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author | Alige <gauvain.dauchy@free.fr> | 2016-06-27 04:02:00 +0200 |
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committer | Alige <gauvain.dauchy@free.fr> | 2016-06-27 04:02:00 +0200 |
commit | b2a2df7e0e6d566b60d763416ce1e4774d645f6f (patch) | |
tree | a10b557512e0158e9447296933862f42c786e913 | |
parent | 712dd0a136995532e64698c7c38ea6f01569bc32 (diff) | |
download | serverdata-b2a2df7e0e6d566b60d763416ce1e4774d645f6f.tar.gz serverdata-b2a2df7e0e6d566b60d763416ce1e4774d645f6f.tar.bz2 serverdata-b2a2df7e0e6d566b60d763416ce1e4774d645f6f.tar.xz serverdata-b2a2df7e0e6d566b60d763416ce1e4774d645f6f.zip |
Now the player won't need only 1 plushroom to reset stats, it will depend on his level/power/w/e.
-rw-r--r-- | npc/001-1/rumly.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/001-1/rumly.txt b/npc/001-1/rumly.txt index 836a4f7f..74a81095 100644 --- a/npc/001-1/rumly.txt +++ b/npc/001-1/rumly.txt @@ -21,7 +21,7 @@ initnpctimer; speech 4, - l("Hey do you have any plushrooms on you?"); + l("Hey do you have any @@?", getitemlink(Plushroom)); L_Menu: .@visited = getq(General_Rumly); @@ -46,25 +46,25 @@ L_Menu: l("I... I just like to eat the purple and delightful... And natural, and..."); switch (select(l("Chill out I won't say anything."), - l("Yes, you are going to face justice!"))) + l("Yes I am and you are going to face justice!"))) { case 1: break; case 2: speech 5, - l("No! No, no my precious plushrooms! Don’t take me to them, they wants my precious."); + l("No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious."); goto L_Quit; } speech 5, - l("I won't forget it, I swear on my precious plushrooms."), + l("I won't forget it, I swear on my precious plushrooms!"), l("There is an unknown side effect to these plushrooms, they can free you from your past mistakes."), l("You can use it to clear your stats, to start freshly if you see what I mean..."), - l("Bring me some of these plushrooms and I will show you how it works!"); + l("Bring me some of these plushrooms and I will show you how it works!") + l("Although the more powerful you are, the more plushrooms you will need."); menuint lg("Sounds good!"), 0, - rif(countitem(Plushroom) == 1, lg("I already have some plushroom on me.")), 1, - rif(countitem(Plushroom) > 1, lg("I already have some plushrooms on me.")), 1, + rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")), 1, lg("We will talk about it later."), 2, lg("My stats are too good, I won't need it."), 3; @@ -139,14 +139,14 @@ L_ConfirmReset: l("Then give me one @@ and we will start!", getitemlink(Plushroom)); menuint - rif(countitem(Plushroom) >= 1, l("Here you go, take this one.")), 0, - rif(countitem(Plushroom) == 0, lg("I don't have any plushrooms on me.")), 1, + rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")), 1, + rif(countitem(Plushroom) == 0, lg("I don't have any plushroom on me.")), 1, lg("I have to go sorry."), 1; switch (@menuret) { case 0: - delitem Plushroom, 1; + delitem Plushroom, .@plush_count; speech 5, l("Thank you."), |