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author | Jesusaves <cpntb1@ymail.com> | 2019-04-13 20:48:41 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-04-13 20:48:41 +0000 |
commit | 3a843c307c4c654552eb3bc4b4e653470f409e5b (patch) | |
tree | 0f17bcacfa80e8be731f0a296820762270802355 /npc/000-2-1 | |
parent | 65d7d45d9b4d0bcaec8cc56c95fb468e4bec4f35 (diff) | |
parent | 65449ffbf0bf377312f74a3e2c03dc2847730363 (diff) | |
download | serverdata-galimatia.tar.gz serverdata-galimatia.tar.bz2 serverdata-galimatia.tar.xz serverdata-galimatia.zip |
Merge branch 'jesusalva/inns' into 'master'galimatia
Reimplement INN system and add Rusty Pick Inn
Closes evol-all#8
See merge request evol/serverdata!170
Diffstat (limited to 'npc/000-2-1')
-rw-r--r-- | npc/000-2-1/_savepoints.txt | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/npc/000-2-1/_savepoints.txt b/npc/000-2-1/_savepoints.txt index 14b79c7e..da074f25 100644 --- a/npc/000-2-1/_savepoints.txt +++ b/npc/000-2-1/_savepoints.txt @@ -1,6 +1,6 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 000-2-1: Second Deck saves -000-2-1,40,37,0 script #save_000-2-1_40_37 NPC_SAVE_POINT,{ +000-2-1,40,37,0 script #save_000-2-1_40_37 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, NO_INN; close; @@ -8,8 +8,12 @@ OnInit: .distance = 2; .sex = G_OTHER; end; + +OnTouch: + bedTouch(); + end; } -000-2-1,46,37,0 script #save_000-2-1_46_37 NPC_SAVE_POINT,{ +000-2-1,46,37,0 script #save_000-2-1_46_37 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, NO_INN; close; @@ -17,8 +21,12 @@ OnInit: .distance = 2; .sex = G_OTHER; end; + +OnTouch: + bedTouch(); + end; } -000-2-1,50,38,0 script #save_000-2-1_50_38 NPC_SAVE_POINT,{ +000-2-1,50,38,0 script #save_000-2-1_50_38 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, NO_INN; close; @@ -26,8 +34,12 @@ OnInit: .distance = 2; .sex = G_OTHER; end; + +OnTouch: + bedTouch(); + end; } -000-2-1,55,40,0 script #save_000-2-1_55_40 NPC_SAVE_POINT,{ +000-2-1,55,40,0 script #save_000-2-1_55_40 NPC_SAVE_POINT,0,0,{ savepointparticle .map$, .x, .y, NO_INN; close; @@ -35,4 +47,8 @@ OnInit: .distance = 2; .sex = G_OTHER; end; + +OnTouch: + bedTouch(); + end; } |