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authorJesusaves <cpntb1@ymail.com>2021-11-28 08:43:00 -0300
committerJesusaves <cpntb1@ymail.com>2021-11-28 08:43:00 -0300
commit95aac174229a0af11f17ac32a6c4fa5ebfef645e (patch)
treef5122f22787335f10ae6afefe0a20c4b4d2da87c /npc/080-3/cutscene.txt
parentbaf463293f0211b9d62a0574673a32298ae6033c (diff)
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Create locks and adjust spawns
Diffstat (limited to 'npc/080-3/cutscene.txt')
-rw-r--r--npc/080-3/cutscene.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/npc/080-3/cutscene.txt b/npc/080-3/cutscene.txt
index 298dc6cd..3d8d2832 100644
--- a/npc/080-3/cutscene.txt
+++ b/npc/080-3/cutscene.txt
@@ -3,6 +3,8 @@
// Jesusalva
// Notes:
// Christmas 2021 - Peaceful Glade
+// FIXME: Santa must tell about Gak acting "out of character" by getting the
+// Mask of Blinking Evil. Otherwise, it'll be a seriously loose end.
080-3,83,155,0 script #0803exit NPC_HIDDEN,1,0,{
end;
@@ -144,6 +146,9 @@ OnInit:
mesq l("...I already showed her that.");
close;
}
+ if (!.stable) {
+ mesc l("I probably should start with something about where she was supposed to be and who she is, and tell her the whole story from that.");
+ }
/* First Cutscene */
switch (@menu) {