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-rw-r--r--npc/008-2-3/_savepoints.txt64
1 files changed, 48 insertions, 16 deletions
diff --git a/npc/008-2-3/_savepoints.txt b/npc/008-2-3/_savepoints.txt
index ab7e555d..4e70dc2e 100644
--- a/npc/008-2-3/_savepoints.txt
+++ b/npc/008-2-3/_savepoints.txt
@@ -1,74 +1,106 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 008-2-3: The Rusty Pick saves
-008-2-3,61,31,0 script #save_008-2-3_61_31 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,61,31,0 script #save_008-2-3_61_31 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,60,35,0 script #save_008-2-3_60_35 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,60,35,0 script #save_008-2-3_60_35 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,57,31,0 script #save_008-2-3_57_31 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,57,31,0 script #save_008-2-3_57_31 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,57,35,0 script #save_008-2-3_57_35 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,57,35,0 script #save_008-2-3_57_35 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,53,35,0 script #save_008-2-3_53_35 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,53,35,0 script #save_008-2-3_53_35 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,53,31,0 script #save_008-2-3_53_31 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,53,31,0 script #save_008-2-3_53_31 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,49,31,0 script #save_008-2-3_49_31 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,49,31,0 script #save_008-2-3_49_31 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}
-008-2-3,49,35,0 script #save_008-2-3_49_35 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, CURRENT_INN;
+008-2-3,49,35,0 script #save_008-2-3_49_35 NPC_SAVE_POINT,0,0,{
+ savepointparticle .map$, .x, .y, RUSTYPICK_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
+
+OnTouch:
+ bedTouch();
+ end;
}