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author | Andrei Karas <akaras@inbox.ru> | 2019-01-23 21:28:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2019-01-23 21:28:33 +0300 |
commit | a822cbcef119fd572e2ce6da18eb512cc33f322b (patch) | |
tree | 95a0c43faf84714eb95a26530953e9f09b55ef72 /conf/map | |
parent | 725383133754e1aff97949047bbc113d9490602a (diff) | |
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Update from hercules
Diffstat (limited to 'conf/map')
-rw-r--r-- | conf/map/battle/player.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index 7295824f..913f3ec6 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -211,6 +211,7 @@ snovice_call_type: 0 // 0x080 - Emotion Request // 0x100 - DropItem Request // 0x200 - @/#Command Request +// 0x400 - NPC Script Interaction // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). // Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F |