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path: root/npc/003-4/_mobs.txt
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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 003-4: Beach mobs
003-4,158,68,14,48	monster	Giant Maggot	1006,10,100000,30000
003-4,0,0,0,0	monster	Sea Slime	1033,15,100000,30000
003-4,120,31,11,11	monster	Sea Slime	1033,5,100000,30000
003-4,119,68,52,50	monster	Green Slime	1005,35,100000,30000
003-4,134,69,38,35	monster	Red Scorpion	1004,20,100000,30000
003-4,35,25,5,1	monster	Mountain Snake	1026,1,700000,600000