048-2,104,103,0 script Janika NPC363,{
@silk_amount = 80;
@silk_exp = 10000;
if (QUEST_BlueSage & $@Q_BlueSageMaterialSilk) goto L_Done;
if (BaseLevel >= $@Q_BlueSageMinimumLevel) goto L_Quest;
mes "[Janika]";
mes "\"This is going to be difficult... oh, hello. I'm working on recreating some of the books that were destroyed.\"";
goto L_close;
L_Quest:
mes "[Janika]";
mes "\"This is going to be difficult...";
mes "Oh, hello. You don't have " + @silk_amount + " Silk Cocoons with you, do you? I need them for the book covers and binding of some of the more valuable books we're trying to recreate.\"";
menu
"I have!",L_TurnIn,
"I haven't, but I can try to get some.",L_Investigate,
"No.",L_Investigate;
L_TurnIn:
if(countitem("SilkCocoon") < @silk_amount)
goto L_NoItem;
delitem "SilkCocoon", @silk_amount;
getexp @silk_exp, 0;
QUEST_BlueSage = (QUEST_BlueSage | $@Q_BlueSageMaterialSilk);
mes "[Janika]";
mes "\"Excellent! This is exactly what I need. Thanks a lot. I'll tell Nikolai about your generosity.\"";
goto L_Investigate;
L_Done:
mes "[Janika]";
mes "\"Thanks for the Silk Cocoons. With these the new books are going to be exquisite.\"";
goto L_Investigate;
L_NoItem:
mes "[Janika]";
mes "\"Are you kidding? You don't have it!\"";
goto L_close;
L_Investigate:
if ((QL_BSAGE_INVESTIGATE == 3) || (QL_BSAGE_INVESTIGATE == 4)) goto L_Ask_Visitor;
if ((QL_BSAGE_INVESTIGATE == 5) || (QL_BSAGE_INVESTIGATE == 8)) goto L_Ask_Helper;
if ((QL_BSAGE_INVESTIGATE == 6) || (QL_BSAGE_INVESTIGATE == 7) || (QL_BSAGE_INVESTIGATE == 9) || (QL_BSAGE_INVESTIGATE == 10)) goto L_Ask_Both;
goto L_close;
L_Ask_Visitor:
menu
"Can you tell me anything about the visitor with the mask?",L_Visitor,
"I need to leave.",L_close;
L_Ask_Helper:
menu
"What's your opinion of Peetu and how he does his work?",L_Helper,
"See you later.",L_close;
L_Ask_Both:
menu
"Can you tell me anything about the visitor with the mask?",L_Visitor,
"What's your opinion of Peetu and how he does his work?",L_Helper,
"Bye.",L_close;
L_Visitor:
mes "[Janika]";
mes "\"Oh, I know who you mean! That impertinent person came over in the workshop area and fiddled about with all kinds of things here! Such a rude person! Didn't he understand that we had delicate things going on here? We had to send him back to the library area several times.\"";
next;
mes "She shakes her head.";
mes "\"Sometimes I think it'd be better not to allow visitors here. But the sages set a high value on keeping contact with the population. Politics.\"";
if ((QL_BSAGE_INVESTIGATE != 3) && (QL_BSAGE_INVESTIGATE != 6) && (QL_BSAGE_INVESTIGATE != 9))
goto L_close;
QL_BSAGE_INVESTIGATE = QL_BSAGE_INVESTIGATE + 1;
goto L_close;
L_Helper:
mes "[Janika]";
mes "\"Mh, I don't know him closely.\"";
goto L_close;
L_close:
@silk_amount = 0;
@silk_exp = 0;
close;
}