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author | Micksha <ms-shaman@gmx.de> | 2020-09-22 12:06:23 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2020-09-22 12:06:23 +0000 |
commit | e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb (patch) | |
tree | f1d7108b9aac0cbaa927ab990b1dde76c22f6558 /graphics/sprites/monsters/ghost-spider.xml | |
parent | 8303d888a71ce5610fc6bde1532d2d7c431528d8 (diff) | |
parent | c5ebca80c71c2d3af5f381b2b79f03e16bc9f501 (diff) | |
download | clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.gz clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.bz2 clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.xz clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.zip |
Merge branch 'contentII' into 'master'
Adding all missing equipment, accessoires, items, and some additional stuff
See merge request evol/clientdata!170
Diffstat (limited to 'graphics/sprites/monsters/ghost-spider.xml')
-rw-r--r-- | graphics/sprites/monsters/ghost-spider.xml | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/ghost-spider.xml b/graphics/sprites/monsters/ghost-spider.xml new file mode 100644 index 00000000..e0c748dd --- /dev/null +++ b/graphics/sprites/monsters/ghost-spider.xml @@ -0,0 +1,88 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Origin: TMW legacy --> +<sprite> + <imageset name="base" + src="graphics/sprites/monsters/ghost-spider.png" + width="35" + height="35"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="275"/> + <frame index="2" delay="275"/> + </animation> + + <animation direction="left"> + <frame index="7" delay="275"/> + <frame index="9" delay="275"/> + </animation> + + <animation direction="up"> + <frame index="14" delay="275"/> + <frame index="16" delay="275"/> + </animation> + + <animation direction="right"> + <frame index="21" delay="275"/> + <frame index="23" delay="275"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + </animation> + + <animation direction="left"> + <sequence start="7" end="10" delay="75"/> + </animation> + + <animation direction="up"> + <sequence start="14" end="17" delay="75"/> + </animation> + + <animation direction="right"> + <sequence start="21" end="24" delay="75"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="6"/> + </animation> + + <animation direction="left"> + <frame index="13"/> + </animation> + + <animation direction="up"> + <frame index="20"/> + </animation> + + <animation direction="right"> + <frame index="27"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="5" delay="75"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="11" end="12" delay="75"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="18" end="19" delay="75"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="25" end="26" delay="75"/> + <end/> + </animation> + </action> +</sprite> |