summaryrefslogtreecommitdiff
path: root/world/map/npc/027-2
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2021-07-07 20:34:27 -0300
committerJesusaves <cpntb1@ymail.com>2021-07-07 20:34:27 -0300
commit9877fd4ad81120af8e63e96d5d429092014dc017 (patch)
treeec045a0535109a2e0d82e0e8155eb01ed9776452 /world/map/npc/027-2
parentaedbeb335a5ec5f55d22eace389076a18241ac9a (diff)
downloadserverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.gz
serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.bz2
serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.xz
serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.zip
Remove all Legacy files
Diffstat (limited to 'world/map/npc/027-2')
-rw-r--r--world/map/npc/027-2/_import.txt10
-rw-r--r--world/map/npc/027-2/_mobs.txt7
-rw-r--r--world/map/npc/027-2/_nodes.txt4
-rw-r--r--world/map/npc/027-2/_warps.txt6
-rw-r--r--world/map/npc/027-2/alacrius.txt129
-rw-r--r--world/map/npc/027-2/caretaker.txt117
-rw-r--r--world/map/npc/027-2/mapflags.txt2
-rw-r--r--world/map/npc/027-2/thurston.txt23
8 files changed, 0 insertions, 298 deletions
diff --git a/world/map/npc/027-2/_import.txt b/world/map/npc/027-2/_import.txt
deleted file mode 100644
index b6bb21d8..00000000
--- a/world/map/npc/027-2/_import.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-// Map 027-2: Graveyard Indoor
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-map: 027-2
-npc: npc/027-2/_mobs.txt
-npc: npc/027-2/_nodes.txt
-npc: npc/027-2/_warps.txt
-npc: npc/027-2/alacrius.txt
-npc: npc/027-2/caretaker.txt
-npc: npc/027-2/mapflags.txt
-npc: npc/027-2/thurston.txt
diff --git a/world/map/npc/027-2/_mobs.txt b/world/map/npc/027-2/_mobs.txt
deleted file mode 100644
index b0a3cb57..00000000
--- a/world/map/npc/027-2/_mobs.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Graveyard Indoor mobs
-
-027-2,25,99,9,19|monster|TipsySkeleton|1078,1,100000ms,30000ms
-027-2,35,88,28,39|monster|VampireBat|1066,15,100000ms,30000ms
-027-2,25,99,9,19|monster|DrunkenSkeleton|1077,1,100000ms,30000ms
-027-2,25,99,9,19|monster|TipsySkeleton|1078,1,100000ms,30000ms
diff --git a/world/map/npc/027-2/_nodes.txt b/world/map/npc/027-2/_nodes.txt
deleted file mode 100644
index cbf43fea..00000000
--- a/world/map/npc/027-2/_nodes.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Graveyard Indoor nodes
-
-// (no nodes)
diff --git a/world/map/npc/027-2/_warps.txt b/world/map/npc/027-2/_warps.txt
deleted file mode 100644
index 47aaef8b..00000000
--- a/world/map/npc/027-2/_warps.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Graveyard Indoor warps
-
-027-2,36,111|warp|4,-1,027-1,28,68
-027-2,36,78|warp|4,-1,027-3,25,68
-027-2,46,34|warp|-1,-1,027-1,88,85
diff --git a/world/map/npc/027-2/alacrius.txt b/world/map/npc/027-2/alacrius.txt
deleted file mode 100644
index b994b18a..00000000
--- a/world/map/npc/027-2/alacrius.txt
+++ /dev/null
@@ -1,129 +0,0 @@
-// Author: wushin
-//Starts Crypt Quest
-
-027-2,45,105,0|script|Alacrius|313
-{
- mes "[Alacrius]";
- mes "\"Hello, I'm Alacrius. \"";
- next;
- mes "\"A very long time ago, I figured a way to cheat death and the limits of time and space. You may think it is evil, but I did it because of true love... \"";
- next;
- mes "\"The reaper kidnapped my beloved wife, and took her to the underworld. I had to find a way to stop him, and as time went by, I became what you can see now... But if you dare to cheat death, time and space you'll have to pay a high price... \"";
- // Doomsday related
- if (BOSS_POINTS >= 300) goto L_Quest;
- close;
-
-L_Quest:
- // Rand() is probably not the best way to do that.
- if (!#CRYPT_PASSWORD)
- set #CRYPT_PASSWORD, rand(4095);
- next;
- mes "##1--------- The Alacrius Riddle";
- mes "";
- mes "A spell used in the right place and order,";
- mes "will break Keshlam's magical border,";
- mes "but be very aware of a warder.";
- next;
- mes "Also know, my oh so dear friends,";
- mes "the clues differ for whoever attends.";
- mes "If one will fail or succeed depends,";
- mes "on how close attention one spends!";
- next;
- mes "##9 Explore the Crypt and find the clues to solve Alacrius' Riddle.";
- mes "##9 All clues, hints and riddles you need to solve this one,";
- mes "##9 are inside this crypt. If a clue, hint, or riddle, doesn't make";
- mes "##9 immediate sense, together, they shall lend you their full meaning.";
- //mes "##9 And if you're in despair, find the Lord words, they will guide your way.";
- close;
-}
-
-// Some more hints
-027-2,30,78,0|script|#AlacriusClue1|400
-{
- if (!#CRYPT_PASSWORD)
- goto L_Empty;
- mes "For those whom search to the answers of Alacrius' Riddles.";
- next;
- mes "Made with stone, near Krukan's room,";
- mes "lies a forgotten chamber tomb,";
- mes "for those who fell victim to his doom.";
- mes "";
- mes "Candles will part the left from the right";
- mes "and the stone sarcophagi hold clues to the rite.";
- mes "But only the ones that are still sealed tight,";
- mes "will tell you which candles you have to light.";
- mes "";
- mes "And watch out for the five heroes,";
- mes "For the lord's words of wisdom,";
- mes "They carefully guard.";
- close;
-
-L_Empty:
- mes "The book pages are blank!";
- close;
-}
-
-027-2,41,78,0|script|#AlacriusClue2|400
-{
- if (!#CRYPT_PASSWORD)
- goto L_Empty;
- mes "For those whom search to the answers of Alacrius' Riddles.";
- next;
- mes "Not far from Razha's hall,";
- mes "statues of stone adorn the wall,";
- mes "to honor the heroes who caused him to fall.";
- mes "";
- mes "Only the ones in unfractured light,";
- mes "might hold a clue to the unholy rite,";
- mes "and tell you which candles you have to light,";
- mes "while others will tell you just lies outright.";
- close;
-
-L_Empty:
- mes "The book pages are blank!";
- close;
-}
-
-
-027-3,59,22,0|script|#AlacriusClue3|400
-{
- if (!#CRYPT_PASSWORD)
- goto L_Empty;
- mes "For those whom search to the answers of Alacrius' Riddles.";
- next;
- mes "For those who don't get astray,";
- mes "Five sealed gates block the way,";
- mes "to Terogan's vault of foul play.";
- mes "";
- mes "A cite on their left or right";
- mes "holds the key to the abysmal rite,";
- mes "that opens the path to an unspeakable site.";
- mes "Do you know which candles to light?";
- close;
-
-L_Empty:
- mes "The book pages are blank!";
- close;
-}
-
-027-4,108,87,0|script|#AlacriusClue4|400
-{
- if (!#CRYPT_PASSWORD)
- goto L_Empty;
- mes "For those whom search to the answers of Alacrius' Riddles.";
- next;
- mes "I have nothing to say,";
- mes "But this room has no key.";
- mes "";
- mes "Brute force will not get you in,";
- mes "And you don't have to, to the riddle solve.";
- mes "";
- mes "But three books shall give you answers,";
- mes "Can you find all of them?";
- close;
-
-L_Empty:
- mes "The book pages are blank!";
- close;
-}
-
diff --git a/world/map/npc/027-2/caretaker.txt b/world/map/npc/027-2/caretaker.txt
deleted file mode 100644
index 11e16b7b..00000000
--- a/world/map/npc/027-2/caretaker.txt
+++ /dev/null
@@ -1,117 +0,0 @@
-// Cemetary Caretaker
-// TODO: add dialog/code for giving more letters
-// Airlia supports receiving an infinate number of letters
-
-027-2,44,25,0|script|Caretaker|159
-{
- set @halloween_npc_id, $@halloween_npc_caretaker;
- callfunc "TrickOrTreat";
-
- if (QUEST_Graveyard_Caretaker == 1) goto L_Return_Dialog;
- if (QUEST_Graveyard_Caretaker == 2) goto L_Has_Letter;
- if (QUEST_Graveyard_Caretaker == 3) goto L_Delivered_Letter;
- if (QUEST_Graveyard_Caretaker == 4) goto L_Give_New_Letter;
- if (QUEST_Graveyard_Caretaker == 5) goto L_Has_Letter;
-
- mes "[Caretaker]";
- mes "\"...another adventurer comes to slay the already dead.\"";
- next;
- menu
- "And what are you?", L_Who,
- "That's right, so move and let me kill that demon behind you.", L_Close;
-
-L_Who:
- mes "[Caretaker]";
- mes "\"I was once the caretaker of these cemetery grounds, but look at what they have become.";
- mes "Now, I care only for my wife. I watch over her... make sure that nobody ever does her harm.\"";
- next;
- menu
- "You guard her corpse day and night?", L_WatchCorpse;
-
-L_WatchCorpse:
- mes "[Caretaker]";
- mes "\"I am bound to this wretched place by the very same spell that was cast to keep the undead from leaving. Until the day that this cemetery is free from its curse, I shall remain within these gates.\"";
- set QUEST_Graveyard_Caretaker, 1;
- close;
-
-L_Return_Dialog:
- mes "[Caretaker]";
- mes "\"I am somewhat fortunate that adventurers like yourself frequent this place... despite your intentions.";
- mes "Perhaps you can do me a favor?\"";
- next;
- menu
- "What's the favor?", L_Favor,
- "I'm sure I can, for a price.", L_Favor,
- "Sorry, I am busy.", L_Close;
-
-L_Favor:
- mes "[Caretaker]";
- mes "\"I have not seen my daughter since I was cursed to stay in this cemetery, twenty-five years ago.";
- mes "We communicate through letters, now. Would you please take this to her?";
- mes "I am sure she will compensate you for your trouble.\"";
- next;
- menu
- "I will take it to her.", L_Receive,
- "I will help you. Where can I find your daughter?", L_Receive,
- "Sorry, but I am too busy.", L_Close;
-
-L_Receive:
- set QUEST_Graveyard_Caretaker, 2;
- mes "You receive the letter and put it in a special place so it doesn't get lost in your inventory.";
- next;
- if (@menu != 2)
- close;
- goto L_Location;
-
-L_Location:
- mes "[Caretaker]";
- mes "\"Her name is Airlia. She works at the town hall in Hurnscald. Thank you for your help.\"";
- close;
-
-L_Has_Letter:
- mes "[Caretaker]";
- mes "\"Have you found my daughter?\"";
- next;
- menu
- "Not yet.", L_Close,
- "I'll get there when I get there.", L_Close,
- "Where did you say I could find her?", L_Location;
-
-L_Delivered_Letter:
- mes "[Caretaker]";
- mes "\"Have you found my daughter?\"";
- next;
- menu
- "Yes.", L_Next;
-
-L_Next:
- mes "[Caretaker]";
- mes "\"Thank you for delivering my letter.\"";
- set QUEST_Graveyard_Caretaker, 4;
- close;
-
-L_Give_New_Letter:
- mes "[Caretaker]";
- mes "\"I have another letter, if you want to deliver it.\"";
- next;
- menu
- "Sure.", L_Give_New_Letter_Real,
- "I'm too busy right now.", L_Close;
-
-L_Give_New_Letter_Real:
- set QUEST_Graveyard_Caretaker, 5;
- mes "You receive the letter and put it in a special place so it doesn't get lost in your inventory.";
- next;
- mes "[Caretaker]";
- mes "\"Thank you.\"";
- close;
-
-L_Close:
- close;
-}
-027-2,48,22,0|script|Joan|409
-{
- mes "[Joan]";
- mes "...";
- close;
-}
diff --git a/world/map/npc/027-2/mapflags.txt b/world/map/npc/027-2/mapflags.txt
deleted file mode 100644
index 6f419bf4..00000000
--- a/world/map/npc/027-2/mapflags.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-027-2|mapflag|resave|026-1,28,35
-026-2|mapflag|town
diff --git a/world/map/npc/027-2/thurston.txt b/world/map/npc/027-2/thurston.txt
deleted file mode 100644
index a1865797..00000000
--- a/world/map/npc/027-2/thurston.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-// Vampire Bat Wings Daily
-
-027-2,23,105,0|script|Thurston|302
-{
- set @dq_level, 60;
- set @dq_cost, 45;
- set @dq_count, 20;
- set @dq_name$, "VampireBatWing";
- set @dq_friendly_name$, "Vampire Bat Wing";
- set @dq_money, 4000;
- set @dq_exp, 1000;
-
- callfunc "DailyQuest";
-
- set @dq_level, 0;
- set @dq_cost, 0;
- set @dq_count, 0;
- set @dq_name$, "";
- set @dq_friendly_name$, "";
- set @dq_money, 0;
- set @dq_exp, 0;
- close;
-}