diff options
author | Reid Yaro <reidyaro@gmail.com> | 2013-08-08 17:36:55 +0100 |
---|---|---|
committer | Reid Yaro <reidyaro@gmail.com> | 2013-08-08 17:36:55 +0100 |
commit | 19bf0cd9b2848cce57bf6f796a5e19bc67fdd004 (patch) | |
tree | 5c41efb198f70abe45f53d857cdf5cc0d8b11af3 /npc/000-1 | |
parent | 4db83bef44332fa05cfa42fdce9d985584206ce7 (diff) | |
download | serverdata-19bf0cd9b2848cce57bf6f796a5e19bc67fdd004.tar.gz serverdata-19bf0cd9b2848cce57bf6f796a5e19bc67fdd004.tar.bz2 serverdata-19bf0cd9b2848cce57bf6f796a5e19bc67fdd004.tar.xz serverdata-19bf0cd9b2848cce57bf6f796a5e19bc67fdd004.zip |
Change every label names from l_ to L_ .
Diffstat (limited to 'npc/000-1')
-rw-r--r-- | npc/000-1/ale.txt | 40 | ||||
-rw-r--r-- | npc/000-1/astapolos.txt | 40 | ||||
-rw-r--r-- | npc/000-1/chest.txt | 8 | ||||
-rw-r--r-- | npc/000-1/cookiemaster.txt | 74 | ||||
-rw-r--r-- | npc/000-1/couwan.txt | 16 | ||||
-rw-r--r-- | npc/000-1/darlin.txt | 24 | ||||
-rw-r--r-- | npc/000-1/fexil.txt | 4 | ||||
-rw-r--r-- | npc/000-1/gugli.txt | 60 | ||||
-rw-r--r-- | npc/000-1/gulukan.txt | 62 | ||||
-rw-r--r-- | npc/000-1/jalad.txt | 38 | ||||
-rw-r--r-- | npc/000-1/lean.txt | 14 | ||||
-rw-r--r-- | npc/000-1/max.txt | 44 | ||||
-rw-r--r-- | npc/000-1/muller.txt | 38 | ||||
-rw-r--r-- | npc/000-1/sapartan.txt | 8 | ||||
-rw-r--r-- | npc/000-1/silvio.txt | 32 | ||||
-rw-r--r-- | npc/000-1/tarlan.txt | 28 | ||||
-rw-r--r-- | npc/000-1/tibbo.txt | 34 |
17 files changed, 282 insertions, 282 deletions
diff --git a/npc/000-1/ale.txt b/npc/000-1/ale.txt index 2a2189b3..20948cfe 100644 --- a/npc/000-1/ale.txt +++ b/npc/000-1/ale.txt @@ -7,10 +7,10 @@ 000-1.gat,55,23,0,1 script Ale 105;2,{ set @g, getq(ShipQuests_Gugli); - if (@g == 0) goto l_NoTask; + if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_Ale); - if (@q == 1) goto l_CallFunc; + if (@q == 1) goto L_CallFunc; mesn; mesq l("Ouch..."); @@ -20,8 +20,8 @@ menu lg("Gugli sent me down here to help you."), -, - l("What's that?"), l_Plushroom, - l("See you aboard."), l_Quit; + l("What's that?"), L_Plushroom, + l("See you aboard."), L_Quit; mes ""; mesn; @@ -41,13 +41,13 @@ close; -l_CallFunc: +L_CallFunc: callfunc "SailorFood"; menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), l_TaskDone, + rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -, - l("What's that?"), l_Plushroom; + l("What's that?"), L_Plushroom; mes ""; mesn; @@ -55,21 +55,21 @@ l_CallFunc: next; menu - rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Bottom, - rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom, - rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Jalad, - rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Bottom, - rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, - l("Nobody."), l_Quit; - -l_Bottom: + rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom, + rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom, + rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad, + rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom, + rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, + l("Nobody."), L_Quit; + +L_Bottom: mes ""; mesn; mesq l("I've seen him on the bottom of the island, ask Jalad for more information."); close; -l_Jalad: +L_Jalad: setcamnpc "Jalad"; next; @@ -81,7 +81,7 @@ l_Jalad: close; -l_Plushroom: +L_Plushroom: mes ""; mesn; mesq l("'That', as you call it, is a @@. There're plenty on this island!", getitemlink("Plushroom")); @@ -92,21 +92,21 @@ l_Plushroom: close; -l_NoTask: +L_NoTask: mes ""; mesn; mesq l("Ouch... These boxes are so heavy!"); close; -l_TaskDone: +L_TaskDone: mes ""; mesn; mesq l("That's good to hear!"); close; -l_Quit: +L_Quit: closedialog; close; } diff --git a/npc/000-1/astapolos.txt b/npc/000-1/astapolos.txt index 7492a7e6..808f7c98 100644 --- a/npc/000-1/astapolos.txt +++ b/npc/000-1/astapolos.txt @@ -8,10 +8,10 @@ 000-1.gat,22,50,0,1 script Astapolos 107;2,{ set @g, getq(ShipQuests_Gugli); - if (@g == 0) goto l_NoTask; + if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_Astapolos); - if (@q == 1) goto l_CallFunc; + if (@q == 1) goto L_CallFunc; mesn; mesq l("So finally someone has came to visit me?"); @@ -29,7 +29,7 @@ menu lg("I'm sorry for your situation. They should change with another sailor from times to times."), -, - l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), l_Whyning; + l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), L_Whyning; mes ""; mesn; @@ -37,7 +37,7 @@ next; menu - l("You... You eat... rattos? I think you're just a fool."), l_Whyning, + l("You... You eat... rattos? I think you're just a fool."), L_Whyning, l("Oh... eating rattos. Sounds... ehm... Delicious, yes."), -; mes ""; @@ -68,14 +68,14 @@ close; -l_CallFunc: +L_CallFunc: callfunc "SailorFood"; menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), l_TaskDone, + rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_Astapolos) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -, - l("How are things going?"), l_HowAreYou, - l("Who are you?"), l_Who; + l("How are things going?"), L_HowAreYou, + l("Who are you?"), L_Who; mes ""; mesn; @@ -83,17 +83,17 @@ l_CallFunc: next; menu - rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Top, - rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom, - rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top, - rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Bottom, - rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, + rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top, + rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom, + rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top, + rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom, + rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, l("Nobody."), -; closedialog; close; -l_HowAreYou: +L_HowAreYou: mes ""; mesn; @@ -107,7 +107,7 @@ l_HowAreYou: close; -l_Who: +L_Who: mes ""; mesn; mesq l("My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship."); @@ -118,14 +118,14 @@ l_Who: close; -l_Bottom: +L_Bottom: mes ""; mesn; mesq l("I've seen him at the bottom of the island, check around."); close; -l_Top: +L_Top: mes ""; mesn; mesq l("I've seen him at the top of the island."); @@ -134,20 +134,20 @@ l_Top: close; -l_NoTask: +L_NoTask: npctalk3 l("Just leave me alone."); closedialog; close; -l_TaskDone: +L_TaskDone: mes ""; mesn; mesq l("Perfect!"); close; -l_Whyning: +L_Whyning: npctalk3 l("Then leave me alone."); closedialog; diff --git a/npc/000-1/chest.txt b/npc/000-1/chest.txt index 06dfb3e4..dd1d3f88 100644 --- a/npc/000-1/chest.txt +++ b/npc/000-1/chest.txt @@ -14,15 +14,15 @@ 000-1.gat,83,70,0 script #chest 316;2,{ set @q, getq(ShipQuests_TreasureChest); - if (getnpcdir ("") == 4) goto l_Give; + if (getnpcdir ("") == 4) goto L_Give; setnpcdir 2; initnpctimer; startnpctimer; close; -l_Give: - if (@q > 0) goto l_Close; +L_Give: + if (@q > 0) goto L_Close; callfunc "InventoryPlace", 514, 1; @@ -32,7 +32,7 @@ l_Give: getitem "OldBook", 1; npctalk3 l("You open the treasure chest."); -l_Close: +L_Close: setnpcdir 6; initnpctimer; startnpctimer; diff --git a/npc/000-1/cookiemaster.txt b/npc/000-1/cookiemaster.txt index 198ba072..ffb6684f 100644 --- a/npc/000-1/cookiemaster.txt +++ b/npc/000-1/cookiemaster.txt @@ -6,8 +6,8 @@ // Cookie NPC, beware, if you don't take your cookie, she'll keep it! 000-1.gat,97,50,0,0 script Cookie Master 319;2,{ - if (getq(General_Cookies) == 1) - goto l_GetCookie; + if (getq(GeneraL_Cookies) == 1) + goto L_GetCookie; mesn; mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?"); @@ -27,7 +27,7 @@ menu l("I'd love one!"), -, - l("No thank you, I'm fine. I'll come back later."), l_Bye; + l("No thank you, I'm fine. I'll come back later."), L_Bye; mes ""; mesn; @@ -40,11 +40,11 @@ mesq l("Cookies are awesome, so am I."); menu - l("Uhm... Your story seems..."), l_StorySeems, - l("Wait... That's not the place for a chef, what are you doing here?"), l_Presentation, + l("Uhm... Your story seems..."), L_StorySeems, + l("Wait... That's not the place for a chef, what are you doing here?"), L_Presentation, l("Exactly! Can I have one now?"), -; -l_Check: +L_Check: mes ""; mesn; mesq l("Let me check my cookie list..."); @@ -52,23 +52,23 @@ l_Check: // Beta3 Contributors. if (strcharinfo(0) == "4144") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "Alige") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "enchilado") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "hal9000") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "Reid") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "Socapex") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "Kenny690") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "Nelson6e65") - goto l_Reward; + goto L_Reward; if (strcharinfo(0) == "Steel Zenn") - goto l_Reward; + goto L_Reward; mesq l("I'm sorry but I can't see your name anywhere."); next; @@ -76,10 +76,10 @@ l_Check: next; menu - l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), l_TaskExpanation, - l("Yes, yes I know... Too bad then. See you soon!"), l_Bye; + l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), L_TaskExpanation, + l("Yes, yes I know... Too bad then. See you soon!"), L_Bye; -l_StorySeems: +L_StorySeems: mes ""; mesn; mesq l("What about my story?"); @@ -87,11 +87,11 @@ l_StorySeems: menu l("It's interesting and exciting at the same time!"), -, - l("Honestly, it's quite far-fetched according to me."), l_Kick; + l("Honestly, it's quite far-fetched according to me."), L_Kick; mes ""; menu - l("Too bad I'm not hungry enough right now for these... cookies. I'll maybe come back later."), l_Bye, + l("Too bad I'm not hungry enough right now for these... cookies. I'll maybe come back later."), L_Bye, l("How can I get one of these cookies?"), -; mes ""; @@ -102,7 +102,7 @@ l_StorySeems: mesq lg("Well, if you want to be one of those who can have a cookie..."); next; -l_TaskExpanation: +L_TaskExpanation: mes ""; mesn; mesq l("You'll first need to help my friends."); @@ -111,10 +111,10 @@ l_TaskExpanation: next; menu - l("So you're under the control of dictators, that's... reassuring."), l_Control, - l("Who are these friends?"), l_Friends; + l("So you're under the control of dictators, that's... reassuring."), L_Control, + l("Who are these friends?"), L_Friends; -l_Friends: +L_Friends: mes ""; mesn; mesq l("Shht shht!"); @@ -148,16 +148,16 @@ l_Friends: menu l("I wish I helped your friends, because I'd really, really like a cookie."), -, - l("You tell me. Do I deserve a cookie?"), l_Check; + l("You tell me. Do I deserve a cookie?"), L_Check; mes ""; mesn; mesq l("Don't worry, I'm sure you will help them soon enough!"); next; - goto l_Bye; + goto L_Bye; -l_Presentation: +L_Presentation: mes ""; mesn; mesq l("For a chef? Who said I was a... Oh right, I am."); @@ -167,9 +167,9 @@ l_Presentation: mesq l("But..."); next; - goto l_TaskExpanation; + goto L_TaskExpanation; -l_Reward: +L_Reward: mesq l("Yes! @@ is written on my cookie list.", strcharinfo(0)); next; mesq lg("That's quite surprising... You don't look very helpful."); @@ -180,7 +180,7 @@ l_Reward: set @count, 1; callfunc "InventoryPlace", 517, 1; - setq General_Cookies, 1; + setq GeneraL_Cookies, 1; getitem "DeliciousCookie", 1; npctalk3 l("You receive a @@!", getitemlink("DeliciousCookie")); @@ -188,25 +188,25 @@ l_Reward: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one."); next; - goto l_Bye; + goto L_Bye; -l_Control: +L_Control: mes ""; mesn; mesq l("Common, don't be like that and loosen up! Don't you want to know who's behind all of this?!"); next; menu - l("Why not, this might get interesting."), l_Friends, + l("Why not, this might get interesting."), L_Friends, l("Fine, tell me, who are these mysterious aliens?"), -, - l("No, and I gotta go, see you."), l_Kick; + l("No, and I gotta go, see you."), L_Kick; mes ""; mesn; mesq l("Don't mock me, my work is admirable."); next; -l_Kick: +L_Kick: closedialog; npctalk3 l("No cookie for you!"); @@ -214,13 +214,13 @@ l_Kick: close; -l_GetCookie: +L_GetCookie: mesq l("How was the cookie? Tasty, wasn't it?"); next; mesq l("If you want another one, you know what to do!"); next; -l_Bye: +L_Bye: closedialog; npctalk3 l("See you later!"); diff --git a/npc/000-1/couwan.txt b/npc/000-1/couwan.txt index 9789e599..1c2319f8 100644 --- a/npc/000-1/couwan.txt +++ b/npc/000-1/couwan.txt @@ -13,8 +13,8 @@ 000-1.gat,89,36,0,1 script Couwan 111;2,{ set @q, getq(ShipQuests_Couwan); - if (@q == 1) goto l_QuestGiven; - if (@q > 1) goto l_QuestDone; + if (@q == 1) goto L_QuestGiven; + if (@q > 1) goto L_QuestDone; mesn; mesq l("Hello yeye."); @@ -24,7 +24,7 @@ menu l("Very nice, indeed!"), -, - l("I don't see anything else than... water?"), l_Water; + l("I don't see anything else than... water?"), L_Water; mes ""; mesn; @@ -35,7 +35,7 @@ menu l("Sure, but what will I get in exchange?"), -, - l("I'm sorry, I don't have time right now."), l_Decline; + l("I'm sorry, I don't have time right now."), L_Decline; mes ""; mesn; @@ -53,7 +53,7 @@ setq ShipQuests_Couwan, 1; close; -l_Water: +L_Water: mes ""; mesn; mesq l("Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place."); @@ -62,14 +62,14 @@ l_Water: close; -l_Decline: +L_Decline: mes ""; mesn; mesq l("Stupid yeye..."); close; -l_QuestGiven: +L_QuestGiven: mesn; mesq l("What are you looking at?"); next; @@ -77,7 +77,7 @@ l_QuestGiven: close; -l_QuestDone: +L_QuestDone: mesn; mesq l("What are you looking at?"); next; diff --git a/npc/000-1/darlin.txt b/npc/000-1/darlin.txt index 32d58413..04eff9d8 100644 --- a/npc/000-1/darlin.txt +++ b/npc/000-1/darlin.txt @@ -24,7 +24,7 @@ menu l("Yes!"), -, - l("No!"), l_Quit; + l("No!"), L_Quit; setcamnpc; mes ""; @@ -39,12 +39,12 @@ menu l("I do feel better!"), -, - l("Why don't you come down to talk?"), l_GoDown; + l("Why don't you come down to talk?"), L_GoDown; mes ""; menu l("And you, how are you doing?"), -, - l("But I need to go, see you!"), l_Bye; + l("But I need to go, see you!"), L_Bye; setcamnpc; mes ""; @@ -69,8 +69,8 @@ restorecam; menu - l("I said... WHY DON'T YOU COME DOWN TO TALK?"), l_GoDown, - l("I SAID, SEE YOU LATER!"), l_Bye, + l("I said... WHY DON'T YOU COME DOWN TO TALK?"), L_GoDown, + l("I SAID, SEE YOU LATER!"), L_Bye, l("I'M CALLED, @@!", strcharinfo(0)), -; setcamnpc; @@ -84,7 +84,7 @@ menu l("I'm looking for Gugli, where is he?"), -, - l("I need to go, sorry."), l_Bye; + l("I need to go, sorry."), L_Bye; setcamnpc; mes ""; @@ -97,7 +97,7 @@ close; -l_GoDown: +L_GoDown: setcamnpc; mes ""; mesn; @@ -111,32 +111,32 @@ l_GoDown: menu l("Have you seen anything dangerous?"), -, - l("Interesting... I'll leave you to your task then!"), l_Bye; + l("Interesting... I'll leave you to your task then!"), L_Bye; mes ""; mesn; - if (@q > 0) goto l_DangerAround; + if (@q > 0) goto L_DangerAround; setcamnpc; mesq l("Oh no, but I've noticed a weird light on the other edge of this island, I wonder what it can be..."); close; -l_Bye: +L_Bye: setcamnpc; npctalk3 l("FINE, BYE!"); closedialog; close; -l_DangerAround: +L_DangerAround: setcamnpc; mesq l("NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!"); close; -l_Quit: +L_Quit: closedialog; close; } diff --git a/npc/000-1/fexil.txt b/npc/000-1/fexil.txt index aac7066d..fdebe560 100644 --- a/npc/000-1/fexil.txt +++ b/npc/000-1/fexil.txt @@ -16,7 +16,7 @@ next; menu - l("Yes, why not."), l_Accepted, + l("Yes, why not."), L_Accepted, l("No, sorry."), -; mes ""; @@ -27,7 +27,7 @@ close; -l_Accepted: +L_Accepted: shop "Bag"; closedialog; diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt index fb0b21b9..795aaa13 100644 --- a/npc/000-1/gugli.txt +++ b/npc/000-1/gugli.txt @@ -29,9 +29,9 @@ OnTalk: set @gugli, getq(ShipQuests_Gugli); set @gado, getq(ShipQuests_ChefGado); - if (@nard > 3) goto l_AllComplete; - if (@nard > 1 || @gugli == 2) goto l_TaskCompleted; - if (@gugli == 1) goto l_TaskGiven; + if (@nard > 3) goto L_AllComplete; + if (@nard > 1 || @gugli == 2) goto L_TaskCompleted; + if (@gugli == 1) goto L_TaskGiven; mesq lg("Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0)); next; @@ -72,27 +72,27 @@ OnTalk: setq ShipQuests_Gugli, 1; close; -l_TaskGiven: +L_TaskGiven: mesq l("Great to see you! What can I do for you today?"); next; - if (getq(ShipQuests_Ale) == 1 && getq(ShipQuests_Astapolos) == 1 && getq(ShipQuests_Gulukan) == 1 && getq(ShipQuests_Jalad) == 1 && getq(ShipQuests_QMuller) == 1 && getq(ShipQuests_Tibbo) == 1) goto l_MenuDone; + if (getq(ShipQuests_Ale) == 1 && getq(ShipQuests_Astapolos) == 1 && getq(ShipQuests_Gulukan) == 1 && getq(ShipQuests_Jalad) == 1 && getq(ShipQuests_QMuller) == 1 && getq(ShipQuests_Tibbo) == 1) goto L_MenuDone; -l_Menu: +L_Menu: menu - rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), l_Couwan, - rif(countitem("AquadaBox") > 0 || countitem("CroconutBox") > 0 || countitem("PlushroomBox") > 0, l("I have some food for you.")), l_CollectSmthing, - rif(getq(ShipQuests_Gugli) < 2, l("Who should I search for?")), l_SailorNames, - rif(getq(ShipQuests_Gugli) < 2, l("Where can I find your crew?")), l_Location, - l("Bye!"), l_Quit; + rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), L_Couwan, + rif(countitem("AquadaBox") > 0 || countitem("CroconutBox") > 0 || countitem("PlushroomBox") > 0, l("I have some food for you.")), L_CollectSmthing, + rif(getq(ShipQuests_Gugli) < 2, l("Who should I search for?")), L_SailorNames, + rif(getq(ShipQuests_Gugli) < 2, l("Where can I find your crew?")), L_Location, + l("Bye!"), L_Quit; -l_MenuDone: +L_MenuDone: menu - rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), l_Couwan, - l("I have collected all the boxes you needed."), l_TaskDone, - l("See you!"), l_Quit; + rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), L_Couwan, + l("I have collected all the boxes you needed."), L_TaskDone, + l("See you!"), L_Quit; -l_SailorNames: +L_SailorNames: mes ""; mesn; mesq l("Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s.", getitemlink("Aquada"), getitemlink("Croconut"), getitemlink("Plushroom")); @@ -100,9 +100,9 @@ l_SailorNames: mesq l("Do you need any other information?"); next; - goto l_Menu; + goto L_Menu; -l_CollectSmthing: +L_CollectSmthing: mes ""; mesn; mesq l("Good job!"); @@ -125,7 +125,7 @@ l_CollectSmthing: close; -l_Couwan: +L_Couwan: mes ""; mesn; mesq l("What?! This tritan is the worse shirker I ever met!"); @@ -146,7 +146,7 @@ l_Couwan: close; -l_Location: +L_Location: mes ""; mesn; mesq l("There're 6 sailors who will need your help. They're all around the island."); @@ -157,8 +157,8 @@ l_Location: next; set @r, rand(3000)/1000; - if (@r == 1) goto l_Silvio; - if (@r == 2) goto l_Lean; + if (@r == 1) goto L_Silvio; + if (@r == 2) goto L_Lean; setcamnpc "Sapartan"; mesq l("Max and Sapartan for example?"); @@ -167,7 +167,7 @@ l_Location: restorecam; close; -l_Silvio: +L_Silvio: setcamnpc "Silvio"; mesq l("Silvio for example?"); next; @@ -175,7 +175,7 @@ l_Silvio: restorecam; close; -l_Lean: +L_Lean: setcamnpc "Lean"; mesq l("Lean for example?"); next; @@ -183,7 +183,7 @@ l_Lean: restorecam; close; -l_TaskDone: +L_TaskDone: if (countitem("AquadaBox") == 2) delitem "AquadaBox", 2; if (countitem("CroconutBox") == 2) delitem "CroconutBox", 2; if (countitem("PlushroomBox") == 2) delitem "PlushroomBox", 2; @@ -203,7 +203,7 @@ l_TaskDone: close; -l_TaskCompleted: +L_TaskCompleted: mesq l("You are now part of the crew... At least for us down here!"); next; mesq l("You should inform Nard about the loading progress of the food on to the boat. He will be pleased to hear that good news!"); @@ -211,18 +211,18 @@ l_TaskCompleted: mesq l("Tell him that everything went fine and that we're almost done with the food."); next; - goto l_Menu; + goto L_Menu; -l_AllComplete: +L_AllComplete: mesq l("Elmo told me what Nard said, congrats!"); next; mesq g(l("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!"), l("You're one of us now, that's great! I was sure that you were a good man when I first saw you!")); next; - goto l_Menu; + goto L_Menu; -l_Quit: +L_Quit: closedialog; close; diff --git a/npc/000-1/gulukan.txt b/npc/000-1/gulukan.txt index 0b4bc08f..e8481977 100644 --- a/npc/000-1/gulukan.txt +++ b/npc/000-1/gulukan.txt @@ -8,10 +8,10 @@ 000-1.gat,54,90,0,1 script Gulukan 113;2,{ set @g, getq(ShipQuests_Gugli); - if (@g == 0) goto l_NoTask; + if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_Gulukan); - if (@q == 1) goto l_Func; + if (@q == 1) goto L_Func; mesn; mesq l("Yeye @@!", strcharinfo(0)); @@ -21,28 +21,28 @@ menu l("Wow, it seems everyone knows my name!"), -, - l("Well, it's not bad to finally feel something beneath my feet."), l_Continue, - l("Not so good actually... I would feel better on Nard's ship."), l_Quit; + l("Well, it's not bad to finally feel something beneath my feet."), L_Continue, + l("Not so good actually... I would feel better on Nard's ship."), L_Quit; -l_Name: +L_Name: mes ""; mesn; mesq l("You know, yeyes love to chat while working."); next; -goto l_Continue2; +goto L_Continue2; -l_Continue: +L_Continue: mes ""; mesn; -l_Continue2: +L_Continue2: mesq lg("Are you yaying here to explore the island?"); next; menu lg("Actually Gugli asked me if I could help you bringing him some of your boxes."), -, - l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), l_Quit; + l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit; mes ""; mesn; @@ -64,22 +64,22 @@ l_Continue2: close; -l_Func: +L_Func: mesn; set @q, rand(0, 400) / 100; - if (@q == 0) goto l_RandomA; - if (@q == 1) goto l_RandomB; - if (@q > 1) goto l_RandomC; + if (@q == 0) goto L_RandomA; + if (@q == 1) goto L_RandomB; + if (@q > 1) goto L_RandomC; -l_RandomA: +L_RandomA: mesq l("Hey."); next; mesq l("What did Gugli yayaid about the box? Was it ok?"); next; menu - l("It's ok."), l_Fine, + l("It's ok."), L_Fine, l("He needs more food."), -; mes ""; @@ -88,28 +88,28 @@ l_RandomA: close; -l_Fine: +L_Fine: mes ""; mesn; mesq l("Alright! Yoyone more box and it'll be good."); close; -l_RandomB: +L_RandomB: mesq l("Thanks for the help!"); next; mesq l("These yeye boxes are way too heavy to be carried alone onto the ship."); close; -l_RandomC: +L_RandomC: mesq l("I think that yeye's soon be done. Yeye'll soon have a full box of @@s!", getitemlink("CrocClaw")); next; mesq l("And you? How's it yaying on your side?"); next; menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), l_TaskDone, + rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_Gulukan) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -; mes ""; @@ -118,21 +118,21 @@ l_RandomC: next; menu - rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Top, - rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Top, - rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top, - rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Top, - rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, - l("Nobody."), l_Quit; - -l_Bottom: + rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top, + rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top, + rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top, + rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top, + rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, + l("Nobody."), L_Quit; + +L_Bottom: mes ""; mesn; mesq l("Yeye seen this yoiis at the bottom of the island, check around."); close; -l_Top: +L_Top: mes ""; mesn; mesq l("Yeye seen this yoiis at the top of the island."); @@ -141,21 +141,21 @@ l_Top: close; -l_NoTask: +L_NoTask: mes ""; mesn; mesq l("*Uff*... And another box of @@s for our starving colleagues is ready.", getitemlink("Croconut")); close; -l_TaskDone: +L_TaskDone: mes ""; mesn; mesq lg("That's perfect, yoiis."); close; -l_Quit: +L_Quit: closedialog; close; } diff --git a/npc/000-1/jalad.txt b/npc/000-1/jalad.txt index d229819c..5de310ef 100644 --- a/npc/000-1/jalad.txt +++ b/npc/000-1/jalad.txt @@ -8,10 +8,10 @@ 000-1.gat,46,35,0,1 script Jalad 112;2,{ set @g, getq(ShipQuests_Gugli); - if (@g == 0) goto l_NoTask; + if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_Jalad); - if (@q == 1) goto l_CallFunc; + if (@q == 1) goto L_CallFunc; mesn; mesq l("*Uff*, *Argh*, why don't you give me some help?"); @@ -20,7 +20,7 @@ next; menu - l("I was going to ask you if you would need any help."), l_Continue, + l("I was going to ask you if you would need any help."), L_Continue, l("What exactly is your real job?"), -; mes ""; @@ -33,7 +33,7 @@ menu l("I will surely visit him. Do you need any help with your boxes?"), -; -l_Continue: +L_Continue: mes ""; mesn; mesq l("Surely. Take this box full of @@s.", getitemlink("Plushroom")); @@ -48,15 +48,15 @@ l_Continue: mesn; mesq l("They are so tasty when cooked together with some @@. Don't drop any of them!", getitemlink("PiouLegs")); - goto l_Close; + goto L_Close; -l_CallFunc: +L_CallFunc: callfunc "SailorFood"; menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), l_TaskDone, + rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_Jalad) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -, - l("What's that?"), l_Plushroom; + l("What's that?"), L_Plushroom; mes ""; mesn; @@ -64,24 +64,24 @@ l_CallFunc: next; menu - rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Ale, - rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Bottom, - rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom, - rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Bottom, - rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, + rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Ale, + rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom, + rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom, + rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom, + rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, l("Nobody."), -; closedialog; close; -l_Bottom: +L_Bottom: mes ""; mesn; mesq l("I've seen him at the bottom of the island, have a look around."); close; -l_Ale: +L_Ale: setcamnpc "Ale"; next; @@ -92,7 +92,7 @@ l_Ale: restorecam; close; -l_Plushroom: +L_Plushroom: mes ""; mesn; mesq l("'That', as you call it, is a @@. There're plenty on this island!", getitemlink("Plushroom")); @@ -103,18 +103,18 @@ l_Plushroom: close; -l_NoTask: +L_NoTask: mes ""; mesn; mesq l("Sometimes, I wish somebody is sent here to help us."); close; -l_TaskDone: +L_TaskDone: mes ""; mesn; mesq l("Perfect!"); -l_Close: +L_Close: callfunc "GoodBye"; } diff --git a/npc/000-1/lean.txt b/npc/000-1/lean.txt index bf21be4d..4558f561 100644 --- a/npc/000-1/lean.txt +++ b/npc/000-1/lean.txt @@ -18,10 +18,10 @@ next; menu - rif(@gugli == 1, l("Well, I was in fact looking for them. Where are they now?")), l_Sailors, - l("Wait... Where are we going?"), l_Artis; + rif(@gugli == 1, l("Well, I was in fact looking for them. Where are they now?")), L_Sailors, + l("Wait... Where are we going?"), L_Artis; -l_Artis: +L_Artis: mes ""; mesn; mesq l("Artis of course!"); @@ -30,9 +30,9 @@ l_Artis: next; mesq l("If you're looking for us there, mostly all of us will be at Pedro's restaurant and in the Inn for Silvio's case..."); - goto l_Close; + goto L_Close; -l_Sailors: +L_Sailors: mes ""; mesn; mesq l("They are all around the island."); @@ -45,7 +45,7 @@ l_Sailors: next; menu - l("Thank you for your help."), l_Close, + l("Thank you for your help."), L_Close, l("Gugli mentioned six sailors. What about the others?"), -; mes ""; @@ -56,6 +56,6 @@ l_Sailors: close; -l_Close: +L_Close: callfunc "GoodBye"; } diff --git a/npc/000-1/max.txt b/npc/000-1/max.txt index 72cea39f..233887ca 100644 --- a/npc/000-1/max.txt +++ b/npc/000-1/max.txt @@ -17,20 +17,20 @@ next; menu - rif(@gugli == 0, l("Well, is there anything I can do here to help?")), l_Help, - rif(@gugli == 1, lg("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors, - rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), l_Annoyed, - rif(@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets, - l("No thanks, not at the moment."), l_Quit; + rif(@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help, + rif(@gugli == 1, lg("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), L_Sailors, + rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed, + rif(@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets, + l("No thanks, not at the moment."), L_Quit; -l_Help: +L_Help: mes ""; mesn; mesq l("You could start by talking to Gugli. He always has tasks for people willing to help!"); close; -l_Sailors: +L_Sailors: mes ""; mesn; mesq l("I remember I saw few of them leaving the ship early this morning to get to work."); @@ -38,16 +38,16 @@ l_Sailors: mesq l("I recall seeing Gulukan, Astapolos and Q'Muller."); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_MenuSailors: +L_MenuSailors: menu - l("Do you know where can I find Gulukan?"), l_Gulukan, - l("Any clue on where Astapolos may be hidden?"), l_Astapolos, - l("What about Q'Muller? Where is he?"), l_Qmuller, - l("Alright. I will go looking for them now."), l_Quit; + l("Do you know where can I find Gulukan?"), L_Gulukan, + l("Any clue on where Astapolos may be hidden?"), L_Astapolos, + l("What about Q'Muller? Where is he?"), L_Qmuller, + l("Alright. I will go looking for them now."), L_Quit; -l_Gulukan: +L_Gulukan: mes ""; mesn; mesq l("Oh, he is not far away from here. Just take the road through the crocojungle north from here."); @@ -55,9 +55,9 @@ l_Gulukan: mesq l("You will find a wooden sign near a crossroad. He is a few steps on the left."); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_Astapolos: +L_Astapolos: mes ""; mesn; mesq l("Astapolos... That guy is shy like a piou!"); @@ -65,9 +65,9 @@ l_Astapolos: mesq l("He likes to hide near the little lake in the north-west side of the island."); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_Qmuller: +L_Qmuller: mes ""; mesn; mesq l("You need to cross the crocojungle heading north."); @@ -75,16 +75,16 @@ l_Qmuller: mesq l("You can spot Q'Muller on a cliff on the west busy collecting @@s.", getitemlink("Plushroom")); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_Annoyed: +L_Annoyed: mes ""; mesn; mesq l("There is always something you can do here, like killing some tortugas or help Peter clean the ship from rattos."); close; -l_Secrets: +L_Secrets: mes ""; mesn; mesq l("No there are no secrets hidden below the ship's wood. Some sailors swear they have seen people hidden somewhere near the stow. Just stories sailors love to tell..."); @@ -95,6 +95,6 @@ l_Secrets: close; -l_Quit: +L_Quit: callfunc "GoodBye"; } diff --git a/npc/000-1/muller.txt b/npc/000-1/muller.txt index bb3c76e1..09cbac77 100644 --- a/npc/000-1/muller.txt +++ b/npc/000-1/muller.txt @@ -8,10 +8,10 @@ 000-1.gat,35,69,0,1 script Q'Muller 104;2,{ set @g, getq(ShipQuests_Gugli); - if (@g == 0) goto l_NoTask; + if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_QMuller); - if (@q == 1) goto l_CallFunc; + if (@q == 1) goto L_CallFunc; mesn; mesq l("Can't you see I'm working?!"); @@ -26,7 +26,7 @@ next; menu - l("Indeed! Goodbye."), l_Quit, + l("Indeed! Goodbye."), L_Quit, l("Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"), -; mes ""; @@ -53,13 +53,13 @@ close; -l_CallFunc: +L_CallFunc: callfunc "SailorFood"; menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), l_TaskDone, + rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_QMuller) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -, - l("What's that?"), l_Plushroom; + l("What's that?"), L_Plushroom; mes ""; mesn; @@ -67,21 +67,21 @@ l_CallFunc: next; menu - rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Top, - rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Top, - rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top, - rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom, - rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom, - l("Nobody."), l_Quit; - -l_Bottom: + rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top, + rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top, + rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top, + rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom, + rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, + l("Nobody."), L_Quit; + +L_Bottom: mes ""; mesn; mesq l("I've seen him at the bottom of the island, check around."); close; -l_Top: +L_Top: mes ""; mesn; mesq l("I've seen him at the top of the island."); @@ -90,7 +90,7 @@ l_Top: close; -l_Plushroom: +L_Plushroom: mes ""; mesn; mesq l("'That', as you call it, is a @@. There're plenty on this island!", getitemlink("Plushroom")); @@ -101,14 +101,14 @@ l_Plushroom: close; -l_NoTask: +L_NoTask: mes ""; mesn; mesq l("You see? I'm working here!"); close; -l_TaskDone: +L_TaskDone: mes ""; mesn; mesq l("Good to hear!"); @@ -116,7 +116,7 @@ l_TaskDone: callfunc "GoodBye"; -l_Quit: +L_Quit: closedialog; close; } diff --git a/npc/000-1/sapartan.txt b/npc/000-1/sapartan.txt index ce64e981..5316273b 100644 --- a/npc/000-1/sapartan.txt +++ b/npc/000-1/sapartan.txt @@ -24,7 +24,7 @@ menu l("Thank you sir for you nice words. I am feeling better now."), -, - lg("I'm still a bit weak at the moment. We should probably talk later."), l_Quit; + lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit; mes ""; mesn; @@ -55,7 +55,7 @@ menu l("No, I don't, but I would like to know more about that."), -, l("Well... I've only killed some little pious in the ship, that's all."), -, - l("Yes, I feel strong enough for dangerous combats!"), l_Quit; + l("Yes, I feel strong enough for dangerous combats!"), L_Quit; mes ""; mesn; @@ -84,13 +84,13 @@ menu l("Thank you for your tricks. I am going to try them now!"), -, - l("I already know everything. Bye."), l_Quit; + l("I already know everything. Bye."), L_Quit; mes ""; mesn; mesq l("You're welcome. If you can't remember something, just come back here!"); next; -l_Quit: +L_Quit: callfunc "GoodBye"; } diff --git a/npc/000-1/silvio.txt b/npc/000-1/silvio.txt index a378d0c5..937a7951 100644 --- a/npc/000-1/silvio.txt +++ b/npc/000-1/silvio.txt @@ -14,8 +14,8 @@ menu l("Hello... Do I know you?"), -, - rif(getq(ShipQuests_Gugli) > 0, l("Fine, could you please tell me where I can find Gugli's sailors?")), l_Sailors, - l("Uhm, bye."), l_Quit; + rif(getq(ShipQuests_Gugli) > 0, l("Fine, could you please tell me where I can find Gugli's sailors?")), L_Sailors, + l("Uhm, bye."), L_Quit; mes ""; mesn; @@ -28,8 +28,8 @@ menu g(l("You're right, it's about you."), - l("You're right, it's about Julia.")), l_Julia, - l("What is Artis?"), l_Artis, + l("You're right, it's about Julia.")), L_Julia, + l("What is Artis?"), L_Artis, l("None of them?"), -; mes ""; @@ -51,7 +51,7 @@ menu l("He's funny, it's not a problem."), -, - l("Ok, I will leave him alone."), l_ForeverAlone; + l("Ok, I will leave him alone."), L_ForeverAlone; setcamnpc "Gugli"; mes ""; @@ -67,7 +67,7 @@ next; menu - l("You told me that you 'were' important."), l_VeryImportantNoob, + l("You told me that you 'were' important."), L_VeryImportantNoob, l("You mentioned the quality of your wine."), -; mes ""; @@ -78,7 +78,7 @@ close; -l_VeryImportantNoob: +L_VeryImportantNoob: mes ""; mesn; mesq l("It's true!"); @@ -99,7 +99,7 @@ l_VeryImportantNoob: close; -l_Julia: +L_Julia: mes ""; mesn; mesq g(l("You honor me beauty, but I'm already taken by Julia!"), @@ -109,10 +109,10 @@ l_Julia: next; menu - l("I see. Bye!"), l_Quit, - l("Oh look, there's a piou behind you!"), l_Piou; + l("I see. Bye!"), L_Quit, + l("Oh look, there's a piou behind you!"), L_Piou; -l_Piou: +L_Piou: mes ""; mesn; mesq l("Seriously?!"); @@ -121,7 +121,7 @@ l_Piou: close; -l_Artis: +L_Artis: mes ""; mesn; mesq l("This is a nice place... There are some nice chicks..."); @@ -134,14 +134,14 @@ l_Artis: callfunc "GoodBye"; -l_ForeverAlone: +L_ForeverAlone: mes ""; mesn "Narrator"; mes col(l("Silvio starts to speak to his bottle, you leave the conversation."), 9); close; -l_Sailors: +L_Sailors: mes ""; mesn; mesq l("What? Why? They aren't sexier than me, why do you want to see them?"); @@ -170,7 +170,7 @@ l_Sailors: next; menu - l("See you."), l_Quit, + l("See you."), L_Quit, l("*Imitate a thunder's sound.*"), -; closedialog; @@ -179,7 +179,7 @@ l_Sailors: close; -l_Quit: +L_Quit: closedialog; npctalk3 l("Give me a kiss before you say goodbye!"); diff --git a/npc/000-1/tarlan.txt b/npc/000-1/tarlan.txt index 3d60504d..be0c2c92 100644 --- a/npc/000-1/tarlan.txt +++ b/npc/000-1/tarlan.txt @@ -9,9 +9,9 @@ mesn; set @a, rand(4); - if (@a == 0) goto l_HardToHit; - if (@a == 1) goto l_Aouch; - if (@a == 2) goto l_DoYou; + if (@a == 0) goto L_HardToHit; + if (@a == 1) goto L_Aouch; + if (@a == 2) goto L_DoYou; mesq l("Hey you!"); next; @@ -19,42 +19,42 @@ next; menu - l("Some food."), l_Food, + l("Some food."), L_Food, l("Nothing, just hanging around."), -; closedialog; npctalk3 l("Ok, see you then!"); - goto l_Quit; + goto L_Quit; -l_Food: +L_Food: mes " "; mesn; mesq l("You can yaye some @@s by hitting these crocotrees.", getitemlink("Croconut")); next; mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs."); - goto l_Quit; + goto L_Quit; -l_HardToHit: +L_HardToHit: mesq l("These crocotrees are full of yaying @@, but they are so hard to hit...", getitemlink("Croconut")); - goto l_Quit; + goto L_Quit; -l_Aouch: +L_Aouch: mesq l("Ayouyouch! My head..."); next; mesq l("Damn @@.", getitemlink("Croconut")); - goto l_Quit; + goto L_Quit; -l_DoYou: +L_DoYou: mesq l("Do you want to try?"); next; mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink("Croconut")); - goto l_Quit; + goto L_Quit; -l_Quit: +L_Quit: setnpcdir 4; close; } diff --git a/npc/000-1/tibbo.txt b/npc/000-1/tibbo.txt index 5c268fe6..e1c972f3 100644 --- a/npc/000-1/tibbo.txt +++ b/npc/000-1/tibbo.txt @@ -8,10 +8,10 @@ 000-1.gat,34,111,0,1 script Tibbo 110;2,{ set @g, getq(ShipQuests_Gugli); - if (@g == 0) goto l_NoTask; + if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_Tibbo); - if (@q == 1) goto l_CallFunc; + if (@q == 1) goto L_CallFunc; mesn; mesq l("Uh? Hi! I'm sorry, but I have no time for chatting."); @@ -48,15 +48,15 @@ mesn; mesq l("Thank you and be careful with that box. I have worked really hard to fill it!"); - goto l_Close; + goto L_Close; -l_CallFunc: +L_CallFunc: callfunc "SailorFood"; menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), l_TaskDone, + rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_Tibbo) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0), l("I'm still busy, I need to find the other sailors.")), -, - l("What's that food?"), l_Aquada; + l("What's that food?"), L_Aquada; mes ""; mesn; @@ -64,16 +64,16 @@ l_CallFunc: next; menu - rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Top, - rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Top, - rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Top, - rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top, - rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Top, + rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top, + rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top, + rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Top, + rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top, + rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top, l("Nobody."), -; - goto l_Close; + goto L_Close; -l_Top: +L_Top: mes ""; mesn; mesq l("I've seen him at the top of the island."); @@ -82,7 +82,7 @@ l_Top: close; -l_Aquada: +L_Aquada: mes ""; mesn; mesq l("This is an @@, a light blue sea fruit. They're highly desired in the archipelago.", getitemlink("Aquada")); @@ -93,20 +93,20 @@ l_Aquada: close; -l_NoTask: +L_NoTask: mes ""; mesn; mesq l("I'm sorry but I have no time to chat with you."); close; -l_TaskDone: +L_TaskDone: mes ""; mesn; mesq l("Awesome!"); close; -l_Close: +L_Close: callfunc "GoodBye"; } |