Age | Commit message (Collapse) | Author | Files | Lines |
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Deprecate g() and lg()
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However, I cannot find the update server to update it
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* Add Inn to towns
* Add Merchant Guild to towns
* Add Soul Menhir to Towns
* Add Barbers to towns
* Add General Store to towns
* Some work for blacksmith & tailoring
* Kadiya's placeholder (no quest for r1, sorry D:)
* Anwar Quest
* Joaquim Quest
* Updates on Artis Blacksmith and Julia's intro
* some work on fishing spots
* Bosses and Master Skill Book ("about" one per region)
* Asphodel Moors population (no quests and incomplete)
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print ingredients: no need to do it manually anymore.
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Included:
* Tulimshar Casino
* Placeholder fixing/filling
* Food Questline
* Rossy Quest
* Galimatia Quest (mostly by Livio)
* Edourard bugs
* Blood Donor Quest (from Moubootaur Legends)
* Merchant Guild Quest
* Mundane Bugfix
* La Marine
* Hurns Doctor easter eggs
* Sailing to Argaes with Legion
* Other things not relevant enough to be noted down, I guess
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This allows players to use @jukebox like @music anywhere
And it also adds a classy Jukebox in Hurnscald PUB.
First experiment with public functions, don't blame me if it breaks :p
Low priority, adding to MR list in order to met deadlines.
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Merged to prevent conflicts with contentIII which has priority.
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Implemented at the Rusty Pick Inn (Hurnscald) only. Red Plush Inn will be next.
Right now, beer/red plush wine/etc. do not affect EXP gain, only players nearby do.
MAX_IDLE is using the same variable form as Moubootaur Legends.
It can be set to a constant if needed.
Wandering storytellers not yet implemented, I believe @toams will use Kfahr
and Janus to do that later™
----
close evol-all#108
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+2 atk/matk per refine level
+1 weapon exp per killed monster level
Roughly based on Monster Point System + ML Refine System.
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Contains only utilities and placeholders.
Original code from Moubootaur Legends
Ported here to serve as base.
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Co-authored-by: gumi <git@gumi.ca>
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Co-authored-by: gumi <git@gumi.ca>
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Declare priority for conflicting rules.
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Need to modify client-data/languages.xml as well
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Recipes etc. not included
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It is a rewrite from the tmw legacy script.
Dialogs are the same and functionality is also intended to be the same.
A part of the dialog was not done yet - the Setzer quest.
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PS. Gender change is broken, I blame Gumi
Note: Players will no longer be able to select Kralog and Raijin at start, because @WildX said they were rare. (This needs a patch to evol-tools)
FIXME: We'll need better names for human/talpan/viro race.
FIXME: Gumi's stock code did not work, rebirth is disabled.
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Part of Leaving Artis redesign.
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Watch out for them!
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particles and icon for poison skill)
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This item is obtained from Doomsday event epilogue.
“Contains merge items which can be restored by a skilled NPC”.
The name of this NPC is... Perhaps, Gumi? %%M :>
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SORRY FOR THE TYPO! Please forgive me, Tirifto.
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An untested Hall Of Acorns was included with Tirifto's blessings.
Provides two new commands available to everyone: `@scoreboard` and `@scoreboards`
These commands allow players to view an hourly-updated scoreboard, with the richest and most powerful players, as well as the most powerful guilds. And, ofc, whoever has more acorns on storage.
There's also a button to see some game statistics, like total monsters killed since release.
Patreon Link is a courtesy because it came with original code; We might want to update it to more general Donation page later.
PS. Code imported from Moubootaur Legends and modified for rEvolt. This includes replacing "mes()" with "mesf()"
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Hurnscald NPCs are incompatible.
I've run in epoll problems once on ML, so I'm making this again.
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