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authorChuck Miller <shadowmil@gmail.com>2009-05-04 17:04:08 -0400
committerJared Adams <jaxad0127@gmail.com>2009-05-04 15:09:14 -0600
commit372def05e41e614462e135141a1aefca134abc0e (patch)
tree9ac64750c0f3caeb525e287e58982704c93680af /conf/help.txt.example
parentf1c890b9d3f6fedcdd910b2683fcfeae5112be40 (diff)
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Changed help text and comments in atcommand_local.conf.example to better reflect what @hide does
Diffstat (limited to 'conf/help.txt.example')
-rw-r--r--conf/help.txt.example2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/help.txt.example b/conf/help.txt.example
index 78f45a80..bcbbf563 100644
--- a/conf/help.txt.example
+++ b/conf/help.txt.example
@@ -30,7 +30,7 @@
40:
40:--- CHANGE GM STATE CMD ---
40:@die ---- suicide
- 40:@hide - Makes your character invisible (GM invisibility). Type @hide again become visible.
+ 40:@hide - Makes you invisible to monsters and other reporting functions. Type @hide again become visible.
60:@invisible - Makes your character invisible (complete)
60:@visible - Makes your character visible (opposite of @invisible)
40:@save - Sets respawn point to current spot