Age | Commit message (Collapse) | Author | Files | Lines |
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Part 1/2 on content for Novemember 11th deadline
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Fix some various issues on the cave tileset,
Add some space in between the two columns on the x1x2 cave tileset,
Add a x4x4 for enter/exit of each room,
Add two dynamic layers on 012-3-0.
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Asphodel Moor, and Crypts with tilesets
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call it self-made-problem
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inside 20-tiles border margin
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new monsters
new sfx
new items
new map
mining nodes
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Co-authored-by: Tezer <tezer123@users.noreply.github.com>
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This will allow see map bugs without special tools.
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Update Artis and Drazil tileset's guids.
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