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path: root/npc/002-1/mine_debug.txt
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function	script	DesertMineDebug	{
    mes "[Mine Debug]";
    mes "What would you like to do?";
    menu
        "Reset", L_Reset,
        "Set", L_Set,
        "Show", L_Show,
        "nothing.", L_close;

L_Reset:
    QL_MINEALL = 0;
    FLAGS = FLAGS &~ FLAG_GOT_NAEM_GLOVES;
    FLAGS = FLAGS &~ FLAG_OPENED_UNDERGROUND;
    goto L_close;

L_Set:
    mes "Values are between 0 and 28";
    mes "8 is Mine Start";
    mes "18 is Angry Scorpions Start";
    mes "20 is Underground Palace Start";
    mes "26 is Giant Cave Maggot Start";
    input QL_MINEALL;
    goto L_close;

L_Show:
    mes "Current State: " + QL_MINEALL;
    goto L_close;

L_close:
    return;
}
002-1,61,69,0	script	Mine Debug#1	NPC122,{
    callfunc "DesertMineDebug";
    close;

OnInit:
    if (!debug)
        disablenpc "Mine Debug#1";
    end;
}
002-3,45,49,6	script	Mine Debug#2	NPC109,{
    callfunc "DesertMineDebug";
    close;

OnInit:
    if (!debug)
        disablenpc "Mine Debug#2";
    end;
}
002-4,88,99,6	script	Mine Debug#3	NPC109,{
    callfunc "DesertMineDebug";
    close;

OnInit:
    if (!debug)
        disablenpc "Mine Debug#3";
    end;
}
002-5,43,96,6	script	Mine Debug#4	NPC340,{
    callfunc "DesertMineDebug";
    close;

OnInit:
    if (!debug)
        disablenpc "Mine Debug#4";
    end;
}