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|
017-1,176,59,0 script #FlowerPentagram5 NPC400,{
if (getq(MagicQuest_DarkMage) >= 31) goto L_PlacedFifthFlower;
if (getq(MagicQuest_DarkMage) == 30) goto L_FifthFlower;
message strcharinfo(0), "Something is odd about this place.";
end;
L_FifthFlower:
mes "This has to be the spot for the last magical flower. When you place it, the pentagram will be completed.";
menu
"Place the flower.", L_PlaceTheFlower,
"Leave.", L_close;
L_PlaceTheFlower:
if (isin("017-1", 175, 58, 177, 60))
goto L_Place;
mes "This isn't working, you're too far away.";
goto L_close;
L_Place:
set @localMonsterCount,
mobcount("013-1", "#FlowerPentagram5::OnSquirrelDeath") +
mobcount("013-1", "#FlowerPentagram5::OnMushroomDeath") +
mobcount("013-1", "#FlowerPentagram5::OnBlueparDeath") +
mobcount("013-1", "#FlowerPentagram5::OnMoubooDeath") +
mobcount("013-1", "#FlowerPentagram5::OnScorpionDeath") +
mobcount("013-1", "#FlowerPentagram5::OnRScorpionDeath") +
mobcount("013-1", "#FlowerPentagram5::OnAScorpionDeath") +
mobcount("013-1", "#FlowerPentagram5::OnBScorpionDeath");
if (@localMonsterCount > 4)
goto L_MonstersAlive;
mes "Nervous about what's going to happen, you take the last of the flowers and put it into its place.";
next;
mes "Tension builds up around you, much stronger than before. You can feel it compressing your head, and a liquid warmth spreads under your nose, leaving a metallic taste on your lips.";
heal -5, 0;
next;
callfunc "FlowerPentagramCount";
if (($@Flower_Pentagram_Time > gettimetick(2) - 3600) && ($@Flower_Pentagram_Mobcount > 15))
goto L_TooEarly;
$@Flower_Pentagram_Time = gettimetick(2);
if (countitem("RedSummonFlower") < 1)
goto L_NoFlower;
delitem "RedSummonFlower", 1;
mes "The pressure builds to the point where you don't think you can endure it any longer; the fabric that binds your consciousness together seemingly unravels.";
setq(MagicQuest_DarkMage, 31);
close2;
areamonster "017-1", 170, 55, 190, 75, "", 1105, 3, "#FlowerPentagram5::OnSquirrelDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1106, 2, "#FlowerPentagram5::OnMushroomDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1107, 3, "#FlowerPentagram5::OnBlueparDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1104, 2, "#FlowerPentagram5::OnMoubooDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1003, 3, "#FlowerPentagram5::OnScorpionDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1004, 2, "#FlowerPentagram5::OnRScorpionDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1057, 2, "#FlowerPentagram5::OnAScorpionDeath";
areamonster "017-1", 170, 55, 190, 75, "", 1009, 2, "#FlowerPentagram5::OnBScorpionDeath";
@value = 15;
callfunc "QuestSagathaAnnoy";
@value = 0;
donpcevent "#FlowerPentagram::OnSummon";
end;
OnSquirrelDeath:
fix_mobkill(1105);
end;
OnMushroomDeath:
fix_mobkill(1106);
end;
OnBlueparDeath:
fix_mobkill(1107);
end;
OnMoubooDeath:
fix_mobkill(1104);
end;
OnScorpionDeath:
fix_mobkill(1003);
end;
OnRScorpionDeath:
fix_mobkill(1004);
end;
OnAScorpionDeath:
fix_mobkill(1057);
end;
OnBScorpionDeath:
fix_mobkill(1009);
end;
L_TooEarly:
mes "Suddenly, everything calms down again and the tension vanishes. You find yourself confused about what's going on.";
next;
mes "You pick up the flower again.";
next;
mes "Looking at the place more closely, it seems another summoning has happened just before, leaving the pathway between this world and the astral plane drained and exhausted.";
next;
mes "You should wait a while until it recharges, or go and search for the creatures that were summoned.";
goto L_close;
L_MonstersAlive:
mes "As you get closer to the place, you feel an unnerving presence.";
mes "This place has recently been used to summon something! And the beings are still nearby!";
next;
mes "You should get rid of them before attempting the summoning yourself.";
goto L_close;
L_NoFlower:
mes "You reach into your pocket, but you can't find the flower! You're so close to completing your task.";
mes "How could you lose the last flower? If you can't get it back, you have to tell Orum.";
goto L_close;
L_PlacedFifthFlower:
mes "This is where you placed the last of Orum's magical flowers.";
mes "However, now that the summoning spell has been cast, everything is back to normal here.";
goto L_close;
L_close:
@localMonsterCount = 0;
close;
}
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