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path: root/npc/011-1_Woodland/alchemist.txt
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2011-03-01alchemist iron/concentration potion crafting reduced to two from 20Wombat1-8/+8
2011-03-01alchemist green dye quest now requires level 30 to startWombat1-0/+6
2010-05-02Add naming prefix "Pink" to flower mob & petal itemJarrett Thomas-Huxley1-11/+11
2009-07-20removes next; when followed by a close;Maximilian Philipps1-11/+0
2009-06-20Fix typo in orange dye fail message.Dennis Friis1-1/+1
2009-02-18Merge commit 'mainline/master'Jared Adams1-0/+1
2009-02-16Make sure no script just endsJared Adams1-0/+1
2009-01-24Some more "ItemName" conversionsJared Adams1-126/+112
2009-01-11Fixed a number of remaining bugsFate1-2/+3
2009-01-10Numerous fixes. Magic level 0 should be fully operational now.Fate1-2/+19
2009-01-09Finished first pass of magic quest scriptingFate1-6/+66
2009-01-07Misc. fixes, added most of WyaraFate1-1/+1
2008-12-31Pre-planned level 0 spells all available (except for 'make sulphur' and 'dete...Fate1-5/+66
2008-12-27Magic quests 0, 2, 4Fate1-2/+65
2008-12-24Minor fixes and extensions to inventory limit checksFate1-2/+2
2008-12-23Fixeds to check for invy room before giving itemsJared Adams1-0/+28
2008-11-22Map name/warp/monster location fixesFate1-1/+1
2008-11-19Change all script foldersJared Adams1-0/+717