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authorAndrei Karas <akaras@inbox.ru>2015-08-11 13:38:56 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-11 13:38:56 +0300
commit0452e5c5f9dd7b166c8fe681c6fe64c03740716a (patch)
tree312ac955061ccddbaea670be8a0cf2b59d4e2341 /npc/000-2-1/alige.txt
parent19eaaca795ce2f0886bfb2f31a1c327bb419a441 (diff)
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Use npc sprite names in all scripts.
Diffstat (limited to 'npc/000-2-1/alige.txt')
-rw-r--r--npc/000-2-1/alige.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index f43ac1c5..12de2df2 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -17,7 +17,7 @@
// 2 Accept the task.
// 3 Bring first food.
-000-2-1,43,32,0 script AligeTrigger 32767,1,1,{
+000-2-1,43,32,0 script AligeTrigger NPC_HIDDEN,1,1,{
OnTouch:
if (getareausers() <= 1)
@@ -50,7 +50,7 @@ OnTimer190:
end;
}
-000-2-1,43,31,0 script Alige 401,{
+000-2-1,43,31,0 script Alige NPC_ALIGE,{
.@q = getq(ShipQuests_Alige);
if (.@q > 1) goto L_AskForFood;