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author | Jesusaves <cpntb1@ymail.com> | 2021-04-14 23:07:08 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-14 23:07:08 -0300 |
commit | 5a566ac50befd9d78423bff1bf437ef255439ee0 (patch) | |
tree | 83f766536ad6fde8b722c2c582abcfb254159553 | |
parent | 91849db1ef2dbaf073d50497f93b213b3b93ec22 (diff) | |
download | serverdata-5a566ac50befd9d78423bff1bf437ef255439ee0.tar.gz serverdata-5a566ac50befd9d78423bff1bf437ef255439ee0.tar.bz2 serverdata-5a566ac50befd9d78423bff1bf437ef255439ee0.tar.xz serverdata-5a566ac50befd9d78423bff1bf437ef255439ee0.zip |
[skip ci] something is rotten
-rw-r--r-- | npc/magic/level2-rain.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/magic/level2-rain.txt b/npc/magic/level2-rain.txt index 5e6da002..69f0746c 100644 --- a/npc/magic/level2-rain.txt +++ b/npc/magic/level2-rain.txt @@ -42,6 +42,7 @@ function script SK_Kaflosh { return; } + debugmes "KAFLOSH FINAL: Damage %d Time %d Climate %d", .@dmg, .@time, .@cl; // Invoke the rain clouds; Everything else should work out of the box // The builtin checks are not necessary in this case =D // But would be for a sandstorm or snowstorm. |