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author | Jesusaves <cpntb1@ymail.com> | 2020-09-18 13:54:58 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-09-18 13:54:58 +0000 |
commit | 5ceb48ab3499f6819f363cf0dab88a9ad5cc1b44 (patch) | |
tree | 59eab3619e18519e1dbf7e204071292b6681c92a /db | |
parent | 53862bdbb0c4b4529f565f9508c3ab2ff2ca06c3 (diff) | |
download | serverdata-5ceb48ab3499f6819f363cf0dab88a9ad5cc1b44.tar.gz serverdata-5ceb48ab3499f6819f363cf0dab88a9ad5cc1b44.tar.bz2 serverdata-5ceb48ab3499f6819f363cf0dab88a9ad5cc1b44.tar.xz serverdata-5ceb48ab3499f6819f363cf0dab88a9ad5cc1b44.zip |
Cutscene for Morcant.
Diffstat (limited to 'db')
-rw-r--r-- | db/re/item_db.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 1dce23e9..6be57083 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -1215,6 +1215,7 @@ item_db: ( Script: <" sc_start SC_ATTHASTE_POTION1, 80000, 300; // These are totally placeholders. We want STR + 10 and VIT + 5 and max. HP + 2000 for three minutes. sc_start SC_INCHITRATE, 80000, 300; + getitembound EmptyBowl, 1, IBT_ACCOUNT; "> }, { |