 470, 475, 480, 485, 490, 495, 500, 505, 510,	// 91 - 100
			 515, 520, 525, 530, 535, 540, 545, 550, 555, 560,	// 101 - 110
			 565, 570, 575, 580, 585, 590, 595, 600, 605, 610,	// 111 - 120
			 615, 620, 625, 630, 635, 640, 645, 650, 655, 660,	// 121 - 130
			 665, 670, 675, 680, 685, 690, 695, 700, 705, 710,	// 131 - 140
			 715, 720, 725, 730, 735, 740, 745, 750, 755, 760,	// 141 - 150
			 765, 770, 775, 780, 785, 790, 795, 800, 805, 810]	// 151 - 160
}
FireKralog: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Weight: 20000
	BaseASPD: {
		Fist: 40
		Dagger: 55
		Sword: 57
		Axe: 50
		TwoHandAxe: 100
		Mace: 50
		TwoHandMace: 55
		Rod: 65
		TwoHandRod: 65
		Shield: 10
		Bow: 80
		Katar: 65
	}
	HPTable:[ 400,  450,  500,  550,  600,  650,  700,  750,  800,  850,    // 1 - 10
			900,  950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350,    // 11 - 20
			1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850,    // 21 - 30
			1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350,    // 31 - 40
			2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850,    // 41 - 50
			2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350,    // 51 - 60
			3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850,    // 61 - 70
			3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350,    // 71 - 80
			4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850,    // 81 - 90
			4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350,    // 91 - 100
			5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850,    // 101 - 110
			5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350,    // 111 - 120
			6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850,    // 121 - 130
			6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350,    // 131 - 140
			7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850,    // 141 - 150
			7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835]    // 151 - 160
	SPTable:[ 15,  20,  25,  30,  35,  40,  45,  50,  55,  60,	// 1 - 10
			  65,  70,  75,  80,  85,  90,  95, 100, 105, 110,	// 11 - 20
			 115, 120, 125, 130, 135, 140, 145, 150, 155, 160,	// 21 - 30
			 165, 170, 175, 180, 185, 190, 195, 200, 205, 210,	// 31 - 40
			 215, 220, 225, 230, 235, 240, 245, 250, 255, 260,	// 41 - 50
			 265, 270, 275, 280, 285, 290, 295, 300, 305, 310,	// 51 - 60
			 315, 320, 325, 330, 335, 340, 345, 350, 355, 360,	// 61 - 70
			 365, 370, 375, 380, 385, 390, 395, 400, 405, 410,	// 71 - 80
			 415, 420, 425, 430, 435, 440, 445, 450, 455, 460,	// 81 - 90
			 465, 470, 475, 480, 485, 490, 495, 500, 505, 510,	// 91 - 100
			 515, 520, 525, 530, 535, 540, 545, 550, 555, 560,	// 101 - 110
			 565, 570, 575, 580, 585, 590, 595, 600, 605, 610,	// 111 - 120
			 615, 620, 625, 630, 635, 640, 645, 650, 655, 660,	// 121 - 130
			 665, 670, 675, 680, 685, 690, 695, 700, 705, 710,	// 131 - 140
			 715, 720, 725, 730, 735, 740, 745, 750, 755, 760,	// 141 - 150
			 765, 770, 775, 780, 785, 790, 795, 800, 805, 810]	// 151 - 160
}

LightRaijin: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Weight: 20000
	BaseASPD: {
		Fist: 40
		Dagger: 55
		Sword: 57
		Axe: 50
		TwoHandAxe: 100
		Mace: 50
		TwoHandMace: 55
		Rod: 65
		TwoHandRod: 65
		Shield: 10
		Bow: 80
		Katar: 65
	}
	HPTable:[ 400,  450,  500,  550,  600,  650,  700,  750,  800,  850,    // 1 - 10
			900,  950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350,    // 11 - 20
			1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850,    // 21 - 30
			1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350,    // 31 - 40
			2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850,    // 41 - 50
			2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350,    // 51 - 60
			3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850,    // 61 - 70
			3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350,    // 71 - 80
			4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850,    // 81 - 90
			4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350,    // 91 - 100
			5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850,    // 101 - 110
			5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350,    // 111 - 120
			6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850,    // 121 - 130
			6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350,    // 131 - 140
			7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850,    // 141 - 150
			7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835]    // 151 - 160
	SPTable:[ 15,  20,  25,  30,  35,  40,  45,  50,  55,  60,	// 1 - 10
			  65,  70,  75,  80,  85,  90,  95, 100, 105, 110,	// 11 - 20
			 115, 120, 125, 130, 135, 140, 145, 150, 155, 160,	// 21 - 30
			 165, 170, 175, 180, 185, 190, 195, 200, 205, 210,	// 31 - 40
			 215, 220, 225, 230, 235, 240, 245, 250, 255, 260,	// 41 - 50
			 265, 270, 275, 280, 285, 290, 295, 300, 305, 310,	// 51 - 60
			 315, 320, 325, 330, 335, 340, 345, 350, 355, 360,	// 61 - 70
			 365, 370, 375, 380, 385, 390, 395, 400, 405, 410,	// 71 - 80
			 415, 420, 425, 430, 435, 440, 445, 450, 455, 460,	// 81 - 90
			 465, 470, 475, 480, 485, 490, 495, 500, 505, 510,	// 91 - 100
			 515, 520, 525, 530, 535, 540, 545, 550, 555, 560,	// 101 - 110
			 565, 570, 575, 580, 585, 590, 595, 600, 605, 610,	// 111 - 120
			 615, 620, 625, 630, 635, 640, 645, 650, 655, 660,	// 121 - 130
			 665, 670, 675, 680, 685, 690, 695, 700, 705, 710,	// 131 - 140
			 715, 720, 725, 730, 735, 740, 745, 750, 755, 760,	// 141 - 150
			 765, 770, 775, 780, 785, 790, 795, 800, 805, 810]	// 151 - 160
}

SeaTritan: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Weight: 20000
	BaseASPD: {
		Fist: 40
		Dagger: 55
		Sword: 57
		Axe: 50
		TwoHandAxe: 100
		Mace: 50
		TwoHandMace: 55
		Rod: 65
		TwoHandRod: 65
		Shield: 10
		Bow: 80
		Katar: 65
	}
	HPTable:[ 400,  450,  500,  550,  600,  650,  700,  750,  800,  850,    // 1 - 10
			900,  950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350,    // 11 - 20
			1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850,    // 21 - 30
			1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350,    // 31 - 40
			2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850,    // 41 - 50
			2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350,    // 51 - 60
			3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850,    // 61 - 70
			3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350,    // 71 - 80
			4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850,    // 81 - 90
			4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350,    // 91 - 100
			5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850,    // 101 - 110
			5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350,    // 111 - 120
			6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850,    // 121 - 130
			6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350,    // 131 - 140
			7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850,    // 141 - 150
			7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835]    // 151 - 160
	SPTable:[ 15,  20,  25,  30,  35,  40,  45,  50,  55,  60,	// 1 - 10
			  65,  70,  75,  80,  85,  90,  95, 100, 105, 110,	// 11 - 20
			 115, 120, 125, 130, 135, 140, 145, 150, 155, 160,	// 21 - 30
			 165, 170, 175, 180, 185, 190, 195, 200, 205, 210,	// 31 - 40
			 215, 220, 225, 230, 235, 240, 245, 250, 255, 260,	// 41 - 50
			 265, 270, 275, 280, 285, 290, 295, 300, 305, 310,	// 51 - 60
			 315, 320, 325, 330, 335, 340, 345, 350, 355, 360,	// 61 - 70
			 365, 370, 375, 380, 385, 390, 395, 400, 405, 410,	// 71 - 80
			 415, 420, 425, 430, 435, 440, 445, 450, 455, 460,	// 81 - 90
			 465, 470, 475, 480, 485, 490, 495, 500, 505, 510,	// 91 - 100
			 515, 520, 525, 530, 535, 540, 545, 550, 555, 560,	// 101 - 110
			 565, 570, 575, 580, 585, 590, 595, 600, 605, 610,	// 111 - 120
			 615, 620, 625, 630, 635, 640, 645, 650, 655, 660,	// 121 - 130
			 665, 670, 675, 680, 685, 690, 695, 700, 705, 710,	// 131 - 140
			 715, 720, 725, 730, 735, 740, 745, 750, 755, 760,	// 141 - 150
			 765, 770, 775, 780, 785, 790, 795, 800, 805, 810]	// 151 - 160
}

FrostKralog: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Inherit: ( "FireKralog" );	// Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
}

DarkRaijin: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Inherit: ( "LightRaijin" );	// Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
}

ArgaesTalpan: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Inherit: ( "Talpan" );
}

TonoriTalpan: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Inherit: ( "Talpan" );
}

LakeTritan: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Inherit: ( "SeaTritan" );
}

MountainUkar: {
	BaseExpGroup: "EvolClasses"
	JobExpGroup: "EvolClasses"
	MoveSpeed: 150
	Inherit: ( "CaveUkar" );
}