diff options
-rw-r--r-- | server/scripts/evol_script_commands.txt | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/server/scripts/evol_script_commands.txt b/server/scripts/evol_script_commands.txt index 7095f8c..dc7b423 100644 --- a/server/scripts/evol_script_commands.txt +++ b/server/scripts/evol_script_commands.txt @@ -449,12 +449,15 @@ Example: --------------------------------------- -*npcwalkto x, y; +*npcwalkto x, y{, "npc name"}; This command start walking attached npc to position x,y. +A NPC Name or NPC ID can also be supplied. Example: npcwalkto 10, 10; + npcwalkto 10, 10, "Andrei"; + npcwalkto 10, 10, getnpcid("Andrei"); --------------------------------------- @@ -492,6 +495,18 @@ Example: --------------------------------------- +*sendmapmask mask{, playerName}; + +Send a custom map mask to a player only. +These changes will not be saved and will vanish if player leaves map or refreshes. +Defaults to attached player. + +Example: + sendmapmask 1; // default + sendmapmask 3, "Andrei"; // 1 + 2 to Andrei + +--------------------------------------- + *addmapmask mapName, mask; Allow change map mask. Based on this mask layers in client can be visible or hidden. |