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2012-12-15Update ground tileset and 000-1 map.Reid1-0/+0
2012-12-13Remove bad color on ground and water tilesets.Reid2-0/+0
2012-12-12Disable double animation on water-calm tileset,Reid1-192/+0
the tileset wasn't able to support this, and the result was pretty bad in game. The simpla animation doesn't jump and the timer fits correctly.
2012-12-09Reworked water-calm's animation. Slower and more natural.Alige1-216/+216
2012-12-09Correct a rock shadow.Reid1-0/+0
2012-12-08Reduce croconut on croctrees.Reid1-0/+0
2012-12-08Change 2 flowers location (2-yellow-flowers and spike-white-bigflower)Reid1-0/+0
2012-12-08Add new delay on water-calm exported tileset.Reid1-216/+216
2012-12-06Add new flower tiles.Reid1-0/+0
2012-12-05Reworked calm water animation.Alige1-340/+532
2012-12-04Renamed the two water.tsx files for clarity purposes.Alige2-0/+0
2012-12-03Normalize darker vertical line of door shadow in shadow tileset.Hal9OOO1-0/+0
2012-12-03Fixes after the previous commit about the shadow:Alige1-0/+0
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles.
2012-12-02Change opacity of shadow tileset.Reid1-0/+0
2012-11-27Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵Reid1-0/+0
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map.
2012-11-27Correct some wrong transition on ground tileset,Reid1-0/+0
Add some missing tiles on 000-1 map.
2012-11-25Slight improvement of the shadow of the tree_x3.Alige1-0/+0
Fringe tile correction in 000-1.
2012-11-24Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.Alige1-0/+0
Made all tile layers be visible in 000-1.
2012-11-13Change license of some files.Reid2-0/+0
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige2-0/+0
2012-11-10Minor fixes in the tree_x4 tileset.Alige1-0/+0
2012-11-07Free some space in ship-inoor tileset.Hal9OOO1-0/+0
2012-11-06Lateral door improvement project. Perspective correction to doors implemented.Hal9OOO2-0/+0
Shadows and lightning effects added. (WIP)
2012-11-04Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset.Alige1-0/+0
2012-11-02Correct chest-big annimation and add new palette,Reid2-0/+0
Update village and ship indoors tileset.
2012-11-02Fixed few collision issues in 000-1.Alige1-0/+0
Added right border on planks where fish sit, in box.png.
2012-11-02Update indoor tileset.Reid1-0/+0
2012-11-02Correct vriant ground tiles on ship indoor tileset.Reid1-0/+0
2012-11-02Fits outdoor palette inside indoor palette.Reid2-0/+0
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige1-0/+0
in box.png by black collision tiles.
2012-11-01Fixed roots of the 3rd tree in tree_x4.png.Alige1-0/+0
2012-11-01Put all tilesets in a single folder.Alige9-0/+0
2012-11-01Rename ship-indoor_x3 to _x4,Reid2-0/+0
Add box_x2 tileset.
2012-11-01Replace indoor/box by box tileset,Reid1-0/+0
Update every indoor maps.
2012-11-01Remove useless tile.Reid1-0/+0
2012-11-01Change position of short cutted tree on ground tileset.Reid1-0/+0
2012-10-29Some color change and palette reduce on wood ellements.Reid2-0/+0
2012-10-29Reduce color palette on wood sign on accessories tileset.Reid1-0/+0
2012-10-06Correct mistake on top wall color on ship indoor tileset,Reid1-0/+0
Add different sketch for kitchen on 000-2-1.
2012-10-06Add another window on ship-indoor tileset.Reid1-0/+0
2012-10-06Correct a bad top wall tile on ship indoor tileset.Reid1-0/+0
2012-10-02Flat border in the 5th tree of tree_x4 tileset has been fixed.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-30Correct some tree tiles placement on 000-1 map,Reid1-0/+0
Remove Crush's modified tiles from accessories tileset, and replace them with (future animated) mushrooms, Apply this change on 000-1 map.
2012-09-26Correct some missing pixels on the first palm of tree_x4 tileset.Reid1-0/+0
2012-09-26Wooden signpost palette slightly corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-26Wooden signpost added.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-18Entrance map shadows improved.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-09Fixed several dirty pixels on both box.png tilesets.Alige2-0/+0
2012-09-09Update ground.png after a tileset test.Reid1-0/+0
2012-09-07Add purple mushrooms and resize accessories tileset.Reid1-0/+0