diff options
author | Micksha <ms-shaman@gmx.de> | 2020-05-24 15:59:02 +0000 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-05-24 15:59:02 +0000 |
commit | 09385a26ab388486e089b982f41c4c1f06f8ac53 (patch) | |
tree | 401f14b54908cf7d4845f78d0b709bfac9b55feb /graphics/sprites/monsters | |
parent | 4c1594b8fc5190dae021959edc014cc2eb9ee3b1 (diff) | |
download | clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.tar.gz clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.tar.bz2 clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.tar.xz clientdata-09385a26ab388486e089b982f41c4c1f06f8ac53.zip |
Add content for the starting point of Thief quest chain:
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map
(Client-side)
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/giant-maggot.png | bin | 0 -> 18914 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/giant-maggot.xml | 82 |
2 files changed, 82 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/giant-maggot.png b/graphics/sprites/monsters/giant-maggot.png Binary files differnew file mode 100644 index 00000000..ae97770f --- /dev/null +++ b/graphics/sprites/monsters/giant-maggot.png diff --git a/graphics/sprites/monsters/giant-maggot.xml b/graphics/sprites/monsters/giant-maggot.xml new file mode 100644 index 00000000..3c489bdf --- /dev/null +++ b/graphics/sprites/monsters/giant-maggot.xml @@ -0,0 +1,82 @@ +<?xml version="1.0"?> +<!-- Author: LEGACY +Copyleft (C) 2015 - 22020 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/giant-maggot.png" width="58" height="46"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="left"> + <frame index="10"/> + </animation> + + <animation direction="up"> + <frame index="20"/> + </animation> + + <animation direction="right"> + <frame index="30"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + </animation> + + <animation direction="left"> + <sequence start="11" end="14" delay="100"/> + </animation> + + <animation direction="up"> + <sequence start="21" end="24" delay="100"/> + </animation> + + <animation direction="right"> + <sequence start="31" end="34" delay="100"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9"/> + </animation> + + <animation direction="left"> + <frame index="19"/> + </animation> + + <animation direction="up"> + <frame index="29"/> + </animation> + + <animation direction="right"> + <frame index="39"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="15" end="18" delay="75"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="25" end="28" delay="75"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="35" end="38" delay="75"/> + <end/> + </animation> + </action> +</sprite> |