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authorJared Adams <jaxad0127@gmail.com>2009-06-01 15:27:18 -0600
committerJared Adams <jaxad0127@gmail.com>2009-06-01 15:27:18 -0600
commita103943129e06e765d24082766a0c80a2030348f (patch)
treea60bb2702a19186115188568b04503df83b43884
parent260776b9001af6f8ebab74da2d47ec2fcc655e1e (diff)
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Fix a lockup in Alice's script
-rw-r--r--npc/015-1_Woodland/alice.txt9
1 files changed, 6 insertions, 3 deletions
diff --git a/npc/015-1_Woodland/alice.txt b/npc/015-1_Woodland/alice.txt
index 3d789eae..277dba01 100644
--- a/npc/015-1_Woodland/alice.txt
+++ b/npc/015-1_Woodland/alice.txt
@@ -10,18 +10,21 @@
menu
"Yes, sure.", L_findmany,
"Herbs?", L_herbs,
- "Nope, just enjoying the scenery.", close,
+ "Nope, just enjoying the scenery.", L_close,
"I saw the cat, but it doesn't like me.", L_cat;
if (LastHiss == 1)
menu
"Yes, sure.", L_findmany,
"Herbs?", L_herbs,
- "Nope, just enjoying the scenery.", close,
+ "Nope, just enjoying the scenery.", L_close,
"There is a monster in that cave!", L_cave;
menu
"Yes, sure.", L_findmany,
"Herbs?", L_herbs,
- "Nope, just enjoying the scenery.", close;
+ "Nope, just enjoying the scenery.", L_close;
+
+L_close:
+ close;
L_findmany:
mes "[Alice]";