Age | Commit message (Expand) | Author | Files | Lines |
2018-03-25 | add map anchors for Drasil Islands20180406 | gumi | 1 | -1/+4 |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -2/+2 |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 |
2017-08-19 | Resave every maps. | Reid | 1 | -60/+60 |
2016-11-24 | Standardize Height layer | wushin | 1 | -0/+59 |
2016-08-08 | Resave every maps. | Reid | 1 | -2/+2 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -18/+342 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -6/+6 |
2015-12-27 | Update 000-0-0. | Reid | 1 | -6/+6 |
2015-03-14 | Update 000-0x maps. | Reid | 1 | -5/+5 |
2014-06-18 | Move artis-indoor-fringe into a different tileset (ship-indoor-fringe). | Reid | 1 | -2/+2 |
2014-05-22 | Rename village-indoor2 tileset into artis-indoor-fringe. | Reid | 1 | -2/+2 |
2014-05-22 | Remove some bad mapping (reported by EJlol). | Reid | 1 | -1/+1 |
2012-12-20 | Layer name convention in maps, fixed in 3 maps. | Alige | 1 | -1/+1 |
2012-12-19 | Made map 000-0-0 bigger to avoid any non-functionning camera movement. | Alige | 1 | -13/+13 |
2012-12-16 | Allow a better setcamnpc function result on large screen on 000-0-0 map. | Reid | 1 | -13/+13 |
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 1 | -1/+1 |
2012-12-03 | Fixes after the previous commit about the shadow: | Alige | 1 | -1/+1 |
2012-12-02 | Change opacity of shadow tileset. | Reid | 1 | -1/+1 |
2012-11-27 | Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ... | Reid | 1 | -5/+5 |
2012-11-24 | Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0. | Alige | 1 | -5/+5 |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -1/+1 |
2012-11-07 | Completely fixed shadow layer issue in 000-0-0 map. | Hal9OOO | 1 | -4/+4 |
2012-11-06 | Temporary fix for shadow issue on map 000-0-0. | Hal9OOO | 1 | -9/+9 |
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -4/+4 |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -3/+3 |
2012-09-05 | Add names parameter on maps, | Reid | 1 | -1/+2 |
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -5/+5 |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -10/+10 |
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 1 | -0/+1 |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -1/+1 |
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -5/+5 |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -2/+2 |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ... | Reid | 1 | -0/+1 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -2/+2 |
2012-02-20 | Correct bad compression on 000-0-0 map. | Reid | 1 | -3/+3 |
2011-12-31 | Correct some missing tiles from 000-0-0 to 000-2-1, | Reid | 1 | -3/+3 |
2011-12-28 | Add piousrocket npc, | Reid | 1 | -9/+9 |
2011-12-26 | Remove some unuse object on 000-0 map, | Reid | 1 | -1/+1 |
2011-12-19 | Add minimaps for beta1 maps, | Reid | 1 | -1/+2 |
2011-12-10 | Add 000-2-2bis map, will remplace 000-2-2, | Reid | 1 | -12/+12 |
2011-12-07 | Delete n°23 hairstyle and remplace it by n°26, | Reid | 1 | -16/+5 |
2011-12-06 | Changed color on waterdrop item, | Reid | 1 | -7/+7 |
2011-12-05 | Add Carpet tileset, | Reid | 1 | -12/+15 |
2011-12-02 | Add new map , 000-0-0, | Reid | 1 | -0/+60 |