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-rw-r--r--npc/009-2-6/_import.txt2
-rw-r--r--npc/009-2-6/eurni.txt22
-rw-r--r--npc/009-2-6/jpmorbid.txt62
3 files changed, 86 insertions, 0 deletions
diff --git a/npc/009-2-6/_import.txt b/npc/009-2-6/_import.txt
index 774558a8..f9cec10c 100644
--- a/npc/009-2-6/_import.txt
+++ b/npc/009-2-6/_import.txt
@@ -1,3 +1,5 @@
// Map 009-2-6: Small House
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/009-2-6/_warps.txt",
+"npc/009-2-6/eurni.txt",
+"npc/009-2-6/jpmorbid.txt",
diff --git a/npc/009-2-6/eurni.txt b/npc/009-2-6/eurni.txt
new file mode 100644
index 00000000..44bbf953
--- /dev/null
+++ b/npc/009-2-6/eurni.txt
@@ -0,0 +1,22 @@
+// The Mana World scripts.
+// Author:
+// Jesusalva
+// Description:
+// Eurni the Surgeon
+
+009-2-6,32,30,0 script Eurni NPC_EURNI,{
+ mesn;
+ mesq l("Are you tired of who you are?");
+ next;
+ mesn;
+ mesq l("Would you be interested in changing your... appearance?");
+ next;
+ Barber(false);
+
+ close;
+
+OnInit:
+ .distance = 4;
+ end;
+}
+
diff --git a/npc/009-2-6/jpmorbid.txt b/npc/009-2-6/jpmorbid.txt
new file mode 100644
index 00000000..473b337d
--- /dev/null
+++ b/npc/009-2-6/jpmorbid.txt
@@ -0,0 +1,62 @@
+// The Mana World scripts.
+// Author:
+// Jesusalva
+// Description:
+// J.P.Morbid the Asphodel Moors storage guy.
+
+009-2-6,27,30,0 script J.P. Morbid NPC_JPMORBID,{
+ // Storage/Banking function not unlocked in Artis
+ if (!getq(ArtisQuests_Lloyd)) {
+ speech
+ l("Oh hey!"),
+ l("I was supposed to act as storagekeeper, but I forgot my key."),
+ l("Come back later, perhaps I can find it.");
+ close;
+ }
+ mesn;
+ mesq l("Welcome to %s's Bank!", l($@BANK_TOWN$[.bankid]));
+ next;
+
+ do
+ {
+ select
+ l("I would like to store some items."),
+ l("I would like to perform money transactions."),
+ l("Is there any request for me?"),
+ menuaction(l("Quit"));
+
+ mes "";
+
+ switch (@menu) {
+ case 1:
+ mesn;
+ mesq l("Sure thing! I'll have your items transported here from Artis before you realize!");
+ next;
+ closeclientdialog();
+ openstorage();
+ close;
+ case 2:
+ MerchantGuild_Bank();
+ break;
+ case 3:
+ MerchantGuild_Quests(.bankid);
+ break;
+ default:
+ closeclientdialog;
+ goodbye;
+ close;
+ }
+
+ } while (true);
+ close;
+
+OnInit:
+ .bodytype = BODYTYPE_3;
+ .distance = 4;
+
+ // Bank configuration
+ array_push($@BANK_NAME$, .name$);
+ array_push($@BANK_TOWN$, "Asphodel Moors");
+ .bankid = getarraysize($@BANK_NAME$)-1;
+ end;
+}