summaryrefslogtreecommitdiff
path: root/db/skill_db.txt
diff options
context:
space:
mode:
authorFreeyorp <Freeyorp101@hotmail.com>2009-10-07 15:05:00 +1300
committerFreeyorp <Freeyorp101@hotmail.com>2009-10-07 15:05:00 +1300
commit18a9a977d4efdf595b7586388c23cd3f17102f01 (patch)
treee4a0b44a2a6de3d44f0c19825bf9f07d173882b7 /db/skill_db.txt
parentd2ef21f2d5911c8d37014ef9ba2722f07cf04bc0 (diff)
downloadserverdata-18a9a977d4efdf595b7586388c23cd3f17102f01.tar.gz
serverdata-18a9a977d4efdf595b7586388c23cd3f17102f01.tar.bz2
serverdata-18a9a977d4efdf595b7586388c23cd3f17102f01.tar.xz
serverdata-18a9a977d4efdf595b7586388c23cd3f17102f01.zip
Add Graveyard mob stats
Experience values for Fallen and Spectre have been entered manually. The formula as it is currently gives a lot of emphasis to dodge and def, which magic bypasses easily. Hence, the Spectre, which was designed to have a vulnerability to magic, was given a great deal higher exp reward than it should have. The Fallen suffered the reverse, and was somewhat underrated. Exp calculation in general still needs modification with the addition of magic, but it still works fairly well with the other additions.
Diffstat (limited to 'db/skill_db.txt')
0 files changed, 0 insertions, 0 deletions