#!/usr/bin/env python3
import copy
TYPE_NUL=0
TYPE_WPN=1
TYPE_BOW=2
TYPE_SHD=3
class Item:
def __init__(self, xid, typ=TYPE_NUL):
self.id=xid
self.lvl=0
self.type=typ
def main(a, typ=TYPE_NUL):
global swords, bows, shields, gid, rid, tip, ctx, mem
gid="0"
rid=0
tip=TYPE_NUL
ctx=Item(0, typ)
for l in a:
if "<item id=" in l:
if ctx.id > 0:
mem.append(copy.copy(ctx))
gid=l.replace('\t', '').replace(' ','').replace('<itemid=', '').replace('"', '').replace("'", "")
rid=0
if "-" in gid:
gid="0"
continue
try:
rid=int(gid)
except:
print("[CRITICAL] Invalid item ID format: " + l)
exit(1)
ctx=Item(rid, typ)
if "\tlevel=" in l or " level=" in l:
gid=l.replace('\t', '').replace(' ','').replace('level=', '').replace('"', '').replace("'", "")
try:
ctx.lvl=int(gid)
except:
print("[CRITICAL] Invalid item level format: " + l)
ctx.lvl=0
if "\tattack-range=" in l or " attack-range=" in l:
tip=l.replace('\t', '').replace(' ','').replace('attack-range=', '').replace('"', '').replace("'", "").replace(">", "")
try:
if int(tip) > 2:
ctx.type=TYPE_BOW
else:
ctx.type=TYPE_WPN
except:
print("[CRITICAL] Invalid item range format: " + l)
ctx.type=TYPE_NUL
ctx.lvl=0+rid
return
swords=[]
bows=[]
shields=[]
mem=[]
f1=open("../../client-data/items/equip-1hand.xml", "r")
main(f1)
f1.close()
f2=open("../../client-data/items/equip-2hand.xml", "r")
main(f2)
f2.close()
f3=open("../../client-data/items/equip-shield.xml", "r")
main(f3, TYPE_SHD)
f3.close()
mem=sorted(mem, key=lambda xcv: xcv.lvl, reverse=True)
for r in mem:
if r.type == TYPE_SHD:
shields.append(r.id)
elif r.type == TYPE_WPN:
swords.append(r.id)
elif r.type == TYPE_BOW:
bows.append(r.id)
else:
print("Wrong type for item %d" % r.id)
#shields=sorted(shields, reverse=True)
#bows=sorted(bows, reverse=True)
#swords=sorted(swords, reverse=True)
b=open("weapons.tmp", "w")
b.write('<?xml version="1.0" encoding="utf-8"?>\n\
<!-- Author: 4144, Jesusalva\n\
Copyright (C) 2015 Evol Online\n\
Copyright (C) 2019-2021 The Mana World\n -->\n\
\n\
<weapons>\n')
b.write(' <swords>\n')
for i in swords:
b.write(' <item id="%d"/>\n' % i)
b.write(' </swords>\n <bows>\n')
for i in bows:
b.write(' <item id="%d"/>\n' % i)
b.write(' </bows>\n <shields>\n')
for i in shields:
b.write(' <item id="%d"/>\n' % i)
b.write(' </shields>\n</weapons>')
b.close()