diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/accessories/acc-npc-!.png | bin | 0 -> 478 bytes | |||
-rw-r--r-- | graphics/sprites/accessories/acc-npc-!.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/npcs/XML1/sleepingorc.xml | 18 |
3 files changed, 20 insertions, 9 deletions
diff --git a/graphics/sprites/accessories/acc-npc-!.png b/graphics/sprites/accessories/acc-npc-!.png Binary files differnew file mode 100644 index 00000000..7e158fb0 --- /dev/null +++ b/graphics/sprites/accessories/acc-npc-!.png diff --git a/graphics/sprites/accessories/acc-npc-!.xml b/graphics/sprites/accessories/acc-npc-!.xml new file mode 100644 index 00000000..d65ceb4c --- /dev/null +++ b/graphics/sprites/accessories/acc-npc-!.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<!-- Author : Reid +Copyright (C) 2010-2012 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/accessories/acc-npc-!.png" width="32" height="32" offsetx="-64" /> + <action name="stand" imageset="base"> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/XML1/sleepingorc.xml b/graphics/sprites/npcs/XML1/sleepingorc.xml index f49ee7b8..4aeaab8f 100644 --- a/graphics/sprites/npcs/XML1/sleepingorc.xml +++ b/graphics/sprites/npcs/XML1/sleepingorc.xml @@ -1,13 +1,13 @@ <?xml version="1.0"?> <!-- Author : Reid -Copyright (C) 2010-2011 Evol Online --> +Copyright (C) 2010-2012 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <sequence start="0" end="2" delay="380" /> - <frame index="1" delay="380" /> - <frame index="0" delay="500" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sprite/sleepingorc.png" width="32" height="64" /> + <action name="stand" imageset="base"> + <animation direction="left"> + <sequence start="0" end="2" delay="380" /> + <frame index="1" delay="380" /> + <frame index="0" delay="500" /> + </animation> + </action> </sprite> |