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Diffstat (limited to 'npc/001-2-28/plush.txt')
-rw-r--r-- | npc/001-2-28/plush.txt | 127 |
1 files changed, 0 insertions, 127 deletions
diff --git a/npc/001-2-28/plush.txt b/npc/001-2-28/plush.txt deleted file mode 100644 index 695bd7c6..00000000 --- a/npc/001-2-28/plush.txt +++ /dev/null @@ -1,127 +0,0 @@ -// Evol scripts. -// Author: -// Reid -// Description: -// Red, the Innkeeper. -// Variable: -// INN_REGISTER - -001-2-28,28,28,0 script Plush#001-2-28 NPC_RED,{ - - function narrator_explication { - narrator S_LAST_NEXT, - l("You will respawn at this place if defeated in combat."), - l("All you have to do is to select a bed in the upper level anytime after your reservation."), - l("Unlike other respawn points, an inn can fully restore your HP."), - l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."), - l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored."); - return; - } - - function accepted_room { - .@price = getarg(0); - if (Zeny < .@price) - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@price); - } - else - { - emotion E_HAPPY; - Zeny -= .@price; - INN_REGISTER = REDPLUSH_INN; - PC_IS_DEAD = false; - - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("I registered you on one of the rooms of the upper level."), - l("You can go upstairs and choose a different room if you want."); - savepoint "001-2-29", 29, any(49, 35); - } - } - - function register_room { - .@price = lognbaselvl(100, 10); - - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("That will be @@ E to set your respawn point", .@price), - l("This will remain your respawn point until set elsewhere."), - l("Is that okay?"); - - if (askyesno() == ASK_YES) - { - accepted_room(.@price); - } - else - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Come back later if you changed your mind!"); - } - - return; - } - - function lodge_check { - if (INN_REGISTER == NO_INN) - { - register_room; - } - else if (INN_REGISTER == REDPLUSH_INN) - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("You are already registered here."), - l("Go on the upper level if you want to change your room or to use it."); - } - else - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("If you are registered somewhere else you will loose that reservation."), - l("Do you still want to lodge here?"); - - if (askyesno() == ASK_YES) - { - register_room; - } - } - return; - } - - speech S_LAST_NEXT, - l("Welcome to the Red Plush inn!"), - l("What do you need?"); - - do - { - .@q = select( - l("Could I lodge here for a while?"), - l("What service do you offer?"), - l("What is your tipiou trying to do?"), - l("Nothing.")); - - switch (.@q) - { - case 1: - lodge_check; - break; - case 2: - emotion E_WINK; - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"), - l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest."); - - narrator_explication; - break; - case 3: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!"); - break; - case 4: - break; - } - } while (.@q != 1 && .@q != 4); - - closeclientdialog; - goodbye; - close; - -OnInit: - .distance = 5; -} |