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authorJesusaves <cpntb1@ymail.com>2020-10-11 13:13:18 -0300
committerJesusaves <cpntb1@ymail.com>2020-10-11 13:13:18 -0300
commitde1e40db88f8df5c4930537790c788469505e632 (patch)
tree057bdaa79f023768e52cd6ffa0928712108655a7
parentc2d35d27bcc7b18c16dd736001835bb3e64b981a (diff)
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Alcoholic drinks now cause CONFUSION instead of healing.AFKing
-rw-r--r--items.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/items.xml b/items.xml
index b1a30a00..ec36eb8e 100644
--- a/items.xml
+++ b/items.xml
@@ -472,7 +472,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
image="usable/wine.png"
name="Red Plush Wine"
description="Wine produced from black grapes in the south-east of Aurora."
- effect="Heal 40-90 HP"
+ effect="Confusion"
useButton="Drink"
type="usable"
weight="10"/>
@@ -571,7 +571,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
name="Beer"
useButton="Eat"
description="Just a beer, nothing else. Don`t drink and drive!"
- effect="Heal 400-500 HP"
+ effect="Confusion"
type="usable"
weight="50"
maxFloorOffset="6"/>