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:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
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tulimmap
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sfx
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Author
Files
Lines
2013-05-19
Added informations directly into the sound effect files.
Alige
42
-0
/
+0
2013-03-08
All SFX now Mono, 44100.
Socapex
29
-0
/
+0
2013-02-16
Fixed piouslayer/hit1.ogg's description title (name).
Alige
1
-0
/
+0
2013-01-27
Add missing sound on piouslayer weapon. (hit)
Reid Yaro
1
-0
/
+0
2013-01-20
Changed "strike" sounds to "miss" for consistency purposes.
Alige
3
-0
/
+0
2012-12-30
"miss" not yet supported by ManaPlus.
Alige
4
-0
/
+0
2012-12-30
Changed all weapon sound events from "strike" to "miss".
Alige
4
-0
/
+0
2012-12-22
Renamed the Crocotree files from "croconut" to "crocotree" to avoid any confu...
Alige
4
-0
/
+0
2012-12-20
Fixed some isues in items.xml and added new sounds for the Piou Slayer weapon.
Alige
3
-0
/
+0
2012-12-11
Replaced the quest sound effect by one from p0ss from opengameart.
Alige
1
-0
/
+0
2012-11-29
Equalized the volume of all sounds.
Alige
13
-0
/
+0
2012-11-28
Added a new sound for the quests.
Alige
1
-0
/
+0
2012-11-27
Proposoal should pass through brainstorming before to happen on git, last warn.
Reid
3
-0
/
+0
2012-11-27
Added sounds for the plushroom.
Alige
4
-0
/
+0
2012-11-27
Proposal:
Alige
3
-0
/
+0
2012-11-27
Added new sounds for the blub and modified the first one to fit with the othe...
Alige
3
-0
/
+0
2012-11-16
Added a new sound for quests.
Alige
1
-0
/
+0
2012-11-01
Renamed knife weapon sound effects for clarity in the future.
Alige
2
-0
/
+0
2012-11-01
Fixed dagger spritesheet and now used as default.
Alige
3
-0
/
+0
2012-09-17
Equalised soundlevels
elvano
24
-0
/
+0
2012-06-11
remove exec permissions from some files.
Andrei Karas
3
-0
/
+0
2012-06-03
Replaced fish-swish.ogg to its original location.
Alige
1
-0
/
+0
2012-06-02
Removed doubled fist-swish.ogg file and renamed the used one from "hit-1.ogg"...
Alige
2
-0
/
+0
2012-06-02
Revert "Reworked all XML files by replacing whitespaces by tabs."
Andrei Karas
2
-0
/
+0
2012-06-02
Reworked all XML files by replacing whitespaces by tabs.
Alige
2
-0
/
+0
2012-06-02
Fixed the infos in the new croconut sound effects.
Alige
3
-0
/
+0
2012-06-02
Add new hurts sounds for croconut.
Reid
3
-0
/
+0
2012-06-01
Changed "coconut" to "croconut" in all files of clientdata.
Alige
1
-0
/
+0
2012-05-31
Add die sound effect for coconut.
Reid
1
-0
/
+0
2012-05-29
Forgot to rename the Tortugas sfx folder to Tortuga.
Alige
6
-0
/
+0
2012-05-28
Removed monster name from sound effects since their folders already have that...
Alige
25
-0
/
+0
2012-05-28
Renamed some dying sound effects from "dying" to "die" for clarity.
Alige
2
-0
/
+0
2012-05-28
Reworked the informations of the sound effects.
Alige
28
-0
/
+0
2012-05-25
Add some missing sounds file,
Reid
2
-0
/
+0
2012-05-23
Reorganised the sound effects by removing the unecessary ones and updating th...
Alige
14
-0
/
+0
2012-05-23
Changed the location of the fist sfx file.
Alige
2
-0
/
+0
2012-04-05
Rename Pious in Piou,
Reid
6
-0
/
+0
2012-01-08
Remove some wrong sfx for pious monsters,
Reid
4
-0
/
+0
2011-11-27
Initialization of the Clientdata for the Beta release of Evol Online.
Reid
44
-0
/
+0