summaryrefslogblamecommitdiff
path: root/npc/099-7/boss.txt
blob: 70caac1ce23994e628fe2dfac3046a6019bd18f4 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520







































































































































































































































































































































































































































































































































                                                                                       

                                    























































                                                                                                                     


                                                                                             

           


                                                                                             

                                                                 

                                                       


                                                                            
                    





















































































































                                                                                         




                                                             

                                                                           











                                                                                                                                                                                    
027-4,105,61,0	script	#KeshlamClue701	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the left handed singer";
    if (#CRYPT_PASSWORD & 1) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}

027-4,91,61,0	script	#KeshlamClue702	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the left handed lone warrior";
    if (#CRYPT_PASSWORD & 1) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southeast a bright sparks.";
    close;
}

027-4,99,61,0	script	#KeshlamClue703	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the left handed sailor";
    if (#CRYPT_PASSWORD & 1) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At south a bright sparks.";
    close;
}

027-4,121,61,0	script	#KeshlamClue704	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the left handed gargoyle";
    if (#CRYPT_PASSWORD & 2) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southeast a bright sparks.";
    close;
}



027-3,105,88,0	script	#KeshlamClue705	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 4) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At south a bright sparks.";
    close;
}

027-3,111,88,0	script	#KeshlamClue706	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 4) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southwest a bright sparks.";
    close;
}




027-3,105,83,0	script	#KeshlamClue707	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 4) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At north a bright sparks.";
    close;

L_Off:
    mes "A reading says: At west a bright sparks.";
    close;
}

027-3,111,83,0	script	#KeshlamClue708	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 8) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At east a bright sparks.";
    close;

L_Off:
    mes "A reading says: At north a bright sparks.";
    close;
}



027-3,105,78,0	script	#KeshlamClue709	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 8) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northwest a bright sparks.";
    close;
}

027-3,111,78,0	script	#KeshlamClue710	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 8) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southwest a bright sparks.";
    close;
}



027-3,105,73,0	script	#KeshlamClue711	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 8) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At north a bright sparks.";
    close;

L_Off:
    mes "A reading says: At west a bright sparks.";
    close;
}

027-3,111,73,0	script	#KeshlamClue712	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 16) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At east a bright sparks.";
    close;

L_Off:
    mes "A reading says: At north a bright sparks.";
    close;
}



027-3,106,59,0	script	#KeshlamClue713	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 16) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northwest a bright sparks.";
    close;
}

027-3,111,59,0	script	#KeshlamClue714	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 16) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}



027-3,106,54,0	script	#KeshlamClue715	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 32) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southeast a bright sparks.";
    close;
}

027-3,111,54,0	script	#KeshlamClue716	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 32) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}

027-4,111,61,0	script	#KeshlamClue750	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the right handed sailor";
    if (#CRYPT_PASSWORD & 64) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southeast a bright sparks.";
    close;
}

027-4,108,61,0	script	#KeshlamClue751	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the right handed duo";
    if (#CRYPT_PASSWORD & 64) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}

027-4,115,61,0	script	#KeshlamClue752	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the right handed Kage";
    if (#CRYPT_PASSWORD & 128) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At south a bright sparks.";
    close;
}

027-4,119,61,0	script	#KeshlamClue753	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "In memory of the right handed lone warrior";
    if (#CRYPT_PASSWORD & 128) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southeast a bright sparks.";
    close;
}



027-3,118,88,0	script	#KeshlamClue754	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 256) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At south a bright sparks.";
    close;
}

027-3,124,88,0	script	#KeshlamClue755	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 256) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southwest a bright sparks.";
    close;
}



027-3,118,83,0	script	#KeshlamClue756	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 256) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At north a bright sparks.";
    close;

L_Off:
    mes "A reading says: At west a bright sparks.";
    close;
}

027-3,124,83,0	script	#KeshlamClue757	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 256) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At east a bright sparks.";
    close;

L_Off:
    mes "A reading says: At north a bright sparks.";
    close;
}



027-3,118,78,0	script	#KeshlamClue758	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 512) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At north a bright sparks.";
    close;

L_Off:
    mes "A reading says: At west a bright sparks.";
    close;
}

027-3,124,78,0	script	#KeshlamClue759	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 512) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At east a bright sparks.";
    close;

L_Off:
    mes "A reading says: At north a bright sparks.";
    close;
}



027-3,118,73,0	script	#KeshlamClue760	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 512) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At northeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southwest a bright sparks.";
    close;
}

027-3,124,73,0	script	#KeshlamClue761	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 512) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}



027-3,117,59,0	script	#KeshlamClue762	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 1024) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}

027-3,122,59,0	script	#KeshlamClue763	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 1024) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southeast a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northwest a bright sparks.";
    close;
}



027-3,117,54,0	script	#KeshlamClue764	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 2048) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At south a bright sparks.";
    close;

L_Off:
    mes "A reading says: At northeast a bright sparks.";
    close;
}

027-3,122,54,0	script	#KeshlamClue765	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    if (#CRYPT_PASSWORD & 2048) goto L_On;
    goto L_Off;

L_On:
    mes "A reading says: At southwest a bright sparks.";
    close;

L_Off:
    mes "A reading says: At southeast a bright sparks.";
    close;
}

027-5,68,94,0	script	#KeshlamClue791	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "There's an inscription on the gate.";
    next;
    mes "\"Krukan reads from bottom up. Four clues.\"";
    close;
}

027-5,68,87,0	script	#KeshlamClue792	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "There's an inscription on the gate.";
    next;
    mes "\"The candle shall lit you, but if you mess up, a different light will show.";
    mes "Alas did you knew, that Razha came before Krukan?\"";
    close;
}

027-5,68,73,0	script	#KeshlamClue793	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "There's an inscription on the gate.";
    next;
    mes "\"Razha likes to read from left to right. Two clues, Two clues.\"";
    close;
}

027-5,68,59,0	script	#KeshlamClue794	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "There's an inscription on the gate.";
    next;
    mes "\"The master's candlesticks are like the fingers of his hand.";
    mes "And if it is not to kill, they will never move.\"";
    close;
}

027-5,68,46,0	script	#KeshlamClue795	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "There's a bloody inscription on the gate.";
    next;
    mes "\"##B"+"reapercry"+"##b\"";
    learnskill SKILL_REAPERCRY, 1;
    next;
    mes "##9You hear the sounds of battle. Candle lights shines in distance.";
    next;
    mes "##9However, when you turn towards the source - both the light as the sound have already stopped.";
    next;
    mes "##9Is this a clue of some sort?";
    close;
}

099-7,75,49,0	script	Engraving#Keshlam	NPC400,{
    mes "There's an engraving on this tree.";
    next;
    if (countitem("FlawedLens") < 1) goto L_Tools;
    mes "Thanks to the lens on your inventory, you can read this:";
    mes "";
    mes "\"Nu'rem perished here, after the fight with Jande, Tal and Di'Tal.";
    mes "For this very reason, this land is plagued forever. We shall give Nu'Rem a proper burrial.\"";
    next;
    mes "-- The Sparron";
    close;

L_Tools:
    mes "It is too faint to read without some good lens, but you can make the following words out of the engraving:";
    next;
    mes "\"Nu'rem .... here .... fight .... Jande ....";
    mes ".... land .... plagued forever. .... Nu'Rem .... proper burrial.\"";
    next;
    mes "-- The ....";
    close;
}


-	script	Keshlam	NPC32767,{
    close;

OnInit:
    areamonster "099-7", 20, 20, 120, 120, "", 1148, 10, "Keshlam::OnDeath8";
    areamonster "099-7", 20, 20, 120, 120, "", 1149, 10, "Keshlam::OnDeath9";
    monster "099-7", 20, 105, "Grim Reaper", 1068, 1, "Keshlam::OnBoss";
    end;

OnDeath8:
OnDeath9:
OnDeath:
    // TODO: Only fire this if timer not running. Set timer to 5min
    initnpctimer;
    end;

OnBoss:
    initnpctimer;
    // If a player is attached, give them 20 Treasure Keys
    getitem TreasureKey, 20;
    end;

OnTimer150000:
    // 1148
    .@KeshlamMc = mobcount("099-7", "Keshlam::OnDeath8");
    if (.@KeshlamMc < 10)
        areamonster "099-7", 20, 20, 120, 120, "", 1148, 10-.@KeshlamMc, "Keshlam::OnDeath8";

    // 1149
    .@KeshlamMc = mobcount("099-7", "Keshlam::OnDeath9");
    if (.@KeshlamMc < 10)
        areamonster "099-7", 20, 20, 120, 120, "", 1149, 10-.@KeshlamMc, "Keshlam::OnDeath9";

    // Boss (TODO maybe give boss their own timer with 5 minutes)
    .@KeshlamMc = mobcount("099-7", "Keshlam::OnBoss");
    if (.@KeshlamMc < 1)
        monster "099-7", 20, 105, "Grim Reaper", 1068, 1, "Keshlam::OnBoss";

    // Done
    .@KeshlamMc = 0;
    stopnpctimer;
    end;
}

099-7,18,110,0	script	Chest#keshlam	NPC111,{
    if (FLAGS & FLAG_KESHLAM_RAREDROP) goto L_Finished;
    mes "[Chest]";
    mes "Would you try to open it?";
    mes "##1Cost: 1000 Treasure Keys##0";
    next;
    menu
        "Yes.", L_Yes,
        "No.", L_close;

L_Yes:
    if (ispcdead())
        goto L_Not_Enough;
    if(countitem(TreasureKey) < 1000)
        goto L_Not_Enough;
    getinventorylist;
    if (@inventorylist_count == 100
        && countitem(TreasureKey) > 1000)
            goto L_TooMany;
    delitem TreasureKey, 1000;
    if (FLAGS & FLAG_KESHLAM_FLAWEDLENS) goto L_Rare;
    goto L_FlawedLens;

L_FlawedLens:
    getitem FlawedLens, 1;
    getexp 20000000, 0;
    FLAGS = FLAGS | FLAG_KESHLAM_FLAWEDLENS;
    mes "[Chest]";
    mes "You opened it and found...! Some flawed lens?! Meh.";
    next;
    mes "[Chest]";
    mes "You notice this chest has a hidden section with another lock.";
    mes "You might want try that again later.";
    close;

L_Rare:
    getexp 10000000, 0;
    FLAGS = FLAGS | FLAG_KESHLAM_RAREDROP;
    if (rand(4) == 1) goto L_Amulet; // 25% chance
    goto L_Ring; // 75% chance

L_Amulet:
    getitem EnchantersAmulet, 1;
    mes "[Chest]";
    mes "You opened it and found...! An Enchanter's Amulet! Lucky!";
    close;

L_Ring:
    getitem MageRing, 1;
    mes "[Chest]";
    mes "You opened it and found...! A Mage Ring! Lucky!";
    close;

L_Not_Enough:
    mes "It seems that this is not the right key...";
    close;

L_Finished:
    mes "[Chest]";
    mes "You already opened this chest.";
    close;

L_TooMany:
    mes "[Chest]";
    mes "You don't have room for what ever is inside. Maybe you should try again later.";
    close;

L_close:
    close;
}

099-7,95,117,0	script	Knowledgeable Tree	NPC400,{
    mes "If you kill every monster, this tree can warp you back.";
    mes "You will receive experience points for cleaning the map.";
    mes "";
    mes "But be warned, monsters respawn on their own every five minutes.";
    mes "The boss must also be defeated.";
    next;
    @KeshlamMc = mobcount("099-7", "Keshlam::OnDeath8");
    @KeshlamMc = @KeshlamMc+mobcount("099-7", "Keshlam::OnDeath9");
    @KeshlamMc = @KeshlamMc+mobcount("099-7", "Keshlam::OnBoss");
    if (@KeshlamMc <= 0) goto L_Done;
    mes "There is ##B"+@KeshlamMc+" monsters##b alive.";
    close;

L_Done:
    mes l("Go back?");
    if (askyesno() == ASK_NO)
        close;
    mes "";
    getexp 1000000, 0;
    warp "027-2", 50, 29;
    close;
}

027-4,107,61,0	script	#NoobJesusalva01	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "(The memorial is at right, behind the column.)";
    close;
}
027-4,109,61,0	script	#NoobJesusalva02	NPC400,{
    if (!#CRYPT_PASSWORD) end;
    mes "(The memorial is at left, behind the column.)";
    close;
}
099-7,73,20,0	script	#NoobKytty01	NPC400,0,0,{
    warp "099-7", 72, 17;
    end;
}
099-7,73,17,0	script	#NoobKytty02	NPC400,0,0,{
    warp "099-7", 72, 20;
    end;
}

099-7,95,33,0	script	An Evil Obelisk	NPC185,{
    mes l("An evil obelisk. Totally not suspcious. At all.");
    // 1 = Assigned; 2 = Warped; 3 = Obelisk
    if (getq(Quest_Reapercry) == 2) {
        next;
        // FIXME: Infuse a Soul in the Broken Doll obtained from Fey Sprite
        // Then sacrifice it, opening the portal. [HOCUSIDEA]
        mesc l("(You touch the mysterious obelisk. Somehow you feels peace and pain at the same time.)");
        mesc l("(Suddenly a strange sensation flows through you. It feels like your body leaves your soul and becomes one with the stone.)");
        mesc l("(As suddenly as the feeling started it stops. The strange attraction is away from one moment to the next and the obelisk feels like just an ordinary evil stone.)");
        setq Quest_Reapercry, 3;
    }
    close;

OnInit:
    .distance=3;
    end;
}