Age | Commit message (Expand) | Author | Files | Lines |
2017-09-03 | Renamed ship-sunlight to sunlight, is used in indoor artis maps too. | Alige | 1 | -1/+1 |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -3/+3 |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 |
2017-01-28 | Fix areas near dan in 000-2-1 & 001-2-22. | Alige | 1 | -2/+2 |
2017-01-28 | Fixed collision tiles near Dan's seat in the boat: 000-2-0, 000-2-1. | Alige | 1 | -2/+2 |
2016-12-20 | Make script_warps warps | wushin | 1 | -1/+2 |
2016-11-24 | Standardize Height layer | wushin | 1 | -4/+68 |
2016-10-13 | rename eA_spawn and eA_death into spawn and death.s20161017 | Reid | 1 | -2/+2 |
2016-10-12 | Convert generic saves to automation | wushin | 1 | -1/+21 |
2016-10-12 | Converted warps into maps | wushin | 1 | -5/+5 |
2016-08-08 | Resave every maps. | Reid | 1 | -13/+13 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -15/+305 |
2016-06-30 | Removed useless tiles (black, empty ones) from maps & added some missing tile... | Alige | 1 | -1/+1 |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 1 | -1/+1 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Updated remaining maps with the new "columns" feature of the latest Tiled v. | Alige | 1 | -7/+7 |
2015-12-23 | Update the TMX version on 000-2-1. | Reid | 1 | -7/+7 |
2015-11-05 | Add missing over tiles on 000-2-1. | Reid | 1 | -5/+5 |
2015-03-14 | Fix bad mapping 000-x maps. | Reid | 1 | -10/+10 |
2015-02-02 | Add collision for new hammocks on first level ship indoor(s). | Reid | 1 | -11/+11 |
2014-06-18 | Move artis-indoor-fringe into a different tileset (ship-indoor-fringe). | Reid | 1 | -2/+2 |
2014-05-22 | Rename village-indoor2 tileset into artis-indoor-fringe. | Reid | 1 | -2/+2 |
2014-05-22 | Remove some bad mapping (reported by EJlol). | Reid | 1 | -3/+3 |
2013-02-01 | Added a collision tile on Q'Onan's bed, because players shouldn't be able to ... | Alige | 1 | -3/+3 |
2013-01-27 | Correct wrong offset of sunlight tileset on 000-2-1 map. | Reid Yaro | 1 | -5/+5 |
2013-01-17 | Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5. | Alige | 1 | -2/+2 |
2013-01-17 | Changed name of tilesets using more than one tiles at a time. | Alige | 1 | -6/+6 |
2013-01-17 | All layers should be visible when opening a map. | Alige | 1 | -2/+2 |
2013-01-17 | Add sunlights on indoor ships. | Reid Yaro | 1 | -3/+6 |
2013-01-09 | Change compression from zlib to gzip on 000-2-1 (misconfigured Tiled) | Reid Yaro | 1 | -10/+10 |
2013-01-09 | Remove collision on beds. | Reid Yaro | 1 | -10/+10 |
2012-12-28 | Remove old NPC collision on 000-2-1 map. | Reid | 1 | -2/+2 |
2012-12-25 | Fix some map glitch on 000-2-1 map. | Reid | 1 | -4/+4 |
2012-12-20 | Layer name convention in maps, fixed in 3 maps. | Alige | 1 | -1/+1 |
2012-12-14 | 000-2-1 : replaced barrel 65,26, repetition with barrel 73,26. | Alige | 1 | -1/+1 |
2012-12-09 | Minor fix on maps' names. | Hal9OOO | 1 | -2/+2 |
2012-12-06 | Resized correctly the warps to make them fit perfectly with the new particle ... | Alige | 1 | -4/+4 |
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 1 | -1/+1 |
2012-12-02 | Change opacity of shadow tileset. | Reid | 1 | -1/+1 |
2012-12-02 | Fill missing ground tiles on 000-2-1 map. | Reid | 1 | -3/+3 |
2012-12-02 | Made few floor details be more naturally placed in indoor maps. | Alige | 1 | -2/+2 |
2012-12-01 | Allow player using mouse-click movement to move to Peter door. | Hal9OOO | 1 | -2/+2 |
2012-12-01 | Make warps in 000-2-1 map reliable to use. (Quality Assurance). | Hal9OOO | 1 | -8/+8 |
2012-11-19 | Correct 000-2-1 borders. | Reid | 1 | -15/+15 |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -2/+2 |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ... | Alige | 1 | -4/+7 |
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -5/+5 |
2012-11-01 | Rename ship-indoor_x3 to _x4, | Reid | 1 | -1/+1 |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -5/+5 |
2012-11-01 | Remove useless tile. | Reid | 1 | -1/+1 |