diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-11-29 20:10:38 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2017-11-29 20:10:38 +0300 |
commit | 840d7abbc65944855e5cd9281262256d74cf9ce6 (patch) | |
tree | 2907618c06748097effd185c7bc9e93c2dd16d60 /server | |
parent | 7922796c03645d29c8f2af2ddfcb6ce33067fd7b (diff) | |
download | docs-840d7abbc65944855e5cd9281262256d74cf9ce6.tar.gz docs-840d7abbc65944855e5cd9281262256d74cf9ce6.tar.bz2 docs-840d7abbc65944855e5cd9281262256d74cf9ce6.tar.xz docs-840d7abbc65944855e5cd9281262256d74cf9ce6.zip |
Update script and constant docs from hercules.s20171226
Diffstat (limited to 'server')
-rw-r--r-- | server/scripts/constants.md | 20 | ||||
-rw-r--r-- | server/scripts/script_commands.txt | 52 |
2 files changed, 46 insertions, 26 deletions
diff --git a/server/scripts/constants.md b/server/scripts/constants.md index fa077b9..7a9e6ea 100644 --- a/server/scripts/constants.md +++ b/server/scripts/constants.md @@ -4080,6 +4080,26 @@ - `MAPINFO_SIZE_Y`: 3 - `MAPINFO_ZONE`: 4 +### set/getiteminfo options + +- `ITEMINFO_BUYPRICE`: 0 +- `ITEMINFO_SELLPRICE`: 1 +- `ITEMINFO_TYPE`: 2 +- `ITEMINFO_MAXCHANCE`: 3 +- `ITEMINFO_SEX`: 4 +- `ITEMINFO_LOC`: 5 +- `ITEMINFO_WEIGHT`: 6 +- `ITEMINFO_ATK`: 7 +- `ITEMINFO_DEF`: 8 +- `ITEMINFO_RANGE`: 9 +- `ITEMINFO_SLOTS`: 10 +- `ITEMINFO_SUBTYPE`: 11 +- `ITEMINFO_ELV`: 12 +- `ITEMINFO_WLV`: 13 +- `ITEMINFO_VIEWID`: 14 +- `ITEMINFO_MATK`: 15 +- `ITEMINFO_VIEWSPRITE`: 16 + ### Renewal - `RENEWAL`: 1 diff --git a/server/scripts/script_commands.txt b/server/scripts/script_commands.txt index 9403029..4658040 100644 --- a/server/scripts/script_commands.txt +++ b/server/scripts/script_commands.txt @@ -3176,23 +3176,43 @@ Example: --------------------------------------- *getiteminfo(<item ID>, <type>) +*setiteminfo(<item ID>, <type>, <value>) This function will look up the item with the specified ID number in the database and return the info set by TYPE argument. It will return -1 if there is no such item. Valid types are: - 0 - Buy Price; 1 - Sell Price; 2 - Item Type; - 3 - maxchance (Max drop chance of this item e.g. 1 = 0.01% , etc.. + + ITEMINFO_BUYPRICE - Buy Price + ITEMINFO_SELLPRICE - Sell Price + ITEMINFO_TYPE - Item Type + ITEMINFO_MAXCHANCE - Max drop chance of this item e.g. 1 = 0.01% , etc.. if = 0, then monsters don't drop it at all (rare or a quest item) if = 10000, then this item is sold in NPC shops only - 4 - sex; 5 - equip; 6 - weight; 7 - atk; 8 - def; 9 - range; - 10 - slot; 11 - subtype; 12 - elv; 13 - wlv; 14 - view id - - If RENEWAL is defined, 15 - matk + ITEMINFO_SEX - Sex + ITEMINFO_LOC - Equip location + ITEMINFO_WEIGHT - Weight (note: 1/10 of unit) + ITEMINFO_ATK - Attack + ITEMINFO_DEF - Defense + ITEMINFO_RANGE - Range + ITEMINFO_SLOTS - Slots + ITEMINFO_SUBTYPE - Item subtype + ITEMINFO_ELV - Equip min. level + ITEMINFO_WLV - Weapon level + ITEMINFO_VIEWID - View ID ("Sprite" field in the Item DB) + ITEMINFO_MATK - MATK (only relevant if RENEWAL is set) + ITEMINFO_VIEWSPRITE - View Sprite ("ViewSprite" field in the Item DB) Check sample in doc/sample/getiteminfo.txt +The setiteminfo function will, instead, set the item's parameters. It returns +the new value on success, or -1 on failure (item_id not found). + +Example: + + setiteminfo(Stone, ITEMINFO_WEIGHT, 9990); // Stone now weighs 999.0 + --------------------------------------- *getequipisenableopt(<equipment slot>) @@ -8296,26 +8316,6 @@ Example: --------------------------------------- -*setiteminfo(<item id>, <type>, <value>) - -This function will set some value of an item. -Returns the new value on success, or -1 on fail (item_id not found or -invalid type). - -Valid types are: - 0 - Buy Price; 1 - Sell Price; 2 - Item Type; - 3 - maxchance (Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = 10000, then this item is sold in NPC shops only - 4 - sex; 5 - equip; 6 - weight; 7 - atk; 8 - def; 9 - range; - 10 - slot; 11 - subtype; 12 - elv; 13 - wlv; 14 - view id - -Example: - -setiteminfo Stone, 6, 9990; // Stone now weighs 999.0 - ---------------------------------------- - *setitemscript(<item id>, <"{ new item script }">{, <type>}) Set a new script bonus to the Item. Very useful for game events. |