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authorJesusaves <cpntb1@ymail.com>2020-06-17 05:08:35 -0300
committerJesusaves <cpntb1@ymail.com>2020-06-17 05:08:35 -0300
commit654d54d42079e21ac0541cb1e5f28c08cc935d5d (patch)
treeced30475ba31099de02627b57fb264958193d70d /db
parent3cb4b0171536a04e177d823213a1aff51ab56f8d (diff)
parent4e242e64460a5548b77d512f317a8cd66967a95f (diff)
downloadserverdata-kfahr.tar.gz
serverdata-kfahr.tar.bz2
serverdata-kfahr.tar.xz
serverdata-kfahr.zip
Merge branch 'master' into kfahrkfahr
Diffstat (limited to 'db')
-rw-r--r--db/clans.conf60
-rw-r--r--db/constants.conf30
-rw-r--r--db/job_db2.txt46
-rw-r--r--db/re/attr_fix.txt28
-rw-r--r--db/re/item_db.conf26
-rw-r--r--db/re/job_db.conf44
-rw-r--r--db/re/skill_tree.conf22
7 files changed, 130 insertions, 126 deletions
diff --git a/db/clans.conf b/db/clans.conf
index 3167ce6b..0c73ca41 100644
--- a/db/clans.conf
+++ b/db/clans.conf
@@ -56,86 +56,82 @@ clans: (
**************************************************************************/
{
Id: 1
- Const: "SWORDCLAN"
- Name: "Sword Clan"
- Leader: "Raffam Oranpere"
- Map: "001-1"
+ Const: "FACTION_LEGION"
+ Name: "Legion of Aemil"
+ Leader: "Q'Anon"
+ Map: "001-2-39"
Buff: {
Icon: "SI_SWORDCLAN"
Script: <"
- bonus(bStr, 1);
+ bonus(bStr, 2);
bonus(bVit, 1);
bonus(bMaxHP, 30);
bonus(bMaxSP, 10);
">
}
- Allies: [
- "GOLDENMACECLAN",
+ Antagonists: [
+ "FACTION_BROTHERHOOD",
]
},
{
Id: 2
- Const: "ARCWANDCLAN"
- Name: "Arc Wand Clan"
- Leader: "Devon Aire"
+ Const: "FACTION_BROTHERHOOD"
+ Name: "Brotherhood of Argaes"
+ Leader: "Jonatas"
Map: "001-1"
Buff: {
Icon: "SI_ARCWANDCLAN"
Script: <"
- bonus(bInt, 1);
- bonus(bDex, 1);
+ bonus(bDex, 2);
+ bonus(bAgi, 1);
bonus(bMaxHP, 30);
bonus(bMaxSP, 10);
">
}
- Allies: [
- "GOLDENMACECLAN",
- ]
Antagonists: [
- "CROSSBOWCLAN",
+ "FACTION_LEGION",
]
},
{
Id: 3
- Const: "GOLDENMACECLAN"
- Name: "Golden Mace Clan"
- Leader: "Berman Aire"
+ Const: "FACTION_THIEF"
+ Name: "The Thieves"
+ Leader: "Tanveer"
Map: "001-1"
Buff: {
Icon: "SI_GOLDENMACECLAN"
Script: <"
- bonus(bInt, 1);
- bonus(bLuk, 1);
+ bonus(bLuk, 2);
+ bonus(bDex, 1);
bonus(bMaxHP, 30);
bonus(bMaxSP, 10);
">
}
Allies: [
- "SWORDCLAN",
- "ARCWANDCLAN",
- "CROSSBOWCLAN",
+ "FACTION_LEGION",
+ "FACTION_BROTHERHOOD",
+ ]
+ Antagonists: [
+ "FACTION_MAGES",
]
},
{
Id: 4
- Const: "CROSSBOWCLAN"
- Name: "Crossbow Clan"
- Leader: "Shaam Rumi"
+ Const: "FACTION_MAGES"
+ Name: "The Magic Guild"
+ Leader: "Hocus Pocus Fidibus"
Map: "001-1"
Buff: {
Icon: "SI_CROSSBOWCLAN"
Script: <"
- bonus(bDex, 1);
+ bonus(bInt, 2);
bonus(bAgi, 1);
bonus(bMaxHP, 30);
bonus(bMaxSP, 10);
">
}
- Allies: [
- "GOLDENMACECLAN",
- ]
Antagonists: [
- "ARCWANDCLAN",
+ "FACTION_THIEF",
]
},
)
diff --git a/db/constants.conf b/db/constants.conf
index 192fb7fa..59dce74b 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -3912,17 +3912,25 @@ constants_db: {
G_OTHER: 3
comment__: "races"
- Human: 0
- DarkUkar: 1
- FireKralog: 2
- LightRaijin: 3
- FrostKralog: 4
- DarkRaijin: 5
- BlueTritan: 6
- MediumHuman: 7
- DarkHuman: 8
- PurpleTritan: 9
- PinkUkar: 10
+ KaizeiViro: 0
+ ArgaesViro: 1
+ TonoriViro: 2
+ CaveUkar: 3
+ MountainUkar: 4
+ SeaTritan: 5
+ LakeTritan: 6
+ LightRaijin: 7
+ DarkRaijin: 8
+ FireKralog: 9
+ FrostKralog: 10
+
+ // DEPRECATED: Kept for compatibility
+ Human: 0
+ Viro: 0
+ Ukar: 3
+ Tritan: 5
+ Raijin: 7
+ Kralog: 9
comment__: "getraceflags"
GETRACE_RACE: 0
diff --git a/db/job_db2.txt b/db/job_db2.txt
index a8d71ed4..cd75322e 100644
--- a/db/job_db2.txt
+++ b/db/job_db2.txt
@@ -16,39 +16,39 @@
//
// .:: HUMANS ::.
-// Kaizei Human
+// Kaizei Viro
0,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1,0,0,0,0,5,0,0,0,0,4,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1
-// Argaes Human
-0,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1,0,0,0,0,5,0,0,0,0,4,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1
-// Tonori Human
-0,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1,0,0,0,0,5,0,0,0,0,4,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1
-
-
-// .:: RAIJINS ::.
-// Light Raijin
-3,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,4,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5
-// Dark Raijin
-5,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,4,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5
-
-
-// .:: KRALOGS ::.
-// Fire Kralog
-2,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,6,0,0,0,0,4,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1
-// Frost Kralog
-4,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,6,0,0,0,0,4,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1
+// Argaes Viro
+1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1,0,0,0,0,5,0,0,0,0,4,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1
+// Tonori Viro
+2,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1,0,0,0,0,5,0,0,0,0,4,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,2,0,0,0,0,1
// .:: UKARS ::.
// Cave Ukar
-1,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3
+3,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3
// Mountain Ukar
-10,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3
+4,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,3,0,0,0,0,1,0,0,0,0,2,0,0,0,0,3,0,0,0,0,5,0,0,0,0,6,0,0,0,0,1,0,0,0,0,3
// .:: TRITANS ::.
// Sea Tritan
-6,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1
+5,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1
// Lake Tritan
-9,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1
+6,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1,0,0,0,0,2,0,0,0,0,5,0,0,0,0,4,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,2,0,0,0,0,1
+
+
+
+// .:: RAIJINS ::.
+// Light Raijin
+7,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,4,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5
+// Dark Raijin
+8,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5,0,0,0,0,6,0,0,0,0,4,0,0,0,0,4,0,0,0,0,5,0,0,0,0,2,0,0,0,0,4,0,0,0,0,6,0,0,0,0,2,0,0,0,0,4,0,0,0,0,5
+
+// .:: KRALOGS ::.
+// Fire Kralog
+9,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,6,0,0,0,0,4,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1
+// Frost Kralog
+10,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1,0,0,0,0,6,0,0,0,0,4,0,0,0,0,1,0,0,0,0,6,0,0,0,0,3,0,0,0,0,5,0,0,0,0,1,0,0,0,0,3,0,0,0,0,2,0,0,0,0,1
diff --git a/db/re/attr_fix.txt b/db/re/attr_fix.txt
index b79ff7fe..37e7bd44 100644
--- a/db/re/attr_fix.txt
+++ b/db/re/attr_fix.txt
@@ -1,14 +1,14 @@
// Elemental attribute damage adjustment tables
//
-// Row: target's defense element
-// Column: attacker's weapon element
+// Row: attacker's weapon element
+// Column: target's defense element
1,10 // lv1 Attribute table
//Neut Watr Natr Fire NYI NYI Holy Shdw NYI NYI
100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral
- 100, 90, 120, 80, 100, 100, 100, 100, 100, 100, // Water
- 100, 80, 90, 120, 100, 100, 100, 100, 100, 100, // Nature
- 100, 120, 80, 90, 100, 100, 100, 100, 100, 100, // Fire
+ 100, 90, 80, 120, 100, 100, 100, 100, 100, 100, // Water
+ 100, 120, 90, 80, 100, 100, 100, 100, 100, 100, // Nature
+ 100, 80, 120, 90, 100, 100, 100, 100, 100, 100, // Fire
100, 100, 100, 100, 90, 100, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 90, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 100, 90, 120, 100, 100, // Holy
@@ -19,9 +19,9 @@
2,10 // lv2 Attribute table
//Neut Watr Natr Fire NYI NYI Holy Shdw NYI NYI
100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral
- 100, 90, 130, 70, 100, 100, 100, 100, 100, 100, // Water
- 100, 70, 90, 130, 100, 100, 100, 100, 100, 100, // Nature
- 100, 130, 70, 90, 100, 100, 100, 100, 100, 100, // Fire
+ 100, 90, 70, 130, 100, 100, 100, 100, 100, 100, // Water
+ 100, 130, 90, 70, 100, 100, 100, 100, 100, 100, // Nature
+ 100, 70, 130, 90, 100, 100, 100, 100, 100, 100, // Fire
100, 100, 100, 100, 90, 100, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 90, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 100, 90, 130, 100, 100, // Holy
@@ -32,9 +32,9 @@
3,10 // lv3 Attribute table
//Neut Watr Natr Fire NYI NYI Holy Shdw NYI NYI
100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral
- 100, 90, 140, 60, 100, 100, 100, 100, 100, 100, // Water
- 100, 60, 90, 140, 100, 100, 100, 100, 100, 100, // Nature
- 100, 140, 60, 90, 100, 100, 100, 100, 100, 100, // Fire
+ 100, 90, 60, 140, 100, 100, 100, 100, 100, 100, // Water
+ 100, 140, 90, 60, 100, 100, 100, 100, 100, 100, // Nature
+ 100, 60, 140, 90, 100, 100, 100, 100, 100, 100, // Fire
100, 100, 100, 100, 90, 100, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 90, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 100, 90, 140, 100, 100, // Holy
@@ -45,9 +45,9 @@
4,10 // lv4 Attribute table
//Neut Watr Natr Fire NYI NYI Holy Shdw NYI NYI
100, 100, 100, 100, 100, 100, 100, 100, 100, 100, // Neutral
- 100, 90, 150, 50, 100, 100, 100, 100, 100, 100, // Water
- 100, 50, 90, 150, 100, 100, 100, 100, 100, 100, // Nature
- 100, 150, 50, 90, 100, 100, 100, 100, 100, 100, // Fire
+ 100, 90, 50, 150, 100, 100, 100, 100, 100, 100, // Water
+ 100, 150, 90, 50, 100, 100, 100, 100, 100, 100, // Nature
+ 100, 50, 150, 90, 100, 100, 100, 100, 100, 100, // Fire
100, 100, 100, 100, 90, 100, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 90, 100, 100, 100, 100, // UNUSED
100, 100, 100, 100, 100, 100, 90, 150, 100, 100, // Holy
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 5594ee93..b9537c14 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -1336,16 +1336,11 @@ item_db: (
},
{
Id: 714
- AegisName: "AquadaBox"
- Name: "Aquada Box"
+ AegisName: "GuildCertification"
+ Name: "Guild Certification"
Type: "IT_ETC"
- Buy: 2
- Sell: 1
- Weight: 850
- Trade: {
- nodrop: true
- noselltonpc: true
- }
+ Buy: 100000
+ Sell: 100
},
{
Id: 715
@@ -1504,11 +1499,16 @@ item_db: (
},
{
Id: 730
- AegisName: "GuildCertification"
- Name: "Guild Certification"
+ AegisName: "AquadaBox"
+ Name: "Aquada Box"
Type: "IT_ETC"
- Buy: 100000
- Sell: 100
+ Buy: 2
+ Sell: 1
+ Weight: 850
+ Trade: {
+ nodrop: true
+ noselltonpc: true
+ }
},
{
Id: 731
diff --git a/db/re/job_db.conf b/db/re/job_db.conf
index 02b4e16a..825ed1e4 100644
--- a/db/re/job_db.conf
+++ b/db/re/job_db.conf
@@ -51,10 +51,10 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
}
*/
//====================================================
-Human: {
+Viro: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Weight: 20000
BaseASPD: {
Fist: 40
@@ -104,10 +104,10 @@ Human: {
1510, 1520, 1530, 1540, 1550, 1560, 1570, 1580, 1590, 160] // 151 - 160
}
-DarkUkar: {
+CaveUkar: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Weight: 20000
BaseASPD: {
Fist: 40
@@ -159,7 +159,7 @@ DarkUkar: {
FireKralog: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Weight: 20000
BaseASPD: {
Fist: 40
@@ -212,7 +212,7 @@ FireKralog: {
LightRaijin: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Weight: 20000
BaseASPD: {
Fist: 40
@@ -262,10 +262,10 @@ LightRaijin: {
1510, 1520, 1530, 1540, 1550, 1560, 1570, 1580, 1590, 160] // 151 - 160
}
-BlueTritan: {
+SeaTritan: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Weight: 20000
BaseASPD: {
Fist: 40
@@ -318,43 +318,43 @@ BlueTritan: {
FrostKralog: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Inherit: ( "FireKralog" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
}
DarkRaijin: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
+ MoveSpeed: 150
Inherit: ( "LightRaijin" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
}
-MediumHuman: {
+ArgaesViro: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
- Inherit: ( "Human" );
+ MoveSpeed: 150
+ Inherit: ( "Viro" );
}
-DarkHuman: {
+TonoriViro: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
- Inherit: ( "Human" );
+ MoveSpeed: 150
+ Inherit: ( "Viro" );
}
-PurpleTritan: {
+LakeTritan: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
- Inherit: ( "BlueTritan" );
+ MoveSpeed: 150
+ Inherit: ( "SeaTritan" );
}
-PinkUkar: {
+MountainUkar: {
BaseExpGroup: "EvolClasses"
JobExpGroup: "EvolClasses"
- MoveSpeed: 170
- Inherit: ( "DarkUkar" );
+ MoveSpeed: 150
+ Inherit: ( "CaveUkar" );
}
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index f604479d..20a4dd64 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -25,7 +25,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
*/
//====================================================
-Human: {
+Viro: {
skills: {
SM_SWORD: 0
SM_TWOHAND: 0
@@ -89,7 +89,7 @@ Human: {
}
}
-DarkUkar: {
+CaveUkar: {
skills: {
SM_SWORD: 0
SM_TWOHAND: 0
@@ -281,7 +281,7 @@ LightRaijin: {
}
}
-BlueTritan: {
+SeaTritan: {
skills: {
SM_SWORD: 0
SM_TWOHAND: 0
@@ -354,19 +354,19 @@ DarkRaijin: {
inherit: ( "LightRaijin" );
}
-PurpleTritan: {
- inherit: ( "BlueTritan" );
+LakeTritan: {
+ inherit: ( "SeaTritan" );
}
-PinkUkar: {
- inherit: ( "DarkUkar" );
+MountainUkar: {
+ inherit: ( "CaveUkar" );
}
-MediumHuman: {
- inherit: ( "Human" );
+ArgaesViro: {
+ inherit: ( "Viro" );
}
-DarkHuman: {
- inherit: ( "Human" );
+TonoriViro: {
+ inherit: ( "Viro" );
}