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Diffstat (limited to 'world/map/npc/009-7/debug.txt')
-rw-r--r--world/map/npc/009-7/debug.txt80
1 files changed, 49 insertions, 31 deletions
diff --git a/world/map/npc/009-7/debug.txt b/world/map/npc/009-7/debug.txt
index 0d66ae48..27f16009 100644
--- a/world/map/npc/009-7/debug.txt
+++ b/world/map/npc/009-7/debug.txt
@@ -6,33 +6,44 @@ L_Menu:
next;
set @bme,0; if($SANGUINE & $@SV_BMDBit == 0) set @bme,1;
set @due,0; if($SANGUINE & $@SV_FCDBit == 0) set @due,1;
- mes "[Global]";
- mes "$Duel_Enabled: " + @due;
- mes "$fightclub_bm_enabled: " + @bme;
- mes "$@Duel_TimeBeforeNext: " + $@Duel_TimeBeforeNext;
- mes "$@Duel_TimeBeforeWarp: " + $@Duel_TimeBeforeWarp;
- mes "$@Duel_TimeBeforeStart: " + $@Duel_TimeBeforeStart;
- mes "$@Duel_TimeLimit: " + $@Duel_TimeLimit;
- mes "$@Duel_QueueLimit: " + $@Duel_QueueLimit;
- mes "$@Duel_PlayerQueueLimit: " + $@Duel_PlayerQueueLimit;
- mes "$Duel_LastDuel: " + $Duel_LastDuel;
- mes "";
- mes "[User]";
- mes "@Duel_Fighter: " + @Duel_Fighter;
+ mes "---";
+ mes "##3$##0Duel_Enabled: ##7" + @due;
+ mes "##3$##0fightclub_bm_enabled: ##7" + @bme;
+ mes "##3$##2@##0Duel_TimeBeforeNext: ##7" + $@Duel_TimeBeforeNext;
+ mes "##3$##2@##0Duel_TimeBeforeWarp: ##7" + $@Duel_TimeBeforeWarp;
+ mes "##3$##2@##0Duel_TimeBeforeStart: ##7" + $@Duel_TimeBeforeStart;
+ mes "##3$##2@##0Duel_TimeLimit: ##7" + $@Duel_TimeLimit;
+ mes "##3$##2@##0Duel_QueueLimit: ##7" + $@Duel_QueueLimit;
+ mes "##3$##2@##0Duel_PlayerQueueLimit: ##7" + $@Duel_PlayerQueueLimit;
+ mes "##3$##2@##0Duel_PlayerQueueTimeOut: ##7" + $@Duel_PlayerQueueTimeOut;
+ mes "##3$##0Duel_LastDuel: ##7" + $Duel_LastDuel + "##0";
+ mes "---";
+ mes "##2@##0Duel_Fighter: ##7" + @Duel_Fighter + "##0";
next;
menu
- "[G] Toggle $Duel_Enabled", L_DuelEnabled,
- "[G] Toggle $fightclub_bm_enabled", L_BmEnabled,
- "[G] Set $@Duel_TimeBeforeNext", L_TimeBeforeNext,
- "[G] Set $@Duel_TimeBeforeWarp", L_TimeBeforeWarp,
- "[G] Set $@Duel_TimeBeforeStart", L_TimeBeforeStart,
- "[G] Set $@Duel_TimeLimit", L_TimeLimit,
- "[G] Set $@Duel_QueueLimit", L_QueueLimit,
- "[G] Set $@Duel_PlayerQueueLimit", L_PlayerQueueLimit,
- "[G] Set $Duel_LastDuel", L_LastDuel,
- "[U] Toggle @Duel_Fighter", L_DuelFighter,
- "Restart fightclub.", L_Restart,
- "Nevermind.", L_End;
+ "toggle|Toggle $Duel_Enabled", L_DuelEnabled,
+ "toggle|Toggle $fightclub_bm_enabled", L_BmEnabled,
+ "edit|Set $@Duel_TimeBeforeNext", L_TimeBeforeNext,
+ "edit|Set $@Duel_TimeBeforeWarp", L_TimeBeforeWarp,
+ "edit|Set $@Duel_TimeBeforeStart", L_TimeBeforeStart,
+ "edit|Set $@Duel_TimeLimit", L_TimeLimit,
+ "edit|Set $@Duel_QueueLimit", L_QueueLimit,
+ "edit|Set $@Duel_PlayerQueueLimit", L_PlayerQueueLimit,
+ "edit|Set $@Duel_PlayerQueueTimeOut", L_PlayerQueueTimeOut,
+ "edit|Set $Duel_LastDuel", L_LastDuel,
+ "toggle|Toggle @Duel_Fighter", L_DuelFighter,
+ "toggle|Toggle killer state", L_Killer,
+ "toggle|Toggle killable state", L_Killable,
+ "restart|Restart fightclub.", L_Restart,
+ "quit|Nevermind.", L_End;
+
+L_Killer:
+ gmcommand "@killer";
+ goto L_Menu;
+
+L_Killable:
+ gmcommand "@killable";
+ goto L_Menu;
L_DuelEnabled:
if(@due < 1) goto L_DuelEnabled2;
@@ -59,23 +70,23 @@ L_DuelFighter2:
goto L_Menu;
L_TimeBeforeNext:
- mes "range: 1~500";
+ mes "range: 1~600";
input @time;
- if((@time < 1) || (@time > 500)) goto L_OutOfRange;
+ if((@time < 1) || (@time > 600)) goto L_OutOfRange;
set $@Duel_TimeBeforeNext, @time;
goto L_Menu;
L_TimeBeforeWarp:
- mes "range: 1~500";
+ mes "range: 1~600";
input @time;
- if((@time < 1) || (@time > 500)) goto L_OutOfRange;
+ if((@time < 1) || (@time > 600)) goto L_OutOfRange;
set $@Duel_TimeBeforeWarp, @time;
goto L_Menu;
L_TimeBeforeStart:
- mes "range: 1~500";
+ mes "range: 1~600";
input @time;
- if((@time < 1) || (@time > 500)) goto L_OutOfRange;
+ if((@time < 1) || (@time > 600)) goto L_OutOfRange;
set $@Duel_TimeBeforeStart, @time;
goto L_Menu;
@@ -100,6 +111,13 @@ L_PlayerQueueLimit:
set $@Duel_PlayerQueueLimit, @limit;
goto L_Menu;
+L_PlayerQueueTimeOut:
+ mes "range: 30~600";
+ input @limit;
+ if((@limit < 30) || (@limit > 600)) goto L_OutOfRange;
+ set $@Duel_PlayerQueueTimeOut, @limit;
+ goto L_Menu;
+
L_LastDuel:
mes "range: 1+";
mes "[R] This will trigger a reboot";