summaryrefslogblamecommitdiff
path: root/npc/000-0/sailors.txt
blob: 8cea7313568d153355a3a79f6cfef5336e49c9f4 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
                
           

                    
                
                                  
 
                                                 

        
                     
                                                                                                                                                                                                                                    

       

                                                   

       
                     
                                                                             

       


                                             
 
                         

                                                                                                                 

       












                                                            
 

                                                        


                                                        
                     
                                                                
 
 
                           
 
        
 
 
// Evol scripts.
// Authors:
//    Vasily_Makarov
//    Reid
// Description:	
//    Start script of Evol Online.

000-0.gat,23,20,0,1	script	Sailors	304,6,6,{

OnTouch:
  mesn l("Narrator");
  mesn l("You are on a raft, adrift in the sea. You don't remember anything before this. You can hear a voice from the sky. As you open your eyes and look around, you see a large ship. Some sailors are trying to talk to you..");
  next;

  mesn l("Orc Voice");
  mesq g(l("Hey frenchy!#0"), l("Hey frenchy!#1"));
  next;

  mesn "Elfen Voice";
  mesq g("Why frenchy? It's a russian!#0", "Why frenchy? It's a russian!#1");
  next;

  mesn "Tritan Voice";
  mesq "What do you say guys, it's a yoiis!";
  next;

  mesn l("Raijin Voice");
  mesq g("You stupid, it's an english, look her head form.", "You stupid, it's an english, look his head form.");
  mesq l("Hey you! Do you hear us? Are you okay?");
  next;

  menu
    "I hear you..." + " (English)", -,
    "Je vous entends..." + " (Français)", -,
    "Ti sento..." + " (Italiano)", -,
    "Да я вас слышу..." + " (Русский)", -,
    "I höre euch..." + " (Deutsch)", -,
    "Ik hoor je..." + " (Nederlands)", -,
    "'k hoar ui wel..." + " (West-Vloams)", -,
    "Te oigo..." + " (Español)", -,
    "*Don't move at all*" + " (English)", -;
    set @lang, @menu-1;
    if (@lang < 0 || @lang > 9) close;
    setlang @lang;

  mesn;
  mesq g(l("This girl needs rescuing, let's help her!"),
         l("This guy needs rescuing, let's help him!"));
  next;

  mesn l("Narrator");
  mesq l("The sailors take you aboard their ship to help you.");


  warp "000-0-0.gat",22,22;

  close;

}